diff options
Diffstat (limited to 'src/Items')
-rw-r--r-- | src/Items/ItemArmor.h | 10 | ||||
-rw-r--r-- | src/Items/ItemHandler.cpp | 1 |
2 files changed, 3 insertions, 8 deletions
diff --git a/src/Items/ItemArmor.h b/src/Items/ItemArmor.h index d91888d5b..3139c09f4 100644 --- a/src/Items/ItemArmor.h +++ b/src/Items/ItemArmor.h @@ -63,14 +63,7 @@ public: } a_Player->GetInventory().SetArmorSlot(SlotNum, a_HeldItem.CopyOne()); - - cItem Item(a_HeldItem); - Item.m_ItemCount--; - if (Item.m_ItemCount <= 0) - { - Item.Empty(); - } - a_Player->GetInventory().SetEquippedItem(Item); + a_Player->GetInventory().RemoveOneEquippedItem(); return true; } @@ -110,6 +103,7 @@ public: { return (a_ItemType == E_ITEM_GOLD); } + case E_ITEM_ELYTRA: // TODO: require Phantom Membrane instead of leather starting from protocol version 369 or 1.13 release case E_ITEM_LEATHER_BOOTS: case E_ITEM_LEATHER_CAP: case E_ITEM_LEATHER_PANTS: diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp index 8c970692f..bfeba1373 100644 --- a/src/Items/ItemHandler.cpp +++ b/src/Items/ItemHandler.cpp @@ -282,6 +282,7 @@ cItemHandler * cItemHandler::CreateItemHandler(int a_ItemType) case E_ITEM_RABBIT_STEW: return new cItemSoupHandler(a_ItemType, FoodInfo(10, 12)); // Armor: + case E_ITEM_ELYTRA: case E_ITEM_LEATHER_CAP: case E_ITEM_GOLD_HELMET: case E_ITEM_CHAIN_HELMET: |