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-rw-r--r--src/Items/ItemSign.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/Items/ItemSign.h b/src/Items/ItemSign.h
index 4c417947d..37ad4967b 100644
--- a/src/Items/ItemSign.h
+++ b/src/Items/ItemSign.h
@@ -32,7 +32,8 @@ public:
BLOCKTYPE ClickedBlock;
NIBBLETYPE ClickedBlockMeta;
a_World.GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, ClickedBlock, ClickedBlockMeta);
- bool isReplacingClickedBlock = BlockHandler(ClickedBlock)->DoesIgnoreBuildCollision() || BlockHandler(ClickedBlock)->DoesIgnoreBuildCollision(&a_Player, ClickedBlockMeta);
+ cChunkInterface ChunkInterface(a_World.GetChunkMap());
+ bool isReplacingClickedBlock = BlockHandler(ClickedBlock)->DoesIgnoreBuildCollision(ChunkInterface, { a_BlockX, a_BlockY, a_BlockZ }, a_Player, ClickedBlockMeta);
// If the regular placement doesn't work, do no further processing:
if (!super::OnPlayerPlace(a_World, a_Player, a_EquippedItem, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ))