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-rw-r--r--src/Items/ItemArmor.h43
-rw-r--r--src/Items/ItemHandler.cpp19
-rw-r--r--src/Items/ItemHandler.h6
-rw-r--r--src/Items/ItemPickaxe.h13
-rw-r--r--src/Items/ItemShovel.h14
-rw-r--r--src/Items/ItemSword.h13
6 files changed, 108 insertions, 0 deletions
diff --git a/src/Items/ItemArmor.h b/src/Items/ItemArmor.h
index 08cddb1ad..2436df5bd 100644
--- a/src/Items/ItemArmor.h
+++ b/src/Items/ItemArmor.h
@@ -60,6 +60,49 @@ public:
return true;
}
+ virtual bool CanRepairWithRawMaterial(short a_ItemType) override
+ {
+ switch (m_ItemType)
+ {
+ case E_ITEM_CHAIN_BOOTS:
+ case E_ITEM_CHAIN_CHESTPLATE:
+ case E_ITEM_CHAIN_HELMET:
+ case E_ITEM_CHAIN_LEGGINGS:
+ {
+ return (a_ItemType == E_ITEM_IRON);
+ }
+ case E_ITEM_DIAMOND_BOOTS:
+ case E_ITEM_DIAMOND_CHESTPLATE:
+ case E_ITEM_DIAMOND_HELMET:
+ case E_ITEM_DIAMOND_LEGGINGS:
+ {
+ return (a_ItemType == E_ITEM_DIAMOND);
+ }
+ case E_ITEM_IRON_BOOTS:
+ case E_ITEM_IRON_CHESTPLATE:
+ case E_ITEM_IRON_HELMET:
+ case E_ITEM_IRON_LEGGINGS:
+ {
+ return (a_ItemType == E_ITEM_IRON);
+ }
+ case E_ITEM_GOLD_BOOTS:
+ case E_ITEM_GOLD_CHESTPLATE:
+ case E_ITEM_GOLD_HELMET:
+ case E_ITEM_GOLD_LEGGINGS:
+ {
+ return (a_ItemType == E_ITEM_GOLD);
+ }
+ case E_ITEM_LEATHER_BOOTS:
+ case E_ITEM_LEATHER_CAP:
+ case E_ITEM_LEATHER_PANTS:
+ case E_ITEM_LEATHER_TUNIC:
+ {
+ return (a_ItemType == E_ITEM_LEATHER);
+ }
+ }
+ return false;
+ }
+
} ;
diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp
index ce9593a70..5cc5b66a0 100644
--- a/src/Items/ItemHandler.cpp
+++ b/src/Items/ItemHandler.cpp
@@ -511,6 +511,25 @@ bool cItemHandler::IsPlaceable(void)
+
+bool cItemHandler::CanRepairWithRawMaterial(short a_ItemType)
+{
+ return false;
+}
+
+
+
+
+
+int cItemHandler::GetRepairCost(void)
+{
+ return 0;
+}
+
+
+
+
+
bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType)
{
UNUSED(a_BlockType);
diff --git a/src/Items/ItemHandler.h b/src/Items/ItemHandler.h
index 4993eac85..ca090eb29 100644
--- a/src/Items/ItemHandler.h
+++ b/src/Items/ItemHandler.h
@@ -85,6 +85,12 @@ public:
/** Blocks simply get placed */
virtual bool IsPlaceable(void);
+ /** Can the anvil repair this item, when a_Item is the second input? */
+ virtual bool CanRepairWithRawMaterial(short a_ItemType);
+
+ /** Get the repair cost from the item, or 0 if the item hasn't repair cost. */
+ virtual int GetRepairCost(void);
+
/** Called before a block is placed into a world.
The handler should return true to allow placement, false to refuse.
Also, the handler should set a_BlockType and a_BlockMeta to correct values for the newly placed block.
diff --git a/src/Items/ItemPickaxe.h b/src/Items/ItemPickaxe.h
index 2a8e40daa..ff2c2069b 100644
--- a/src/Items/ItemPickaxe.h
+++ b/src/Items/ItemPickaxe.h
@@ -85,6 +85,19 @@ public:
}
return false;
}
+
+ virtual bool CanRepairWithRawMaterial(short a_ItemType) override
+ {
+ switch (m_ItemType)
+ {
+ case E_ITEM_WOODEN_PICKAXE: return (a_ItemType == E_BLOCK_PLANKS);
+ case E_ITEM_STONE_PICKAXE: return (a_ItemType == E_BLOCK_COBBLESTONE);
+ case E_ITEM_IRON_PICKAXE: return (a_ItemType == E_ITEM_IRON);
+ case E_ITEM_GOLD_PICKAXE: return (a_ItemType == E_ITEM_GOLD);
+ case E_ITEM_DIAMOND_PICKAXE: return (a_ItemType == E_ITEM_DIAMOND);
+ }
+ return false;
+ }
} ;
diff --git a/src/Items/ItemShovel.h b/src/Items/ItemShovel.h
index 873d5ae25..333ba46e8 100644
--- a/src/Items/ItemShovel.h
+++ b/src/Items/ItemShovel.h
@@ -41,4 +41,18 @@ public:
{
return (a_BlockType == E_BLOCK_SNOW);
}
+
+ virtual bool CanRepairWithRawMaterial(short a_ItemType) override
+ {
+ switch (m_ItemType)
+ {
+ case E_ITEM_WOODEN_SHOVEL: return (a_ItemType == E_BLOCK_PLANKS);
+ case E_ITEM_STONE_SHOVEL: return (a_ItemType == E_BLOCK_COBBLESTONE);
+ case E_ITEM_IRON_SHOVEL: return (a_ItemType == E_ITEM_IRON);
+ case E_ITEM_GOLD_SHOVEL: return (a_ItemType == E_ITEM_GOLD);
+ case E_ITEM_DIAMOND_SHOVEL: return (a_ItemType == E_ITEM_DIAMOND);
+ }
+ return false;
+ }
+
};
diff --git a/src/Items/ItemSword.h b/src/Items/ItemSword.h
index a7c1d2432..44feb2d83 100644
--- a/src/Items/ItemSword.h
+++ b/src/Items/ItemSword.h
@@ -23,6 +23,19 @@ public:
{
return (a_BlockType == E_BLOCK_COBWEB);
}
+
+ virtual bool CanRepairWithRawMaterial(short a_ItemType) override
+ {
+ switch (m_ItemType)
+ {
+ case E_ITEM_WOODEN_SWORD: return (a_ItemType == E_BLOCK_PLANKS);
+ case E_ITEM_STONE_SWORD: return (a_ItemType == E_BLOCK_COBBLESTONE);
+ case E_ITEM_IRON_SWORD: return (a_ItemType == E_ITEM_IRON);
+ case E_ITEM_GOLD_SWORD: return (a_ItemType == E_ITEM_GOLD);
+ case E_ITEM_DIAMOND_SWORD: return (a_ItemType == E_ITEM_DIAMOND);
+ }
+ return false;
+ }
} ;