diff options
Diffstat (limited to 'src/Items/ItemBow.h')
-rw-r--r-- | src/Items/ItemBow.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Items/ItemBow.h b/src/Items/ItemBow.h index f29cc5d59..639442481 100644 --- a/src/Items/ItemBow.h +++ b/src/Items/ItemBow.h @@ -27,7 +27,7 @@ public: } - virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override + virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) /*override*/ { ASSERT(a_Player != NULL); @@ -42,7 +42,7 @@ public: } - virtual void OnItemShoot(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override + virtual void OnItemShoot(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) /*override*/ { // Actual shot - produce the arrow with speed based on the ticks that the bow was charged ASSERT(a_Player != NULL); |