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-rw-r--r--src/Generating/Prefabs/AlchemistVillagePrefabs.cpp78
-rw-r--r--src/Generating/Prefabs/CMakeLists.txt31
-rw-r--r--src/Generating/Prefabs/JapaneseVillagePrefabs.cpp86
-rw-r--r--src/Generating/Prefabs/NetherFortPrefabs.cpp857
-rw-r--r--src/Generating/Prefabs/PlainsVillagePrefabs.cpp455
-rw-r--r--src/Generating/Prefabs/RainbowRoadPrefabs.cpp24
-rw-r--r--src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp24
-rw-r--r--src/Generating/Prefabs/SandVillagePrefabs.cpp32
-rw-r--r--src/Generating/Prefabs/TestRailsPrefabs.cpp10
-rw-r--r--src/Generating/Prefabs/UnderwaterBasePrefabs.cpp28
10 files changed, 1188 insertions, 437 deletions
diff --git a/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp b/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp
index 976f8490e..c08e53ef6 100644
--- a/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp
+++ b/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp
@@ -15,7 +15,7 @@
const cPrefab::sDef g_AlchemistVillagePrefabs[] =
{
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// BarWithBasement:
// The data has been exported from the gallery Desert, area index 82, ID 598, created by STR_Warrior
{
@@ -264,7 +264,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// BarWithoutBasement:
// The data has been exported from the gallery Desert, area index 81, ID 597, created by STR_Warrior
{
@@ -463,7 +463,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// BlackSmith:
// The data has been exported from the gallery Desert, area index 97, ID 642, created by STR_Warrior
{
@@ -633,7 +633,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// LargeHouse1:
// The data has been exported from the gallery Desert, area index 77, ID 577, created by STR_Warrior
{
@@ -922,7 +922,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// LargeTower:
// The data has been exported from the gallery Desert, area index 80, ID 596, created by STR_Warrior
{
@@ -1108,7 +1108,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// LittleHouse:
// The data has been exported from the gallery Desert, area index 65, ID 551, created by STR_Warrior
{
@@ -1229,7 +1229,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// LittleHouse2:
// The data has been exported from the gallery Desert, area index 72, ID 562, created by STR_Warrior
{
@@ -1376,7 +1376,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// LittleHouse3:
// The data has been exported from the gallery Desert, area index 66, ID 553, created by STR_Warrior
{
@@ -1496,7 +1496,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// LittleHouse4:
// The data has been exported from the gallery Desert, area index 70, ID 560, created by STR_Warrior
{
@@ -1647,7 +1647,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// LittleHouse5:
// The data has been exported from the gallery Desert, area index 68, ID 558, created by STR_Warrior
{
@@ -1781,7 +1781,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// LittleHouse6:
// The data has been exported from the gallery Desert, area index 69, ID 559, created by STR_Warrior
{
@@ -1922,7 +1922,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// LittleHouse7:
// The data has been exported from the gallery Desert, area index 73, ID 563, created by xoft
{
@@ -2068,7 +2068,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// LittleHouse8:
// The data has been exported from the gallery Desert, area index 99, ID 739, created by STR_Warrior
{
@@ -2200,7 +2200,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// LittleTower:
// The data has been exported from the gallery Desert, area index 79, ID 595, created by STR_Warrior
{
@@ -2351,7 +2351,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// MediumHouse1:
// The data has been exported from the gallery Desert, area index 71, ID 561, created by STR_Warrior
{
@@ -2367,9 +2367,9 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] =
"a: 24: 2\n" /* sandstone */
"b: 4: 0\n" /* cobblestone */
"c: 24: 0\n" /* sandstone */
- "d: 12: 0\n" /* sand */
- "e: 13: 0\n" /* gravel */
- "f: 5: 0\n" /* wood */
+ "d: 13: 0\n" /* gravel */
+ "e: 5: 0\n" /* wood */
+ "f: 12: 0\n" /* sand */
"g: 64: 3\n" /* wooddoorblock */
"h: 85: 0\n" /* fence */
"i: 64: 0\n" /* wooddoorblock */
@@ -2392,26 +2392,26 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] =
/* * 012345678901234 */
/* 0 */ "mmmabbbammmmmmm"
/* 1 */ "mmmmbbbmmmmmmmm"
- /* 2 */ "acccccccccadddd"
- /* 3 */ "cccccccccccdddd"
- /* 4 */ "cccccccccccdddd"
- /* 5 */ "cccccccccccdddd"
- /* 6 */ "cccccccccccdddd"
- /* 7 */ "cccccccccccdddd"
- /* 8 */ "acccccccccadddd"
+ /* 2 */ "acccccccccacccc"
+ /* 3 */ "ccccccccccccccc"
+ /* 4 */ "ccccccccccccccc"
+ /* 5 */ "ccccccccccccccc"
+ /* 6 */ "ccccccccccccccc"
+ /* 7 */ "ccccccccccccccc"
+ /* 8 */ "acccccccccacccc"
// Level 1
/* z\x* 11111 */
/* * 012345678901234 */
- /* 0 */ "mmmaeeeammmmmmm"
- /* 1 */ "mmmmeeemmmmmmmm"
- /* 2 */ "accccfccccadddd"
- /* 3 */ "cfffffffffcdddd"
- /* 4 */ "cfffffffffcdddd"
- /* 5 */ "cffffffffffdddd"
- /* 6 */ "cfffffffffcdddd"
- /* 7 */ "cfffffffffcdddd"
- /* 8 */ "acccccccccadddd"
+ /* 0 */ "mmmadddammmmmmm"
+ /* 1 */ "mmmmdddmmmmmmmm"
+ /* 2 */ "acccceccccaffff"
+ /* 3 */ "ceeeeeeeeecffff"
+ /* 4 */ "ceeeeeeeeecffff"
+ /* 5 */ "ceeeeeeeeeeffff"
+ /* 6 */ "ceeeeeeeeecffff"
+ /* 7 */ "ceeeeeeeeecffff"
+ /* 8 */ "acccccccccaffff"
// Level 2
/* z\x* 11111 */
@@ -2531,7 +2531,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// MediumHouse2:
// The data has been exported from the gallery Desert, area index 74, ID 573, created by STR_Warrior
{
@@ -2740,7 +2740,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// MediumHouse3:
// The data has been exported from the gallery Desert, area index 76, ID 575, created by STR_Warrior
{
@@ -2958,7 +2958,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// SmallHouse9:
// The data has been exported from the gallery Desert, area index 67, ID 556, created by STR_Warrior
{
@@ -3104,7 +3104,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// Temple:
// The data has been exported from the gallery Desert, area index 83, ID 599, created by STR_Warrior
{
@@ -3310,7 +3310,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] =
const cPrefab::sDef g_AlchemistVillageStartingPrefabs[] =
{
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// Well:
// The data has been exported from the gallery Desert, area index 90, ID 631, created by STR_Warrior
{
diff --git a/src/Generating/Prefabs/CMakeLists.txt b/src/Generating/Prefabs/CMakeLists.txt
index a1f09112d..2c62aa73d 100644
--- a/src/Generating/Prefabs/CMakeLists.txt
+++ b/src/Generating/Prefabs/CMakeLists.txt
@@ -4,11 +4,30 @@ project (MCServer)
include_directories ("${PROJECT_SOURCE_DIR}/../../")
-file(GLOB SOURCE
- "*.cpp"
- "*.h"
-)
+SET (SRCS
+ AlchemistVillagePrefabs.cpp
+ JapaneseVillagePrefabs.cpp
+ NetherFortPrefabs.cpp
+ PlainsVillagePrefabs.cpp
+ RainbowRoadPrefabs.cpp
+ SandFlatRoofVillagePrefabs.cpp
+ SandVillagePrefabs.cpp
+ TestRailsPrefabs.cpp
+ UnderwaterBasePrefabs.cpp)
-add_library(Generating_Prefabs ${SOURCE})
+SET (HDRS
+ AlchemistVillagePrefabs.h
+ JapaneseVillagePrefabs.h
+ NetherFortPrefabs.h
+ PlainsVillagePrefabs.h
+ RainbowRoadPrefabs.h
+ SandFlatRoofVillagePrefabs.h
+ SandVillagePrefabs.h
+ TestRailsPrefabs.h
+ UnderwaterBasePrefabs.h)
-target_link_libraries(Generating_Prefabs OSSupport iniFile Blocks)
+if(NOT MSVC)
+ add_library(Generating_Prefabs ${SRCS} ${HDRS})
+
+ target_link_libraries(Generating_Prefabs OSSupport iniFile Blocks)
+endif()
diff --git a/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp b/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp
index d22153d87..0362c9406 100644
--- a/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp
+++ b/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp
@@ -15,7 +15,7 @@
const cPrefab::sDef g_JapaneseVillagePrefabs[] =
{
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// Arch:
// The data has been exported from the gallery Plains, area index 144, ID 488, created by Aloe_vera
{
@@ -129,16 +129,16 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// Farm:
// The data has been exported from the gallery Plains, area index 166, ID 554, created by Aloe_vera
{
// Size:
- 11, 7, 13, // SizeX = 11, SizeY = 7, SizeZ = 13
+ 11, 8, 13, // SizeX = 11, SizeY = 8, SizeZ = 13
// Hitbox (relative to bounding box):
0, 0, 0, // MinX, MinY, MinZ
- 10, 6, 12, // MaxX, MaxY, MaxZ
+ 10, 7, 12, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
@@ -150,6 +150,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] =
"f: 59: 7\n" /* crops */
"g: 83: 0\n" /* reedblock */
"h:113: 0\n" /* netherbrickfence */
+ "i: 50: 5\n" /* torch */
"m: 19: 0\n" /* sponge */,
// Block data:
@@ -270,7 +271,24 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] =
/* 9 */ "..........."
/* 10 */ ".h.......h."
/* 11 */ "hhh.....hhh"
- /* 12 */ ".h.......h.",
+ /* 12 */ ".h.......h."
+
+ // Level 7
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ ".i.......i."
+ /* 1 */ "i.i.....i.i"
+ /* 2 */ ".i.......i."
+ /* 3 */ "..........."
+ /* 4 */ "..........."
+ /* 5 */ "..........."
+ /* 6 */ "..........."
+ /* 7 */ "..........."
+ /* 8 */ "..........."
+ /* 9 */ "..........."
+ /* 10 */ ".i.......i."
+ /* 11 */ "i.i.....i.i"
+ /* 12 */ ".i.......i.",
// Connectors:
"-1: 10, 2, 6: 5\n" /* Type -1, direction X+ */,
@@ -299,7 +317,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// Forge:
// The data has been exported from the gallery Plains, area index 79, ID 145, created by Aloe_vera
{
@@ -565,7 +583,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// Garden2:
// The data has been exported from the gallery Plains, area index 147, ID 491, created by Aloe_vera
{
@@ -717,7 +735,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// HouseMid:
// The data has been exported from the gallery Plains, area index 62, ID 119, created by Aloe_vera
{
@@ -893,7 +911,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// HouseSmall:
// The data has been exported from the gallery Plains, area index 68, ID 131, created by Aloe_vera
{
@@ -1004,7 +1022,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// HouseSmallDblWithDoor:
// The data has been exported from the gallery Plains, area index 113, ID 265, created by Aloe_vera
{
@@ -1128,7 +1146,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// HouseSmallDouble:
// The data has been exported from the gallery Plains, area index 72, ID 135, created by Aloe_vera
{
@@ -1249,7 +1267,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// HouseSmallWithDoor:
// The data has been exported from the gallery Plains, area index 112, ID 264, created by Aloe_vera
{
@@ -1362,7 +1380,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// HouseWide:
// The data has been exported from the gallery Plains, area index 64, ID 121, created by STR_Warrior
{
@@ -1510,7 +1528,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// HouseWithGarden:
// The data has been exported from the gallery Plains, area index 67, ID 130, created by Aloe_vera
{
@@ -1756,7 +1774,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// HouseWithSakura1:
// The data has been exported from the gallery Plains, area index 75, ID 141, created by Aloe_vera
{
@@ -1950,7 +1968,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// HouseWithSpa:
// The data has been exported from the gallery Plains, area index 73, ID 139, created by Aloe_vera
{
@@ -2158,7 +2176,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// MediumSakuraTree:
// The data has been exported from the gallery Plains, area index 146, ID 490, created by STR_Warrior
{
@@ -2195,33 +2213,33 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] =
// Level 1
/* z\x* 0123456 */
- /* 0 */ "bmmmmmm"
- /* 1 */ "bmmmmmm"
- /* 2 */ "bmmmmmm"
- /* 3 */ "bmmmmmm"
- /* 4 */ "bmmmmmm"
- /* 5 */ "bmmmmmm"
+ /* 0 */ "bbbbbbb"
+ /* 1 */ "bbbbbbb"
+ /* 2 */ "bbbbbbb"
+ /* 3 */ "bbbabbb"
+ /* 4 */ "bbbbbbb"
+ /* 5 */ "bbbbbbb"
/* 6 */ "bbbbbbb"
// Level 2
/* z\x* 0123456 */
- /* 0 */ "......."
- /* 1 */ "..c.c.."
+ /* 0 */ "mm...mm"
+ /* 1 */ "m.c...m"
/* 2 */ ".dccdc."
/* 3 */ "..cefc."
/* 4 */ ".ccfgh."
- /* 5 */ "..ccc.."
- /* 6 */ "......."
+ /* 5 */ "m.ccc.m"
+ /* 6 */ "mm...mm"
// Level 3
/* z\x* 0123456 */
- /* 0 */ "......."
+ /* 0 */ "m.....m"
/* 1 */ "......."
/* 2 */ "......."
/* 3 */ "...e..."
/* 4 */ "......."
/* 5 */ "......."
- /* 6 */ "......."
+ /* 6 */ "m.....m"
// Level 4
/* z\x* 0123456 */
@@ -2312,7 +2330,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// Restaurant:
// The data has been exported from the gallery Plains, area index 61, ID 117, created by Aloe_vera
{
@@ -2566,7 +2584,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// SakuraDouble:
// The data has been exported from the gallery Plains, area index 76, ID 142, created by Aloe_vera
{
@@ -2697,7 +2715,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// SakuraSmall:
// The data has been exported from the gallery Plains, area index 145, ID 489, created by Aloe_vera
{
@@ -2808,7 +2826,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] =
const cPrefab::sDef g_JapaneseVillageStartingPrefabs[] =
{
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// HighTemple:
// The data has been exported from the gallery Plains, area index 70, ID 133, created by Aloe_vera
{
@@ -3159,7 +3177,7 @@ const cPrefab::sDef g_JapaneseVillageStartingPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// Well:
// The data has been exported from the gallery Plains, area index 143, ID 487, created by STR_Warrior
{
diff --git a/src/Generating/Prefabs/NetherFortPrefabs.cpp b/src/Generating/Prefabs/NetherFortPrefabs.cpp
index 2c97f28ea..a3e3da158 100644
--- a/src/Generating/Prefabs/NetherFortPrefabs.cpp
+++ b/src/Generating/Prefabs/NetherFortPrefabs.cpp
@@ -15,7 +15,7 @@
const cPrefab::sDef g_NetherFortPrefabs[] =
{
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// BalconyCorridor:
// The data has been exported from the gallery Nether, area index 37, ID 288, created by Aloe_vera
{
@@ -162,7 +162,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// BalconyTee2:
// The data has been exported from the gallery Nether, area index 38, ID 289, created by Aloe_vera
{
@@ -325,7 +325,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// BlazePlatform:
// The data has been exported from the gallery Nether, area index 26, ID 276, created by tonibm1999
{
@@ -448,7 +448,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// BlazePlatformOverhang:
// The data has been exported from the gallery Nether, area index 20, ID 162, created by STR_Warrior
{
@@ -621,7 +621,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// BridgeCircleCrossing:
// The data has been exported from the gallery Nether, area index 49, ID 308, created by Aloe_vera
{
@@ -824,7 +824,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// BridgeCrossing:
// The data has been exported from the gallery Nether, area index 17, ID 159, created by Aloe_vera
{
@@ -1028,7 +1028,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// BridgeCrumble1:
// The data has been exported from the gallery Nether, area index 19, ID 161, created by Aloe_vera
{
@@ -1125,7 +1125,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// BridgeCrumble2:
// The data has been exported from the gallery Nether, area index 18, ID 160, created by Aloe_vera
{
@@ -1228,7 +1228,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// BridgeDoubleCrumble:
// The data has been exported from the gallery Nether, area index 46, ID 305, created by STR_Warrior
{
@@ -1410,7 +1410,384 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
+ // BridgeDoubleStairs:
+ // The data has been exported from the gallery Nether, area index 115, ID 810, created by STR_Warrior
+ {
+ // Size:
+ 15, 16, 16, // SizeX = 15, SizeY = 16, SizeZ = 16
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 14, 15, 15, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:112: 0\n" /* netherbrick */
+ "b:114: 7\n" /* netherbrickstairs */
+ "c:114: 6\n" /* netherbrickstairs */
+ "d:114: 4\n" /* netherbrickstairs */
+ "e:114: 5\n" /* netherbrickstairs */
+ "f:114: 2\n" /* netherbrickstairs */
+ "g:114: 3\n" /* netherbrickstairs */
+ "h:114: 1\n" /* netherbrickstairs */
+ "i: 44:14\n" /* step */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "mmmmmmmmmmmaaam"
+ /* 1 */ "aammmmmmmmmaaaa"
+ /* 2 */ "aammmmmmmmmmmma"
+ /* 3 */ "aammmmmmmmmmmma"
+ /* 4 */ "mmmmmmmmmmmmmmm"
+ /* 5 */ "mmmmmmmmmmmmmmm"
+ /* 6 */ "mmmmmmmmmmmmmmm"
+ /* 7 */ "mmmmmmmmmmmmmmm"
+ /* 8 */ "mmmmmmmmmmmmmmm"
+ /* 9 */ "mmmmmmmmmmmmmmm"
+ /* 10 */ "mmmmmmmmmmmmmmm"
+ /* 11 */ "mmmmmmmmmmmmmmm"
+ /* 12 */ "aammmmmmmmmmmma"
+ /* 13 */ "aammmmmmmmmmmma"
+ /* 14 */ "aammmmmmmmmaaaa"
+ /* 15 */ "mmmmmmmmmmmaaam"
+
+ // Level 1
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "mmmmmmmmmmmaaam"
+ /* 1 */ "aammmmmmmmmaaaa"
+ /* 2 */ "aammmmmmmmmmmma"
+ /* 3 */ "aammmmmmmmmmmma"
+ /* 4 */ "mmmmmmmmmmmmmmm"
+ /* 5 */ "mmmmmmmmmmmmmmm"
+ /* 6 */ "mmmmmmmmmmmmmmm"
+ /* 7 */ "mmmmmmmmmmmmmmm"
+ /* 8 */ "mmmmmmmmmmmmmmm"
+ /* 9 */ "mmmmmmmmmmmmmmm"
+ /* 10 */ "mmmmmmmmmmmmmmm"
+ /* 11 */ "mmmmmmmmmmmmmmm"
+ /* 12 */ "aammmmmmmmmmmma"
+ /* 13 */ "aammmmmmmmmmmma"
+ /* 14 */ "aammmmmmmmmaaaa"
+ /* 15 */ "mmmmmmmmmmmaaam"
+
+ // Level 2
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "mmmmmmmmmmmaaam"
+ /* 1 */ "aammmmmmmmmaaaa"
+ /* 2 */ "aammmmmmmmmmmma"
+ /* 3 */ "aammmmmmmmmmmma"
+ /* 4 */ "mmmmmmmmmmmmmmm"
+ /* 5 */ "mmmmmmmmmmmmmmm"
+ /* 6 */ "mmmmmmmmmmmmmmm"
+ /* 7 */ "mmmmmmmmmmmmmmm"
+ /* 8 */ "mmmmmmmmmmmmmmm"
+ /* 9 */ "mmmmmmmmmmmmmmm"
+ /* 10 */ "mmmmmmmmmmmmmmm"
+ /* 11 */ "mmmmmmmmmmmmmmm"
+ /* 12 */ "aammmmmmmmmmmma"
+ /* 13 */ "aammmmmmmmmmmma"
+ /* 14 */ "aammmmmmmmmaaaa"
+ /* 15 */ "mmmmmmmmmmmaaam"
+
+ // Level 3
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "mmmmmmmmmmmaaam"
+ /* 1 */ "aammmmmmmmmaaaa"
+ /* 2 */ "aammmmmmmmmbbba"
+ /* 3 */ "aammmmmmmmmmmma"
+ /* 4 */ "mmmmmmmmmmmmmmm"
+ /* 5 */ "mmmmmmmmmmmmmmm"
+ /* 6 */ "mmmmmmmmmmmmmmm"
+ /* 7 */ "mmmmmmmmmmmmmmm"
+ /* 8 */ "mmmmmmmmmmmmmmm"
+ /* 9 */ "mmmmmmmmmmmmmmm"
+ /* 10 */ "mmmmmmmmmmmmmmm"
+ /* 11 */ "mmmmmmmmmmmmmmm"
+ /* 12 */ "aammmmmmmmmmmma"
+ /* 13 */ "aammmmmmmmmccca"
+ /* 14 */ "aammmmmmmmmaaaa"
+ /* 15 */ "mmmmmmmmmmmaaam"
+
+ // Level 4
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "mmmmmmmmmmmaaam"
+ /* 1 */ "aammmmmmmmmaaaa"
+ /* 2 */ "aammmmmmmmmaaaa"
+ /* 3 */ "aammmmmmmmmbbba"
+ /* 4 */ "mmmmmmmmmmmmmmm"
+ /* 5 */ "mmmmmmmmmmmmmmm"
+ /* 6 */ "mmmmmmmmmmmmmmm"
+ /* 7 */ "mmmmmmmmmmmmmmm"
+ /* 8 */ "mmmmmmmmmmmmmmm"
+ /* 9 */ "mmmmmmmmmmmmmmm"
+ /* 10 */ "mmmmmmmmmmmmmmm"
+ /* 11 */ "mmmmmmmmmmmmmmm"
+ /* 12 */ "aammmmmmmmmccca"
+ /* 13 */ "aammmmmmmmmaaaa"
+ /* 14 */ "aammmmmmmmmaaaa"
+ /* 15 */ "mmmmmmmmmmmaaam"
+
+ // Level 5
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "mmmmmmmmmmdaaae"
+ /* 1 */ "aammmmmmmmdaaaa"
+ /* 2 */ "aammmmmmmmdaaaa"
+ /* 3 */ "aammmmmmmmdaaaa"
+ /* 4 */ "mmmmmmmmmmdaaae"
+ /* 5 */ "mmmmmmmmmmmmmmm"
+ /* 6 */ "mmmmmmmmmmmmmmm"
+ /* 7 */ "mmmmmmmmmmmmmmm"
+ /* 8 */ "mmmmmmmmmmmmmmm"
+ /* 9 */ "mmmmmmmmmmmmmmm"
+ /* 10 */ "mmmmmmmmmmmmmmm"
+ /* 11 */ "mmmmmmmmmmdaaae"
+ /* 12 */ "aammmmmmmmdaaaa"
+ /* 13 */ "aammmmmmmmdaaaa"
+ /* 14 */ "aammmmmmmmdaaaa"
+ /* 15 */ "mmmmmmmmmmdaaae"
+
+ // Level 6
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "mmmmmmmmmmaaaaa"
+ /* 1 */ "aammmmmmmmaaaaa"
+ /* 2 */ "aammmmmmmmaaaaa"
+ /* 3 */ "aammmmmmmmaaaaa"
+ /* 4 */ "mmmmmmmmmmaaaaa"
+ /* 5 */ "mmmmmmmmmmdaaae"
+ /* 6 */ "mmmmmmmmmmmmmmm"
+ /* 7 */ "mmmmmmmmmmmmmmm"
+ /* 8 */ "mmmmmmmmmmmmmmm"
+ /* 9 */ "mmmmmmmmmmmmmmm"
+ /* 10 */ "mmmmmmmmmmdaaae"
+ /* 11 */ "mmmmmmmmmmaaaaa"
+ /* 12 */ "aammmmmmmmaaaaa"
+ /* 13 */ "aammmmmmmmaaaaa"
+ /* 14 */ "aammmmmmmmaaaaa"
+ /* 15 */ "mmmmmmmmmmaaaaa"
+
+ // Level 7
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "mmmmmmmmmma...a"
+ /* 1 */ "aammmmmmmma...a"
+ /* 2 */ "aammmmmmmma...a"
+ /* 3 */ "aammmmmmmma...a"
+ /* 4 */ "mmmmmmmmmmafffa"
+ /* 5 */ "mmmmmmmmmaaaaaa"
+ /* 6 */ "mmmmmmmmmaaaaae"
+ /* 7 */ "mmmmmmmmmaaaaae"
+ /* 8 */ "mmmmmmmmmaaaaae"
+ /* 9 */ "mmmmmmmmmaaaaae"
+ /* 10 */ "mmmmmmmmmaaaaaa"
+ /* 11 */ "mmmmmmmmmmaggga"
+ /* 12 */ "aammmmmmmma...a"
+ /* 13 */ "aammmmmmmma...a"
+ /* 14 */ "aammmmmmmma...a"
+ /* 15 */ "mmmmmmmmmma...a"
+
+ // Level 8
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "mmmmmmmmmmm...m"
+ /* 1 */ "aammmmmmmma...a"
+ /* 2 */ "aammmmmmmma...a"
+ /* 3 */ "aammmmmmmma...a"
+ /* 4 */ "mmmmmmmmmma...a"
+ /* 5 */ "mmmmmmmmmaafffa"
+ /* 6 */ "mmmmmmmmaaaaaaa"
+ /* 7 */ "mmmmmmmmaaaaaaa"
+ /* 8 */ "mmmmmmmmaaaaaaa"
+ /* 9 */ "mmmmmmmmaaaaaaa"
+ /* 10 */ "mmmmmmmmmaaggga"
+ /* 11 */ "mmmmmmmmmma...a"
+ /* 12 */ "aammmmmmmma...a"
+ /* 13 */ "aammmmmmmma...a"
+ /* 14 */ "aammmmmmmma...a"
+ /* 15 */ "mmmmmmmmmmm...m"
+
+ // Level 9
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "mmmmmmmmmmm...m"
+ /* 1 */ "aaemmmmmmma...a"
+ /* 2 */ "aaemmmmmmma...a"
+ /* 3 */ "aaemmmmmmma...a"
+ /* 4 */ "mmmmmmmmmma...a"
+ /* 5 */ "mmmmmmmmmaa...a"
+ /* 6 */ "mmmmaaaaah....a"
+ /* 7 */ "mmmmaaaaah....a"
+ /* 8 */ "mmmmaaaaah....a"
+ /* 9 */ "mmmmaaaaah....a"
+ /* 10 */ "mmmmmmmmmaa...a"
+ /* 11 */ "mmmmmmmmmma...a"
+ /* 12 */ "aaemmmmmmma...a"
+ /* 13 */ "aaemmmmmmma...a"
+ /* 14 */ "aaemmmmmmma...a"
+ /* 15 */ "mmmmmmmmmmm...m"
+
+ // Level 10
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "mmmmmmmmmmmmmmm"
+ /* 1 */ "aaaeimmmmmammma"
+ /* 2 */ "aaaeimmmmmammma"
+ /* 3 */ "aaaeimmmmma...a"
+ /* 4 */ "mmmmmmmmmmm...m"
+ /* 5 */ "mmmmaaaaaam...m"
+ /* 6 */ "mmmmaaaah.....m"
+ /* 7 */ "mmmmaaaah.....m"
+ /* 8 */ "mmmmaaaah.....m"
+ /* 9 */ "mmmmaaaah.....m"
+ /* 10 */ "mmmmaaaaaam...m"
+ /* 11 */ "mmmmmmmmmmm...m"
+ /* 12 */ "aaaeimmmmma...a"
+ /* 13 */ "aaaeimmmmmammma"
+ /* 14 */ "aaaeimmmmmammma"
+ /* 15 */ "mmmmmmmmmmmmmmm"
+
+ // Level 11
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "ccccccccccccccc"
+ /* 1 */ "aaaaaaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaaaaaa"
+ /* 4 */ "bbbbaaaaabbbbbb"
+ /* 5 */ "mmmmagggamm...m"
+ /* 6 */ "mmmma.........m"
+ /* 7 */ "mmmma.........m"
+ /* 8 */ "mmmma.........m"
+ /* 9 */ "mmmma.........m"
+ /* 10 */ "mmmmafffamm...m"
+ /* 11 */ "ccccaaaahcccccc"
+ /* 12 */ "aaaaaaaaaaaaaaa"
+ /* 13 */ "aaaaaaaaaaaaaaa"
+ /* 14 */ "aaaaaaaaaaaaaaa"
+ /* 15 */ "bbbbbbbbbbbbbbb"
+
+ // Level 12
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "aaaaaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaaaaaa"
+ /* 4 */ "aaaaagggaaaaaaa"
+ /* 5 */ "mmmma...ammmmmm"
+ /* 6 */ "mmmma.........m"
+ /* 7 */ "mmmmm.........m"
+ /* 8 */ "mmmmm.........m"
+ /* 9 */ "mmmma.........m"
+ /* 10 */ "mmmma...ammmmmm"
+ /* 11 */ "aaaaafffaaaaaaa"
+ /* 12 */ "aaaaaaaaaaaaaaa"
+ /* 13 */ "aaaaaaaaaaaaaaa"
+ /* 14 */ "aaaaaaaaaaaaaaa"
+ /* 15 */ "aaaaaaaaaaaaaaa"
+
+ // Level 13
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "aaaaaaaaaaaaaaa"
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "..............."
+ /* 4 */ "aaaaa...aaaaaaa"
+ /* 5 */ "mmmma...ammmmmm"
+ /* 6 */ "mmmmm.....mmmmm"
+ /* 7 */ "mmmmm.....mmmmm"
+ /* 8 */ "mmmmm.....mmmmm"
+ /* 9 */ "mmmmm.....mmmmm"
+ /* 10 */ "mmmma...ammmmmm"
+ /* 11 */ "aaaaa...aaaaaaa"
+ /* 12 */ "..............."
+ /* 13 */ "..............."
+ /* 14 */ "..............."
+ /* 15 */ "aaaaaaaaaaaaaaa"
+
+ // Level 14
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "mmmmmmmmmmmmmmm"
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "..............."
+ /* 4 */ "mmmmm...mmmmmmm"
+ /* 5 */ "mmmmm...mmmmmmm"
+ /* 6 */ "mmmmm...mmmmmmm"
+ /* 7 */ "mmmmm...mmmmmmm"
+ /* 8 */ "mmmmm...mmmmmmm"
+ /* 9 */ "mmmmm...mmmmmmm"
+ /* 10 */ "mmmmm...mmmmmmm"
+ /* 11 */ "mmmmm...mmmmmmm"
+ /* 12 */ "..............."
+ /* 13 */ "..............."
+ /* 14 */ "..............."
+ /* 15 */ "mmmmmmmmmmmmmmm"
+
+ // Level 15
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "mmmmmmmmmmmmmmm"
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "..............."
+ /* 4 */ "mmmmm...mmmmmmm"
+ /* 5 */ "mmmmm...mmmmmmm"
+ /* 6 */ "mmmmmmmmmmmmmmm"
+ /* 7 */ "mmmmmmmmmmmmmmm"
+ /* 8 */ "mmmmmmmmmmmmmmm"
+ /* 9 */ "mmmmmmmmmmmmmmm"
+ /* 10 */ "mmmmm...mmmmmmm"
+ /* 11 */ "mmmmm...mmmmmmm"
+ /* 12 */ "..............."
+ /* 13 */ "..............."
+ /* 14 */ "..............."
+ /* 15 */ "mmmmmmmmmmmmmmm",
+
+ // Connectors:
+ "0: 0, 13, 13: 4\n" /* Type 0, direction X- */
+ "0: 14, 13, 13: 5\n" /* Type 0, direction X+ */
+ "0: 0, 13, 2: 4\n" /* Type 0, direction X- */
+ "0: 14, 13, 2: 5\n" /* Type 0, direction X+ */
+ "0: 12, 7, 15: 3\n" /* Type 0, direction Z+ */
+ "0: 12, 7, 0: 2\n" /* Type 0, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 20,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ false,
+ }, // BridgeDoubleStairs
+
+
+
+ ////////////////////////////////////////////////////////////////////////////////
// BridgeFunnelDown:
// The data has been exported from the gallery Nether, area index 0, ID 2, created by Aloe_vera
{
@@ -1653,7 +2030,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// BridgeLevelCrossing:
// The data has been exported from the gallery Nether, area index 61, ID 321, created by Aloe_vera
{
@@ -1985,7 +2362,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// BridgeSegment:
// The data has been exported from the gallery Nether, area index 16, ID 158, created by Aloe_vera
{
@@ -2107,7 +2484,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// BridgeTee:
// The data has been exported from the gallery Nether, area index 39, ID 290, created by STR_Warrior
{
@@ -2270,7 +2647,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// Corridor11:
// The data has been exported from the gallery Nether, area index 36, ID 287, created by Aloe_vera
{
@@ -2374,7 +2751,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// Corridor13:
// The data has been exported from the gallery Nether, area index 35, ID 286, created by Aloe_vera
{
@@ -2478,7 +2855,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// Corridor5:
// The data has been exported from the gallery Nether, area index 65, ID 330, created by xoft
{
@@ -2576,7 +2953,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// CorridorCorner5:
// The data has been exported from the gallery Nether, area index 10, ID 40, created by xoft
{
@@ -2606,12 +2983,12 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
/* 2 */ "aaaaaaaaaaa"
/* 3 */ "aaaaaaaaaaa"
/* 4 */ "aaaaaaaaaaa"
- /* 5 */ "aaaaa......"
- /* 6 */ "aaaaa......"
- /* 7 */ "aaaaa......"
- /* 8 */ "aaaaa......"
- /* 9 */ "aaaaa......"
- /* 10 */ "aaaaa......"
+ /* 5 */ "aaaaammmmmm"
+ /* 6 */ "aaaaammmmmm"
+ /* 7 */ "aaaaammmmmm"
+ /* 8 */ "aaaaammmmmm"
+ /* 9 */ "aaaaammmmmm"
+ /* 10 */ "aaaaammmmmm"
// Level 1
/* z\x* 1 */
@@ -2621,12 +2998,12 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
/* 2 */ "a.........."
/* 3 */ "a.........."
/* 4 */ "a...aaaaaaa"
- /* 5 */ "a...a......"
- /* 6 */ "a...a......"
- /* 7 */ "a...a......"
- /* 8 */ "a...a......"
- /* 9 */ "a...a......"
- /* 10 */ "a...a......"
+ /* 5 */ "a...ammmmmm"
+ /* 6 */ "a...ammmmmm"
+ /* 7 */ "a...ammmmmm"
+ /* 8 */ "a...ammmmmm"
+ /* 9 */ "a...ammmmmm"
+ /* 10 */ "a...ammmmmm"
// Level 2
/* z\x* 1 */
@@ -2636,12 +3013,12 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
/* 2 */ "a.........."
/* 3 */ "b.........."
/* 4 */ "a...abababa"
- /* 5 */ "b...b......"
- /* 6 */ "a...a......"
- /* 7 */ "b...b......"
- /* 8 */ "a...a......"
- /* 9 */ "b...b......"
- /* 10 */ "a...a......"
+ /* 5 */ "b...bmmmmmm"
+ /* 6 */ "a...ammmmmm"
+ /* 7 */ "b...bmmmmmm"
+ /* 8 */ "a...ammmmmm"
+ /* 9 */ "b...bmmmmmm"
+ /* 10 */ "a...ammmmmm"
// Level 3
/* z\x* 1 */
@@ -2651,12 +3028,12 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
/* 2 */ "a.........."
/* 3 */ "b.........."
/* 4 */ "a...abababa"
- /* 5 */ "b...b......"
- /* 6 */ "a...a......"
- /* 7 */ "b...b......"
- /* 8 */ "a...a......"
- /* 9 */ "b...b......"
- /* 10 */ "a...a......"
+ /* 5 */ "b...bmmmmmm"
+ /* 6 */ "a...ammmmmm"
+ /* 7 */ "b...bmmmmmm"
+ /* 8 */ "a...ammmmmm"
+ /* 9 */ "b...bmmmmmm"
+ /* 10 */ "a...ammmmmm"
// Level 4
/* z\x* 1 */
@@ -2666,12 +3043,12 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
/* 2 */ "a.........."
/* 3 */ "b.........."
/* 4 */ "a...abababa"
- /* 5 */ "b...b......"
- /* 6 */ "a...a......"
- /* 7 */ "b...b......"
- /* 8 */ "a...a......"
- /* 9 */ "b...b......"
- /* 10 */ "a...a......"
+ /* 5 */ "b...bmmmmmm"
+ /* 6 */ "a...ammmmmm"
+ /* 7 */ "b...bmmmmmm"
+ /* 8 */ "a...ammmmmm"
+ /* 9 */ "b...bmmmmmm"
+ /* 10 */ "a...ammmmmm"
// Level 5
/* z\x* 1 */
@@ -2681,12 +3058,12 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
/* 2 */ "daaaaaaaaaa"
/* 3 */ "daaaaaaaaaa"
/* 4 */ "daaaeeeeeee"
- /* 5 */ "daaaf......"
- /* 6 */ "daaaf......"
- /* 7 */ "daaaf......"
- /* 8 */ "daaaf......"
- /* 9 */ "daaaf......"
- /* 10 */ "daaaf......",
+ /* 5 */ "daaafmmmmmm"
+ /* 6 */ "daaafmmmmmm"
+ /* 7 */ "daaafmmmmmm"
+ /* 8 */ "daaafmmmmmm"
+ /* 9 */ "daaafmmmmmm"
+ /* 10 */ "daaafmmmmmm",
// Connectors:
"1: 2, 1, 10: 3\n" /* Type 1, direction Z+ */
@@ -2718,7 +3095,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// CorridorCornerChest5:
// The data has been exported from the gallery Nether, area index 42, ID 293, created by STR_Warrior
{
@@ -2861,7 +3238,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// CorridorCrossing:
// The data has been exported from the gallery Nether, area index 63, ID 328, created by xoft
{
@@ -2989,7 +3366,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// CorridorStairs:
// The data has been exported from the gallery Nether, area index 12, ID 42, created by xoft
{
@@ -3144,7 +3521,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// DarkCorridor:
// The data has been exported from the gallery Nether, area index 3, ID 30, created by STR_Warrior
{
@@ -3248,7 +3625,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// LavaStaircase:
// The data has been exported from the gallery Nether, area index 28, ID 278, created by Aloe_vera
{
@@ -3508,7 +3885,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// LavaStaircaseBig:
// The data has been exported from the gallery Nether, area index 31, ID 282, created by STR_Warrior
{
@@ -3842,7 +4219,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// LavaStairsBridge:
// The data has been exported from the gallery Nether, area index 30, ID 281, created by STR_Warrior
{
@@ -4097,7 +4474,12 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
/* 14 */ "abbaabbaabbaabba",
// Connectors:
- "",
+ "1: 0, 6, 7: 4\n" /* Type 1, direction X- */
+ "-1: 0, 6, 7: 4\n" /* Type -1, direction X- */
+ "1: 9, 1, 0: 2\n" /* Type 1, direction Z- */
+ "-1: 9, 1, 0: 2\n" /* Type -1, direction Z- */
+ "1: 9, 1, 14: 3\n" /* Type 1, direction Z+ */
+ "-1: 9, 1, 14: 3\n" /* Type -1, direction Z+ */,
// AllowedRotations:
7, /* 1, 2, 3 CCW rotation allowed */
@@ -4123,7 +4505,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// MidStaircase:
// The data has been exported from the gallery Nether, area index 23, ID 165, created by Aloe_vera
{
@@ -4314,7 +4696,340 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
+ // SlabbedBridgeStairs:
+ // The data has been exported from the gallery Nether, area index 116, ID 811, created by Aloe_vera
+ {
+ // Size:
+ 16, 14, 16, // SizeX = 16, SizeY = 14, SizeZ = 16
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 15, 13, 15, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:112: 0\n" /* netherbrick */
+ "b:114: 5\n" /* netherbrickstairs */
+ "c:114: 4\n" /* netherbrickstairs */
+ "d: 44:14\n" /* step */
+ "e:114: 6\n" /* netherbrickstairs */
+ "f:114: 7\n" /* netherbrickstairs */
+ "g: 44: 6\n" /* step */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "mmmmmmmmmmmmmmmm"
+ /* 1 */ "aammmmmmmmmmmmaa"
+ /* 2 */ "aammmmmmmmmmmmaa"
+ /* 3 */ "aammmmmmmmmmmmaa"
+ /* 4 */ "mmmmmmmmmmmmmmmm"
+ /* 5 */ "mmmmmmmmmmmmmmmm"
+ /* 6 */ "mmmmmmmmmmmmmmmm"
+ /* 7 */ "mmmmmmmmmmmmmmmm"
+ /* 8 */ "mmmmmmmmmmmmmmmm"
+ /* 9 */ "mmmmmmmmmmmmmmmm"
+ /* 10 */ "mmmmmmmmmmmmmmmm"
+ /* 11 */ "mmmmmmmmmmmmmmmm"
+ /* 12 */ "maaammmmmmmmmmmm"
+ /* 13 */ "maaammmmmmmmmmmm"
+ /* 14 */ "maaammmmmmmmaaam"
+ /* 15 */ "mmmmmmmmmmmmaaam"
+
+ // Level 1
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "mmmmmmmmmmmmmmmm"
+ /* 1 */ "aabmmmmmmmmmmcaa"
+ /* 2 */ "aabmmmmmmmmmmcaa"
+ /* 3 */ "aabmmmmmmmmmmcaa"
+ /* 4 */ "mmmmmmmmmmmmmmmm"
+ /* 5 */ "mmmmmmmmmmmmmmmm"
+ /* 6 */ "mmmmmmmmmmmmmmmm"
+ /* 7 */ "mmmmmmmmmmmmmmmm"
+ /* 8 */ "mmmmmmmmmmmmmmmm"
+ /* 9 */ "mmmmmmmmmmmmmmmm"
+ /* 10 */ "mmmmmmmmmmmmmmmm"
+ /* 11 */ "mmmmmmmmmmmmmmmm"
+ /* 12 */ "maaammmmmmmmmmmm"
+ /* 13 */ "maaammmmmmmmmmmm"
+ /* 14 */ "maaammmmmmmmaaam"
+ /* 15 */ "mmmmmmmmmmmmaaam"
+
+ // Level 2
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "mmmmmmmmmmmmmmmm"
+ /* 1 */ "aaabdmmmmmmdcaaa"
+ /* 2 */ "aaabdmmmmmmdcaaa"
+ /* 3 */ "aaabdmmmmmmdcaaa"
+ /* 4 */ "mmmmmmmmmmmmmmmm"
+ /* 5 */ "mmmmmmmmmmmmmmmm"
+ /* 6 */ "mmmmmmmmmmmmmmmm"
+ /* 7 */ "mmmmmmmmmmmmmmmm"
+ /* 8 */ "mmmmmmmmmmmmmmmm"
+ /* 9 */ "mmmmmmmmmmmmmmmm"
+ /* 10 */ "mmmmmmmmmmmmmmmm"
+ /* 11 */ "mmmmmmmmmmmmmmmm"
+ /* 12 */ "maaammmmmmmmmmmm"
+ /* 13 */ "maaammmmmmmmmmmm"
+ /* 14 */ "maaammmmmmmmaaam"
+ /* 15 */ "mmmmmmmmmmmmaaam"
+
+ // Level 3
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "eeeeeeeeeeeeeeee"
+ /* 1 */ "aaaaaaaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaaaaaaa"
+ /* 4 */ "ffffffffffffffff"
+ /* 5 */ "mmmmmmmmmmmmmmmm"
+ /* 6 */ "mmmmmmmmmmmmmmmm"
+ /* 7 */ "mmmmmmmmmmmmmmmm"
+ /* 8 */ "mmmmmmmmmmmmmmmm"
+ /* 9 */ "mmmmmmmmmmmmmmmm"
+ /* 10 */ "mmmmmmmmmmmmmmmm"
+ /* 11 */ "mmmmmmmmmmmmmmmm"
+ /* 12 */ "maaammmmmmmmmmmm"
+ /* 13 */ "maaammmmmmmmmmmm"
+ /* 14 */ "maaammmmmmmmaaam"
+ /* 15 */ "mmmmmmmmmmmmaaam"
+
+ // Level 4
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "aaaaaaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaaaaaaaa"
+ /* 5 */ "faaabmmmmmmmmmmm"
+ /* 6 */ "caaabmmmmmmmmmmm"
+ /* 7 */ "caaabmmmmmmmmmmm"
+ /* 8 */ "mmmmmmmmmmmmmmmm"
+ /* 9 */ "mmmmmmmmmmmmmmmm"
+ /* 10 */ "mmmmmmmmmmmmmmmm"
+ /* 11 */ "mmmmmmmmmmmmmmmm"
+ /* 12 */ "maaammmmmmmmmmmm"
+ /* 13 */ "maaammmmmmmmmmmm"
+ /* 14 */ "maaammmmmmmmaaam"
+ /* 15 */ "mmmmmmmmmmmmaaam"
+
+ // Level 5
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "aaaaaaaaaaaaaaaa"
+ /* 1 */ "................"
+ /* 2 */ "................"
+ /* 3 */ "................"
+ /* 4 */ "a...aaaaaaaaaaaa"
+ /* 5 */ "agggammmmmmmmmmm"
+ /* 6 */ "aaaaammmmmmmmmmm"
+ /* 7 */ "aaaaammmmmmmmmmm"
+ /* 8 */ "caaabmmmmmmmmmmm"
+ /* 9 */ "caaabmmmmmmmmmmm"
+ /* 10 */ "mmmmmmmmmmmmmmmm"
+ /* 11 */ "mmmmmmmmmmmmmmmm"
+ /* 12 */ "maaammmmmmmmmmmm"
+ /* 13 */ "maaammmmmmmmmmmm"
+ /* 14 */ "maaammmmmmmmaaam"
+ /* 15 */ "mmmmmmmmmmmmaaam"
+
+ // Level 6
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "mmmmmmmmmmmmaaam"
+ /* 1 */ "................"
+ /* 2 */ "................"
+ /* 3 */ "................"
+ /* 4 */ "m...mmmmmmmmaaam"
+ /* 5 */ "a...ammmmmmmmmmm"
+ /* 6 */ "a...ammmmmmmmmmm"
+ /* 7 */ "agggammmmmmmmmmm"
+ /* 8 */ "aaaaammmmmmmmmmm"
+ /* 9 */ "aaaaammmmmmmmmmm"
+ /* 10 */ "caaabmmmmmmmmmmm"
+ /* 11 */ "caaabmmmmmmmmmmm"
+ /* 12 */ "maaabmmmmmmmmmmm"
+ /* 13 */ "maaabmmmmmmmmmmm"
+ /* 14 */ "maaafmmmmmmmaaam"
+ /* 15 */ "mmmmmmmmmmmmaaam"
+
+ // Level 7
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "mmmmmmmmmmmmaaam"
+ /* 1 */ "................"
+ /* 2 */ "................"
+ /* 3 */ "................"
+ /* 4 */ "m...mmmmmmmmaaam"
+ /* 5 */ "m...mmmmmmmmmmmm"
+ /* 6 */ "m...mmmmmmmmmmmm"
+ /* 7 */ "a...ammmmmmmmmmm"
+ /* 8 */ "a...ammmmmmmmmmm"
+ /* 9 */ "agggammmmmmmmmmm"
+ /* 10 */ "aaaaammmmmmmmmmm"
+ /* 11 */ "aaaaaeemmmmmmmmm"
+ /* 12 */ "caaaaaammmmmmmmm"
+ /* 13 */ "caaaaaammmmmmmmm"
+ /* 14 */ "caaaaaammmmmaaam"
+ /* 15 */ "fffffffmmmmmaaam"
+
+ // Level 8
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "mmmmmmmmmmmmaaam"
+ /* 1 */ "mmmmmmmmmmmmmmmm"
+ /* 2 */ "mmmmmmmmmmmmmmmm"
+ /* 3 */ "mmmmmmmmmmmmmmmm"
+ /* 4 */ "m...mmmmmmmmaaam"
+ /* 5 */ "m...mmmmmmmmmmmm"
+ /* 6 */ "m...mmmmmmmmmmmm"
+ /* 7 */ "m...mmmmmmmmmmmm"
+ /* 8 */ "m...mmmmmmmmmmmm"
+ /* 9 */ "a...ammmmmmmmmmm"
+ /* 10 */ "a...ammmmmmmmmmm"
+ /* 11 */ "a...aaaeemmmmmmm"
+ /* 12 */ "a....gaaammmmmmm"
+ /* 13 */ "a....gaaammmmmmm"
+ /* 14 */ "a....gaaammmaaam"
+ /* 15 */ "aaaaaaaffmmmaaam"
+
+ // Level 9
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "mmmmmmmmmmmcaaab"
+ /* 1 */ "mmmmmmmmmmmcaaab"
+ /* 2 */ "mmmmmmmmmmmcaaab"
+ /* 3 */ "mmmmmmmmmmmcaaab"
+ /* 4 */ "mmmmmmmmmmmcaaab"
+ /* 5 */ "mmmmmmmmmmmcaaab"
+ /* 6 */ "m...mmmmmmmcaaab"
+ /* 7 */ "m...mmmmmmmcaaab"
+ /* 8 */ "m...mmmmmmmcaaab"
+ /* 9 */ "m...mmmmmmmcaaab"
+ /* 10 */ "m...mmmmmmmcaaab"
+ /* 11 */ "m...maaaaeecaaab"
+ /* 12 */ "m......gaaaaaaab"
+ /* 13 */ "m......gaaaaaaab"
+ /* 14 */ "m......gaaaaaaab"
+ /* 15 */ "mmmmmaaaafffaaab"
+
+ // Level 10
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "mmmmmmmmmmmaaaaa"
+ /* 1 */ "mmmmmmmmmmmaaaaa"
+ /* 2 */ "mmmmmmmmmmmaaaaa"
+ /* 3 */ "mmmmmmmmmmmaaaaa"
+ /* 4 */ "mmmmmmmmmmmaaaaa"
+ /* 5 */ "mmmmmmmmmmmaaaaa"
+ /* 6 */ "mmmmmmmmmmmaaaaa"
+ /* 7 */ "mmmmmmmmmmmaaaaa"
+ /* 8 */ "m...mmmmmmmaaaaa"
+ /* 9 */ "m...mmmmmmmaaaaa"
+ /* 10 */ "m...mmmmmmmaaaaa"
+ /* 11 */ "m...mmmaaaaaaaaa"
+ /* 12 */ "m........gaaaaaa"
+ /* 13 */ "m........gaaaaaa"
+ /* 14 */ "m........gaaaaaa"
+ /* 15 */ "mmmmmmmaaaaaaaaa"
+
+ // Level 11
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "mmmmmmmmmmma...a"
+ /* 1 */ "mmmmmmmmmmma...a"
+ /* 2 */ "mmmmmmmmmmma...a"
+ /* 3 */ "mmmmmmmmmmma...a"
+ /* 4 */ "mmmmmmmmmmma...a"
+ /* 5 */ "mmmmmmmmmmma...a"
+ /* 6 */ "mmmmmmmmmmma...a"
+ /* 7 */ "mmmmmmmmmmma...a"
+ /* 8 */ "mmmmmmmmmmma...a"
+ /* 9 */ "mmmmmmmmmmma...a"
+ /* 10 */ "mmmmmmmmmmma...a"
+ /* 11 */ "mmmmmmmmmaaa...a"
+ /* 12 */ "mmmm...........a"
+ /* 13 */ "mmmm...........a"
+ /* 14 */ "mmmm...........a"
+ /* 15 */ "mmmmmmmmmaaa...a"
+
+ // Level 12
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "mmmmmmmmmmmm...m"
+ /* 1 */ "mmmmmmmmmmmm...m"
+ /* 2 */ "mmmmmmmmmmmm...m"
+ /* 3 */ "mmmmmmmmmmmm...m"
+ /* 4 */ "mmmmmmmmmmmm...m"
+ /* 5 */ "mmmmmmmmmmmm...m"
+ /* 6 */ "mmmmmmmmmmmm...m"
+ /* 7 */ "mmmmmmmmmmmm...m"
+ /* 8 */ "mmmmmmmmmmmm...m"
+ /* 9 */ "mmmmmmmmmmmm...m"
+ /* 10 */ "mmmmmmmmmmmm...m"
+ /* 11 */ "mmmmmmmmmmmm...m"
+ /* 12 */ "mmmmmm.........m"
+ /* 13 */ "mmmmmm.........m"
+ /* 14 */ "mmmmmm.........m"
+ /* 15 */ "mmmmmmmmmmmm...m"
+
+ // Level 13
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "mmmmmmmmmmmm...m"
+ /* 1 */ "mmmmmmmmmmmm...m"
+ /* 2 */ "mmmmmmmmmmmm...m"
+ /* 3 */ "mmmmmmmmmmmm...m"
+ /* 4 */ "mmmmmmmmmmmm...m"
+ /* 5 */ "mmmmmmmmmmmm...m"
+ /* 6 */ "mmmmmmmmmmmm...m"
+ /* 7 */ "mmmmmmmmmmmm...m"
+ /* 8 */ "mmmmmmmmmmmm...m"
+ /* 9 */ "mmmmmmmmmmmm...m"
+ /* 10 */ "mmmmmmmmmmmm...m"
+ /* 11 */ "mmmmmmmmmmmm...m"
+ /* 12 */ "mmmmmmmm.......m"
+ /* 13 */ "mmmmmmmm.......m"
+ /* 14 */ "mmmmmmmm.......m"
+ /* 15 */ "mmmmmmmmmmmm...m",
+
+ // Connectors:
+ "0: 13, 11, 0: 2\n" /* Type 0, direction Z- */
+ "0: 13, 11, 15: 3\n" /* Type 0, direction Z+ */
+ "0: 0, 5, 2: 4\n" /* Type 0, direction X- */
+ "0: 15, 5, 2: 5\n" /* Type 0, direction X+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 20,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ false,
+ }, // SlabbedBridgeStairs
+
+
+
+ ////////////////////////////////////////////////////////////////////////////////
// StairsToOpen1:
// The data has been exported from the gallery Nether, area index 27, ID 277, created by Aloe_vera
{
@@ -4460,7 +5175,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// StairsToOpen2:
// The data has been exported from the gallery Nether, area index 8, ID 35, created by xoft
{
@@ -4606,7 +5321,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// Tee2x4:
// The data has been exported from the gallery Nether, area index 40, ID 291, created by Aloe_vera
{
@@ -4726,7 +5441,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// Tee4x4:
// The data has been exported from the gallery Nether, area index 41, ID 292, created by Aloe_vera
{
@@ -4858,7 +5573,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// TinyCorridorCorner:
// The data has been exported from the gallery Nether, area index 66, ID 331, created by xoft
{
@@ -4957,7 +5672,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// TinyCorridorCornerChest:
// The data has been exported from the gallery Nether, area index 67, ID 332, created by Aloe_vera
{
@@ -5057,7 +5772,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// TinyCorridorCrossing:
// The data has been exported from the gallery Nether, area index 64, ID 329, created by xoft
{
@@ -5159,7 +5874,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// Turret:
// The data has been exported from the gallery Nether, area index 7, ID 34, created by xoft
{
@@ -5283,7 +5998,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
const cPrefab::sDef g_NetherFortStartingPrefabs[] =
{
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// CentralRoom:
// The data has been exported from the gallery Nether, area index 22, ID 164, created by Aloe_vera
{
diff --git a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp
index bad8dae74..4613f76e2 100644
--- a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp
+++ b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp
@@ -15,7 +15,7 @@
const cPrefab::sDef g_PlainsVillagePrefabs[] =
{
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// BigPlantBed:
// The data has been exported from the gallery Plains, area index 26, ID 70, created by Taugrammaton
{
@@ -195,7 +195,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// CobbleHouse10x5Library:
// The data has been exported from the gallery Plains, area index 23, ID 66, created by xoft
{
@@ -336,7 +336,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// DoublePlantBed:
// The data has been exported from the gallery Plains, area index 5, ID 20, created by tonibm1999
{
@@ -356,8 +356,8 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
"e: 8: 0\n" /* water */
"f: 50: 5\n" /* torch */
"g: 59: 7\n" /* crops */
- "h: 59: 0\n" /* crops */
- "i: 59: 1\n" /* crops */
+ "h: 59: 3\n" /* crops */
+ "i: 59: 5\n" /* crops */
"m: 19: 0\n" /* sponge */,
// Block data:
@@ -368,7 +368,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
/* 1 */ "aaaaaaaaaaaaaaa"
/* 2 */ "aaaaaaaaaaaaaaa"
/* 3 */ "aaaaaaaaaaaaaaa"
- /* 4 */ "aaaaaaaaaaaaaaa"
+ /* 4 */ "aaaaaaabaaaaaaa"
/* 5 */ "aaaaaaabaaaaaaa"
/* 6 */ "aaaaaaabaaaaaaa"
/* 7 */ "aaaaaaabaaaaaaa"
@@ -405,12 +405,12 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
/* * 012345678901234 */
/* 0 */ "f.....f.f.....f"
/* 1 */ ".gg.gg...gg.gg."
- /* 2 */ ".gh.hg...gg.gg."
- /* 3 */ ".gh.ih...gg.gg."
- /* 4 */ ".gg.hg...gg.gg."
- /* 5 */ ".gg.hg...gg.gg."
- /* 6 */ ".ig.hg...gg.gg."
- /* 7 */ ".hg.gh...gg.gg."
+ /* 2 */ ".gg.hg...gg.gg."
+ /* 3 */ ".gg.gi...gg.gg."
+ /* 4 */ ".gg.gg...gg.gg."
+ /* 5 */ ".gg.gg...gg.gg."
+ /* 6 */ ".gg.gg...gg.gg."
+ /* 7 */ ".gg.gg...gg.gg."
/* 8 */ "f.....f.f.....f"
// Level 4
@@ -492,7 +492,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// Forge:
// The data has been exported from the gallery Plains, area index 51, ID 102, created by Aloe_vera
{
@@ -692,7 +692,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// LampPost:
// The data has been exported from the gallery Plains, area index 28, ID 73, created by STR_Warrior
{
@@ -784,7 +784,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// MineshaftCorridor:
// The data has been exported from the gallery Plains, area index 139, ID 447, created by STR_Warrior
{
@@ -861,7 +861,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// MineshaftCrossing:
// The data has been exported from the gallery Plains, area index 171, ID 578, created by Aloe_vera
{
@@ -946,7 +946,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// MineshaftCrossing:
// The data has been exported from the gallery Plains, area index 193, ID 657, created by Aloe_vera
{
@@ -1064,7 +1064,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// MineshaftDoubleCrossing:
// The data has been exported from the gallery Plains, area index 172, ID 579, created by Aloe_vera
{
@@ -1189,7 +1189,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// MineshaftSpiral:
// The data has been exported from the gallery Plains, area index 198, ID 662, created by Aloe_vera
{
@@ -1370,7 +1370,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// MineshaftStairs:
// The data has been exported from the gallery Plains, area index 195, ID 659, created by Aloe_vera
{
@@ -1469,7 +1469,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// MineshaftStairsCrossing:
// The data has been exported from the gallery Plains, area index 199, ID 663, created by Aloe_vera
{
@@ -1719,7 +1719,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// MineshaftTee:
// The data has been exported from the gallery Plains, area index 194, ID 658, created by Aloe_vera
{
@@ -1819,7 +1819,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// MineshaftsCorridor5:
// The data has been exported from the gallery Plains, area index 200, ID 664, created by Aloe_vera
{
@@ -1898,7 +1898,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// Scarecrow:
// The data has been exported from the gallery Plains, area index 150, ID 494, created by STR_Warrior
{
@@ -1983,7 +1983,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// SinglePlantBed:
// The data has been exported from the gallery Plains, area index 17, ID 60, created by Aloe_vera
{
@@ -2108,7 +2108,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// WoodenChurchMid:
// The data has been exported from the gallery Plains, area index 58, ID 109, created by Aloe_vera
{
@@ -2418,7 +2418,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// WoodenGranary:
// The data has been exported from the gallery Plains, area index 54, ID 105, created by Aloe_vera
{
@@ -2560,7 +2560,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// WoodenHouse10x7Library:
// The data has been exported from the gallery Plains, area index 47, ID 98, created by Aloe_vera
{
@@ -2729,7 +2729,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// WoodenHouse5x5:
// The data has been exported from the gallery Plains, area index 49, ID 100, created by Aloe_vera
{
@@ -2856,7 +2856,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// WoodenHouse7x5:
// The data has been exported from the gallery Plains, area index 40, ID 91, created by xoft
{
@@ -2983,7 +2983,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// WoodenHouse9x5:
// The data has been exported from the gallery Plains, area index 41, ID 92, created by xoft
{
@@ -3117,7 +3117,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// WoodenHouse9x5Fence:
// The data has been exported from the gallery Plains, area index 9, ID 26, created by Aloe_vera
{
@@ -3287,7 +3287,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// WoodenHouse9x5Library:
// The data has been exported from the gallery Plains, area index 46, ID 97, created by Aloe_vera
{
@@ -3428,7 +3428,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// WoodenHouse9x7:
// The data has been exported from the gallery Plains, area index 52, ID 103, created by Aloe_vera
{
@@ -3590,7 +3590,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// WoodenHouse9x7Butcher:
// The data has been exported from the gallery Plains, area index 48, ID 99, created by Aloe_vera
{
@@ -3603,8 +3603,8 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
// Block definitions:
".: 0: 0\n" /* air */
- "a: 2: 0\n" /* grass */
- "b: 3: 0\n" /* dirt */
+ "a: 3: 0\n" /* dirt */
+ "b: 2: 0\n" /* grass */
"c: 4: 0\n" /* cobblestone */
"d: 67: 0\n" /* stairs */
"e: 67: 2\n" /* stairs */
@@ -3629,19 +3629,19 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
// Level 0
/* z\x* 1 */
/* * 01234567890 */
- /* 0 */ "aaaabbbaaaa"
- /* 1 */ "abbbbbbbbba"
- /* 2 */ "abbbbbbbbba"
- /* 3 */ "abbbbbbbbba"
- /* 4 */ "abbbbbbbbba"
- /* 5 */ "abbbbbbbbba"
- /* 6 */ "abbbbbbbbba"
- /* 7 */ "abbbbbbbbba"
- /* 8 */ "aabbbbbbbaa"
- /* 9 */ "aabbbbbbbaa"
- /* 10 */ "aabbbbbbbaa"
- /* 11 */ "aabbbbbbbaa"
- /* 12 */ "aabbbbbbbaa"
+ /* 0 */ "aaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaab"
+ /* 5 */ "baaaaaaaaab"
+ /* 6 */ "aaaaaaaaaaa"
+ /* 7 */ "baaaaaaaaaa"
+ /* 8 */ "baaaaaaaaaa"
+ /* 9 */ "baaaaaaaaab"
+ /* 10 */ "aaaaaaaaaaa"
+ /* 11 */ "aaaaaaaaaba"
+ /* 12 */ "aaaaaaaaaba"
// Level 1
/* z\x* 1 */
@@ -3654,11 +3654,11 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
/* 5 */ "mcccccccccm"
/* 6 */ "mcccccccccm"
/* 7 */ "mcccccccccm"
- /* 8 */ "mmbbbbbbbmm"
- /* 9 */ "mmbbbbbbbmm"
- /* 10 */ "mmbbbbbbbmm"
- /* 11 */ "mmbbbbbbbmm"
- /* 12 */ "mmbbbbbbbmm"
+ /* 8 */ "mmaaaaaaamm"
+ /* 9 */ "mmaaaaaaamm"
+ /* 10 */ "mmaaaaaaamm"
+ /* 11 */ "mmaaaaaaamm"
+ /* 12 */ "mmaaaaaaamm"
// Level 2
/* z\x* 1 */
@@ -3671,11 +3671,11 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
/* 5 */ ".cggggcccc."
/* 6 */ ".cggggcccc."
/* 7 */ ".ccccccccc."
- /* 8 */ "..aaaaaaa.."
- /* 9 */ "..aaaaaaa.."
- /* 10 */ "..aaaaaaa.."
- /* 11 */ "..aaaaaaa.."
- /* 12 */ "..aaaaaaa.."
+ /* 8 */ "..bbbbbbb.."
+ /* 9 */ "mmbbbbbbbmm"
+ /* 10 */ "mmbbbbbbbmm"
+ /* 11 */ "mmbbbbbbbmm"
+ /* 12 */ "mmbbbbbbbmm"
// Level 3
/* z\x* 1 */
@@ -3689,10 +3689,10 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
/* 6 */ ".i.......i."
/* 7 */ ".hiiijiiih."
/* 8 */ "..l.....l.."
- /* 9 */ "..l.....l.."
- /* 10 */ "..l.....l.."
- /* 11 */ "..l.....l.."
- /* 12 */ "..lllllll.."
+ /* 9 */ "mml.....lmm"
+ /* 10 */ "mml.....lmm"
+ /* 11 */ "mml.....lmm"
+ /* 12 */ "mmlllllllmm"
// Level 4
/* z\x* 1 */
@@ -3706,10 +3706,10 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
/* 6 */ ".o.......o."
/* 7 */ ".hooipiooh."
/* 8 */ "..........."
- /* 9 */ "..........."
- /* 10 */ "..........."
- /* 11 */ "..........."
- /* 12 */ "..........."
+ /* 9 */ "mm.......mm"
+ /* 10 */ "mm.......mm"
+ /* 11 */ "mm.......mm"
+ /* 12 */ "mm.......mm"
// Level 5
/* z\x* 1 */
@@ -3723,10 +3723,10 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
/* 6 */ ".i.......i."
/* 7 */ "uiiiiiiiiiu"
/* 8 */ "kkkkkkkkkkk"
- /* 9 */ "..........."
- /* 10 */ "..........."
- /* 11 */ "..........."
- /* 12 */ "..........."
+ /* 9 */ "mm.......mm"
+ /* 10 */ "mm.......mm"
+ /* 11 */ "mm.......mm"
+ /* 12 */ "mm.......mm"
// Level 6
/* z\x* 1 */
@@ -3740,10 +3740,10 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
/* 6 */ "uiiiiiiiiiu"
/* 7 */ "kkkkkkkkkkk"
/* 8 */ "..........."
- /* 9 */ "..........."
- /* 10 */ "..........."
- /* 11 */ "..........."
- /* 12 */ "..........."
+ /* 9 */ "mm.......mm"
+ /* 10 */ "mm.......mm"
+ /* 11 */ "mm.......mm"
+ /* 12 */ "mm.......mm"
// Level 7
/* z\x* 1 */
@@ -3757,10 +3757,10 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
/* 6 */ "kkkkkkkkkkk"
/* 7 */ "..........."
/* 8 */ "..........."
- /* 9 */ "..........."
- /* 10 */ "..........."
- /* 11 */ "..........."
- /* 12 */ "..........."
+ /* 9 */ "mm.......mm"
+ /* 10 */ "mm.......mm"
+ /* 11 */ "mm.......mm"
+ /* 12 */ "mm.......mm"
// Level 8
/* z\x* 1 */
@@ -3774,10 +3774,10 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
/* 6 */ "..........."
/* 7 */ "..........."
/* 8 */ "..........."
- /* 9 */ "..........."
- /* 10 */ "..........."
- /* 11 */ "..........."
- /* 12 */ "...........",
+ /* 9 */ "mm.......mm"
+ /* 10 */ "mm.......mm"
+ /* 11 */ "mm.......mm"
+ /* 12 */ "mm.......mm",
// Connectors:
"-1: 5, 2, 0: 2\n" /* Type -1, direction Z- */,
@@ -3806,7 +3806,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// WoodenHouse9x7DoubleDoor:
// The data has been exported from the gallery Plains, area index 38, ID 87, created by Aloe_vera
{
@@ -3971,7 +3971,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// WoodenHouseL13x14:
// The data has been exported from the gallery Plains, area index 39, ID 90, created by STR_Warrior
{
@@ -4223,7 +4223,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// WoodenHouseL14x14:
// The data has been exported from the gallery Plains, area index 0, ID 4, created by Aloe_vera
{
@@ -4237,30 +4237,29 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
// Block definitions:
".: 0: 0\n" /* air */
"a: 4: 0\n" /* cobblestone */
- "b: 2: 0\n" /* grass */
- "c: 67: 0\n" /* stairs */
- "d: 67: 2\n" /* stairs */
- "e: 67: 1\n" /* stairs */
- "f: 5: 0\n" /* wood */
- "g: 67: 3\n" /* stairs */
- "h: 17: 0\n" /* tree */
- "i: 64: 7\n" /* wooddoorblock */
- "j: 64: 5\n" /* wooddoorblock */
- "k:102: 0\n" /* glasspane */
- "l: 64:12\n" /* wooddoorblock */
+ "b: 67: 0\n" /* stairs */
+ "c: 67: 2\n" /* stairs */
+ "d: 67: 1\n" /* stairs */
+ "e: 5: 0\n" /* wood */
+ "f: 67: 3\n" /* stairs */
+ "g: 17: 0\n" /* tree */
+ "h: 64: 7\n" /* wooddoorblock */
+ "i: 64: 5\n" /* wooddoorblock */
+ "j:102: 0\n" /* glasspane */
+ "k: 64:12\n" /* wooddoorblock */
+ "l: 53: 2\n" /* woodstairs */
"m: 19: 0\n" /* sponge */
- "n: 53: 2\n" /* woodstairs */
- "o: 53: 1\n" /* woodstairs */
- "p: 53: 7\n" /* woodstairs */
- "q: 53: 6\n" /* woodstairs */
- "r: 53: 3\n" /* woodstairs */
- "s: 53: 0\n" /* woodstairs */
- "t: 53: 5\n" /* woodstairs */
- "u: 53: 4\n" /* woodstairs */
- "v: 50: 3\n" /* torch */
- "w: 50: 2\n" /* torch */
- "x: 50: 4\n" /* torch */
- "y: 50: 1\n" /* torch */,
+ "n: 53: 1\n" /* woodstairs */
+ "o: 53: 7\n" /* woodstairs */
+ "p: 53: 6\n" /* woodstairs */
+ "q: 53: 3\n" /* woodstairs */
+ "r: 53: 0\n" /* woodstairs */
+ "s: 53: 5\n" /* woodstairs */
+ "t: 53: 4\n" /* woodstairs */
+ "u: 50: 3\n" /* torch */
+ "v: 50: 2\n" /* torch */
+ "w: 50: 4\n" /* torch */
+ "x: 50: 1\n" /* torch */,
// Block data:
// Level 0
@@ -4274,134 +4273,134 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
/* 5 */ "maaaaaaaaaaaaaam"
/* 6 */ "maaaaaaaaaaaaaam"
/* 7 */ "maaaaaaaaaaaaaam"
- /* 8 */ "bbbbbaaaaaaaaaam"
- /* 9 */ "bbbbbbbbaaaaaaam"
- /* 10 */ "bbbbbbbbaaaaaaam"
- /* 11 */ "bbbbbbbbaaaaaaam"
- /* 12 */ "bbbbbbbbaaaaaaam"
- /* 13 */ "bbbbbbbbaaaaaaam"
- /* 14 */ "bbbbbbbbaaaaaaam"
- /* 15 */ "bbbbbbbbmmmmmmmm"
+ /* 8 */ "mmmmmaaaaaaaaaam"
+ /* 9 */ "mmmmmmmmaaaaaaam"
+ /* 10 */ "mmmmmmmmaaaaaaam"
+ /* 11 */ "mmmmmmmmaaaaaaam"
+ /* 12 */ "mmmmmmmmaaaaaaam"
+ /* 13 */ "mmmmmmmmaaaaaaam"
+ /* 14 */ "mmmmmmmmaaaaaaam"
+ /* 15 */ "mmmmmmmmmmmmmmmm"
// Level 1
/* z\x* 111111 */
/* * 0123456789012345 */
- /* 0 */ "........cde....."
+ /* 0 */ "........bcd....."
/* 1 */ ".aaaaaaaaaaaaaa."
- /* 2 */ ".affffffffffffa."
- /* 3 */ ".affffffffffffa."
- /* 4 */ ".affffffffffffa."
- /* 5 */ ".affffffffffffa."
- /* 6 */ ".affffffffffffa."
- /* 7 */ ".aaaaaaaafffffa."
- /* 8 */ ".....cgeafffffa."
- /* 9 */ "........afffffa."
- /* 10 */ "........afffffa."
- /* 11 */ "........afffffa."
- /* 12 */ "........afffffa."
- /* 13 */ "........afffffa."
- /* 14 */ "........aaaaaaa."
- /* 15 */ "................"
+ /* 2 */ ".aeeeeeeeeeeeea."
+ /* 3 */ ".aeeeeeeeeeeeea."
+ /* 4 */ ".aeeeeeeeeeeeea."
+ /* 5 */ ".aeeeeeeeeeeeea."
+ /* 6 */ ".aeeeeeeeeeeeea."
+ /* 7 */ ".aaaaaaaaeeeeea."
+ /* 8 */ ".....bfdaeeeeea."
+ /* 9 */ "mmmm....aeeeeea."
+ /* 10 */ "mmmmmmm.aeeeeea."
+ /* 11 */ "mmmmmmm.aeeeeea."
+ /* 12 */ "mmmmmmm.aeeeeea."
+ /* 13 */ "mmmmmmm.aeeeeea."
+ /* 14 */ "mmmmmmm.aaaaaaa."
+ /* 15 */ "mmmmmmm........."
// Level 2
/* z\x* 111111 */
/* * 0123456789012345 */
/* 0 */ "................"
- /* 1 */ ".hffffffhihfffh."
- /* 2 */ ".f............f."
- /* 3 */ ".f............f."
- /* 4 */ ".f............f."
- /* 5 */ ".f............f."
- /* 6 */ ".f............f."
- /* 7 */ ".hffffjfh.....f."
- /* 8 */ "........f.....f."
- /* 9 */ "........f.....f."
- /* 10 */ "........f.....f."
- /* 11 */ "........f.....f."
- /* 12 */ "........f.....f."
- /* 13 */ "........f.....f."
- /* 14 */ "........hfffffh."
- /* 15 */ "................"
+ /* 1 */ ".geeeeeeghgeeeg."
+ /* 2 */ ".e............e."
+ /* 3 */ ".e............e."
+ /* 4 */ ".e............e."
+ /* 5 */ ".e............e."
+ /* 6 */ ".e............e."
+ /* 7 */ ".geeeeieg.....e."
+ /* 8 */ "........e.....e."
+ /* 9 */ "mmmm....e.....e."
+ /* 10 */ "mmmmmmm.e.....e."
+ /* 11 */ "mmmmmmm.e.....e."
+ /* 12 */ "mmmmmmm.e.....e."
+ /* 13 */ "mmmmmmm.e.....e."
+ /* 14 */ "mmmmmmm.geeeeeg."
+ /* 15 */ "mmmmmmm........."
// Level 3
/* z\x* 111111 */
/* * 0123456789012345 */
/* 0 */ "................"
- /* 1 */ ".hfkkfkkhlhkkfh."
- /* 2 */ ".k............f."
- /* 3 */ ".k............k."
- /* 4 */ ".k............k."
- /* 5 */ ".k............f."
- /* 6 */ ".k............k."
- /* 7 */ ".hfkkflfh.....k."
- /* 8 */ "........f.....f."
- /* 9 */ "........k.....k."
- /* 10 */ "........k.....k."
- /* 11 */ "........f.....f."
- /* 12 */ "........k.....k."
- /* 13 */ "........k.....k."
- /* 14 */ "........hkkkkkh."
- /* 15 */ "................"
+ /* 1 */ ".gejjejjgkgjjeg."
+ /* 2 */ ".j............e."
+ /* 3 */ ".j............j."
+ /* 4 */ ".j............j."
+ /* 5 */ ".j............e."
+ /* 6 */ ".j............j."
+ /* 7 */ ".gejjekeg.....j."
+ /* 8 */ "........e.....e."
+ /* 9 */ "mmmm....j.....j."
+ /* 10 */ "mmmmmmm.j.....j."
+ /* 11 */ "mmmmmmm.e.....e."
+ /* 12 */ "mmmmmmm.j.....j."
+ /* 13 */ "mmmmmmm.j.....j."
+ /* 14 */ "mmmmmmm.gjjjjjg."
+ /* 15 */ "mmmmmmm........."
// Level 4
/* z\x* 111111 */
/* * 0123456789012345 */
- /* 0 */ "nnnnnnnnnnnnnnno"
- /* 1 */ "phffffffhfhfffho"
- /* 2 */ ".f............fo"
- /* 3 */ ".f............fo"
- /* 4 */ ".f............fo"
- /* 5 */ ".f............fo"
- /* 6 */ ".f............fo"
- /* 7 */ "qhffffffh.....fo"
- /* 8 */ "rrrrrrrsf.....fo"
- /* 9 */ ".......sf.....fo"
- /* 10 */ ".......sf.....fo"
- /* 11 */ ".......sf.....fo"
- /* 12 */ ".......sf.....fo"
- /* 13 */ ".......sf.....fo"
- /* 14 */ ".......shfffffho"
- /* 15 */ ".......st.....uo"
+ /* 0 */ "llllllllllllllln"
+ /* 1 */ "ogeeeeeegegeeegn"
+ /* 2 */ ".e............en"
+ /* 3 */ ".e............en"
+ /* 4 */ ".e............en"
+ /* 5 */ ".e............en"
+ /* 6 */ ".e............en"
+ /* 7 */ "pgeeeeeeg.....en"
+ /* 8 */ "qqqqqqqre.....en"
+ /* 9 */ "mmmm...re.....en"
+ /* 10 */ "mmmmmmmre.....en"
+ /* 11 */ "mmmmmmmre.....en"
+ /* 12 */ "mmmmmmmre.....en"
+ /* 13 */ "mmmmmmmre.....en"
+ /* 14 */ "mmmmmmmrgeeeeegn"
+ /* 15 */ "mmmmmmmrs.....tn"
// Level 5
/* z\x* 111111 */
/* * 0123456789012345 */
/* 0 */ "................"
- /* 1 */ "nnnnnnnnnnnnnnn."
- /* 2 */ "pfffffffffffffo."
- /* 3 */ ".f.........v.fo."
- /* 4 */ ".f..........wfo."
- /* 5 */ ".f......x....fo."
- /* 6 */ "qfffffffff...fo."
- /* 7 */ "rrrrrrrrsfy..fo."
- /* 8 */ "........sf...fo."
- /* 9 */ "........sf...fo."
- /* 10 */ "........sf...fo."
- /* 11 */ "........sf...fo."
- /* 12 */ "........sf...fo."
- /* 13 */ "........sf...fo."
- /* 14 */ "........sfffffo."
- /* 15 */ "........st...uo."
+ /* 1 */ "lllllllllllllll."
+ /* 2 */ "oeeeeeeeeeeeeen."
+ /* 3 */ ".e.........u.en."
+ /* 4 */ ".e..........ven."
+ /* 5 */ ".e......w....en."
+ /* 6 */ "peeeeeeeee...en."
+ /* 7 */ "qqqqqqqqrex..en."
+ /* 8 */ "........re...en."
+ /* 9 */ "mmmm....re...en."
+ /* 10 */ "mmmmmmm.re...en."
+ /* 11 */ "mmmmmmm.re...en."
+ /* 12 */ "mmmmmmm.re...en."
+ /* 13 */ "mmmmmmm.re...en."
+ /* 14 */ "mmmmmmm.reeeeen."
+ /* 15 */ "mmmmmmm.rs...tn."
// Level 6
/* z\x* 111111 */
/* * 0123456789012345 */
/* 0 */ "................"
/* 1 */ "................"
- /* 2 */ "nnnnnnnnnnnnno.."
- /* 3 */ "pffffffffffffo.."
- /* 4 */ ".fy.........fo.."
- /* 5 */ "qffffffffff.fo.."
- /* 6 */ "rrrrrrrrrsf.fo.."
- /* 7 */ ".........sf.fo.."
- /* 8 */ ".........sf.fo.."
- /* 9 */ ".........sf.fo.."
- /* 10 */ ".........sf.fo.."
- /* 11 */ ".........sf.fo.."
- /* 12 */ ".........sf.fo.."
- /* 13 */ ".........sfxfo.."
- /* 14 */ ".........sfffo.."
- /* 15 */ ".........st.uo.."
+ /* 2 */ "llllllllllllln.."
+ /* 3 */ "oeeeeeeeeeeeen.."
+ /* 4 */ ".ex.........en.."
+ /* 5 */ "peeeeeeeeee.en.."
+ /* 6 */ "qqqqqqqqqre.en.."
+ /* 7 */ ".........re.en.."
+ /* 8 */ ".........re.en.."
+ /* 9 */ "mmmm.....re.en.."
+ /* 10 */ "mmmmmmm..re.en.."
