diff options
Diffstat (limited to 'src/Items')
-rw-r--r-- | src/Items/ItemEmptyMap.h | 2 | ||||
-rw-r--r-- | src/Items/ItemMap.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/Items/ItemEmptyMap.h b/src/Items/ItemEmptyMap.h index b06cf9d13..db28511f3 100644 --- a/src/Items/ItemEmptyMap.h +++ b/src/Items/ItemEmptyMap.h @@ -41,7 +41,7 @@ public: int CenterX = round(a_Player->GetPosX() / (float) RegionWidth) * RegionWidth; int CenterZ = round(a_Player->GetPosZ() / (float) RegionWidth) * RegionWidth; - cMap * NewMap = a_World->CreateMap(CenterX, CenterZ, DEFAULT_SCALE); + cMap * NewMap = a_World->GetMapManager().CreateMap(CenterX, CenterZ, DEFAULT_SCALE); // Remove empty map from inventory if (!a_Player->GetInventory().RemoveOneEquippedItem()) diff --git a/src/Items/ItemMap.h b/src/Items/ItemMap.h index 9bb16b189..e8ff9da88 100644 --- a/src/Items/ItemMap.h +++ b/src/Items/ItemMap.h @@ -29,7 +29,7 @@ public: virtual void OnUpdate(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item) { - cMap * Map = a_World->GetMapData(a_Item.m_ItemDamage); + cMap * Map = a_World->GetMapManager().GetMapData(a_Item.m_ItemDamage); if (Map == NULL) { |