+ /* 11 */ "mmmmmmm..re.en.."
+ /* 12 */ "mmmmmmm..re.en.."
+ /* 13 */ "mmmmmmm..rewen.."
+ /* 14 */ "mmmmmmm..reeen.."
+ /* 15 */ "mmmmmmm..rs.tn.."
// Level 7
/* z\x* 111111 */
@@ -4409,19 +4408,19 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
/* 0 */ "................"
/* 1 */ "................"
/* 2 */ "................"
- /* 3 */ "nnnnnnnnnnnnn..."
- /* 4 */ "ffffffffffffo..."
- /* 5 */ "rrrrrrrrrrsfo..."
- /* 6 */ "..........sfo..."
- /* 7 */ "..........sfo..."
- /* 8 */ "..........sfo..."
- /* 9 */ "..........sfo..."
- /* 10 */ "..........sfo..."
- /* 11 */ "..........sfo..."
- /* 12 */ "..........sfo..."
- /* 13 */ "..........sfo..."
- /* 14 */ "..........sfo..."
- /* 15 */ "..........sfo...",
+ /* 3 */ "lllllllllllll..."
+ /* 4 */ "eeeeeeeeeeeen..."
+ /* 5 */ "qqqqqqqqqqren..."
+ /* 6 */ "..........ren..."
+ /* 7 */ "..........ren..."
+ /* 8 */ "..........ren..."
+ /* 9 */ "mmmm......ren..."
+ /* 10 */ "mmmmmmm...ren..."
+ /* 11 */ "mmmmmmm...ren..."
+ /* 12 */ "mmmmmmm...ren..."
+ /* 13 */ "mmmmmmm...ren..."
+ /* 14 */ "mmmmmmm...ren..."
+ /* 15 */ "mmmmmmm...ren...",
// Connectors:
"-1: 9, 1, 0: 2\n" /* Type -1, direction Z- */,
@@ -4450,7 +4449,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// WoodenHouseL9x9:
// The data has been exported from the gallery Plains, area index 42, ID 93, created by xoft
{
@@ -4619,7 +4618,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// WoodenHouseU13x9:
// The data has been exported from the gallery Plains, area index 43, ID 94, created by xoft
{
@@ -4786,7 +4785,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// WoodenMill5x5:
// The data has been exported from the gallery Plains, area index 60, ID 111, created by Aloe_vera
{
@@ -5121,7 +5120,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// WoodenStables:
// The data has been exported from the gallery Plains, area index 55, ID 106, created by Aloe_vera
{
@@ -5307,7 +5306,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] =
const cPrefab::sDef g_PlainsVillageStartingPrefabs[] =
{
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// CobbleWell4x4:
// The data has been exported from the gallery Plains, area index 1, ID 5, created by Aloe_vera
{
@@ -5448,7 +5447,7 @@ const cPrefab::sDef g_PlainsVillageStartingPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// MineEntrance:
// The data has been exported from the gallery Plains, area index 138, ID 446, created by STR_Warrior
{
@@ -5897,7 +5896,7 @@ const cPrefab::sDef g_PlainsVillageStartingPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// RoofedWell:
// The data has been exported from the gallery Plains, area index 119, ID 271, created by STR_Warrior
{
diff --git a/src/Generating/Prefabs/RainbowRoadPrefabs.cpp b/src/Generating/Prefabs/RainbowRoadPrefabs.cpp
index 1a3765c5a..bf7b1b096 100644
--- a/src/Generating/Prefabs/RainbowRoadPrefabs.cpp
+++ b/src/Generating/Prefabs/RainbowRoadPrefabs.cpp
@@ -15,7 +15,7 @@
const cPrefab::sDef g_RainbowRoadPrefabs[] =
{
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// CurveDouble:
// The data has been exported from the gallery Cube, area index 89, ID 467, created by Aloe_vera
{
@@ -85,7 +85,7 @@ const cPrefab::sDef g_RainbowRoadPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// CurveDownFromTopSingle:
// The data has been exported from the gallery Cube, area index 100, ID 478, created by Aloe_vera
{
@@ -255,7 +255,7 @@ const cPrefab::sDef g_RainbowRoadPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// CurveSingle:
// The data has been exported from the gallery Cube, area index 84, ID 462, created by Aloe_vera
{
@@ -320,7 +320,7 @@ const cPrefab::sDef g_RainbowRoadPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// CurveSingleLeft:
// The data has been exported from the gallery Cube, area index 97, ID 475, created by Aloe_vera
{
@@ -385,7 +385,7 @@ const cPrefab::sDef g_RainbowRoadPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// CurveUpDouble:
// The data has been exported from the gallery Cube, area index 92, ID 470, created by Aloe_vera
{
@@ -581,7 +581,7 @@ const cPrefab::sDef g_RainbowRoadPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// CurveUpSingle:
// The data has been exported from the gallery Cube, area index 87, ID 465, created by Aloe_vera
{
@@ -751,7 +751,7 @@ const cPrefab::sDef g_RainbowRoadPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// SlopeDownFromTopSingle:
// The data has been exported from the gallery Cube, area index 98, ID 476, created by Aloe_vera
{
@@ -881,7 +881,7 @@ const cPrefab::sDef g_RainbowRoadPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// SlopeUpDouble:
// The data has been exported from the gallery Cube, area index 90, ID 468, created by Aloe_vera
{
@@ -1061,7 +1061,7 @@ const cPrefab::sDef g_RainbowRoadPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// SlopeUpSingle:
// The data has been exported from the gallery Cube, area index 85, ID 463, created by Aloe_vera
{
@@ -1191,7 +1191,7 @@ const cPrefab::sDef g_RainbowRoadPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// SplitTee:
// The data has been exported from the gallery Cube, area index 93, ID 471, created by Aloe_vera
{
@@ -1261,7 +1261,7 @@ const cPrefab::sDef g_RainbowRoadPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// StraightDouble:
// The data has been exported from the gallery Cube, area index 88, ID 466, created by Aloe_vera
{
@@ -1335,7 +1335,7 @@ const cPrefab::sDef g_RainbowRoadPrefabs[] =
const cPrefab::sDef g_RainbowRoadStartingPrefabs[] =
{
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// StraightSingle:
// The data has been exported from the gallery Cube, area index 83, ID 461, created by Aloe_vera
{
diff --git a/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp b/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp
index 44e947952..3328ee210 100644
--- a/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp
+++ b/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp
@@ -15,7 +15,7 @@
const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
{
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// Forge:
// The data has been exported from the gallery Desert, area index 32, ID 173, created by Aloe_vera
{
@@ -162,7 +162,7 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// House11x7:
// The data has been exported from the gallery Desert, area index 31, ID 172, created by Aloe_vera
{
@@ -301,7 +301,7 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// House5x4:
// The data has been exported from the gallery Desert, area index 25, ID 166, created by Aloe_vera
{
@@ -412,7 +412,7 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// House5x5:
// The data has been exported from the gallery Desert, area index 26, ID 167, created by Aloe_vera
{
@@ -530,7 +530,7 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// House7x5:
// The data has been exported from the gallery Desert, area index 27, ID 168, created by Aloe_vera
{
@@ -648,7 +648,7 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// House8x5:
// The data has been exported from the gallery Desert, area index 28, ID 169, created by Aloe_vera
{
@@ -772,7 +772,7 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// House8x7:
// The data has been exported from the gallery Desert, area index 29, ID 170, created by Aloe_vera
{
@@ -910,7 +910,7 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// House9x7:
// The data has been exported from the gallery Desert, area index 30, ID 171, created by Aloe_vera
{
@@ -1049,7 +1049,7 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// HouseL13x12:
// The data has been exported from the gallery Desert, area index 53, ID 345, created by jakibaki
{
@@ -1220,7 +1220,7 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// MarketStall:
// The data has been exported from the gallery Desert, area index 34, ID 175, created by Aloe_vera
{
@@ -1330,7 +1330,7 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// Marketplace:
// The data has been exported from the gallery Desert, area index 38, ID 261, created by Aloe_vera
{
@@ -1472,7 +1472,7 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
const cPrefab::sDef g_SandFlatRoofVillageStartingPrefabs[] =
{
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// Well:
// The data has been exported from the gallery Desert, area index 44, ID 275, created by Aloe_vera
{
diff --git a/src/Generating/Prefabs/SandVillagePrefabs.cpp b/src/Generating/Prefabs/SandVillagePrefabs.cpp
index 72881a678..c63f8161b 100644
--- a/src/Generating/Prefabs/SandVillagePrefabs.cpp
+++ b/src/Generating/Prefabs/SandVillagePrefabs.cpp
@@ -15,7 +15,7 @@
const cPrefab::sDef g_SandVillagePrefabs[] =
{
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// DoubleField:
// The data has been exported from the gallery Desert, area index 5, ID 75, created by tonibm1999
{
@@ -102,7 +102,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// House11x7:
// The data has been exported from the gallery Desert, area index 6, ID 81, created by Aloe_vera
{
@@ -236,7 +236,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// House11x9:
// The data has been exported from the gallery Desert, area index 11, ID 115, created by xoft
{
@@ -395,7 +395,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// House13x7:
// The data has been exported from the gallery Desert, area index 15, ID 125, created by Aloe_vera
{
@@ -527,7 +527,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// House13x9:
// The data has been exported from the gallery Desert, area index 12, ID 116, created by xoft
{
@@ -686,7 +686,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// House15x9:
// The data has been exported from the gallery Desert, area index 13, ID 118, created by xoft
{
@@ -845,7 +845,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// House16x9:
// The data has been exported from the gallery Desert, area index 16, ID 126, created by Aloe_vera
{
@@ -1004,7 +1004,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// House7x7:
// The data has been exported from the gallery Desert, area index 8, ID 112, created by Aloe_vera
{
@@ -1128,7 +1128,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// House9x7:
// The data has been exported from the gallery Desert, area index 9, ID 113, created by xoft
{
@@ -1253,7 +1253,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// House9x9:
// The data has been exported from the gallery Desert, area index 10, ID 114, created by xoft
{
@@ -1404,7 +1404,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// HouseL14x12:
// The data has been exported from the gallery Desert, area index 14, ID 124, created by Aloe_vera
{
@@ -1592,7 +1592,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// HouseL14x12:
// The data has been exported from the gallery Desert, area index 7, ID 82, created by Aloe_vera
{
@@ -1763,7 +1763,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// SingleField:
// The data has been exported from the gallery Desert, area index 17, ID 127, created by Aloe_vera
{
@@ -1844,7 +1844,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// SmallHut:
// The data has been exported from the gallery Desert, area index 4, ID 68, created by tonibm1999
{
@@ -1955,7 +1955,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] =
const cPrefab::sDef g_SandVillageStartingPrefabs[] =
{
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// RoofedWell:
// The data has been exported from the gallery Desert, area index 43, ID 274, created by Aloe_vera
{
@@ -2155,7 +2155,7 @@ const cPrefab::sDef g_SandVillageStartingPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// Well:
// The data has been exported from the gallery Desert, area index 0, ID 1, created by Aloe_vera
{
diff --git a/src/Generating/Prefabs/TestRailsPrefabs.cpp b/src/Generating/Prefabs/TestRailsPrefabs.cpp
index 3444cb1fa..f58b95225 100644
--- a/src/Generating/Prefabs/TestRailsPrefabs.cpp
+++ b/src/Generating/Prefabs/TestRailsPrefabs.cpp
@@ -15,7 +15,7 @@
const cPrefab::sDef g_TestRailsPrefabs[] =
{
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// ActivatorRail:
// The data has been exported from the gallery Plains, area index 251, ID 746, created by Aloe_vera
{
@@ -104,7 +104,7 @@ const cPrefab::sDef g_TestRailsPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// DetectorRail:
// The data has been exported from the gallery Plains, area index 250, ID 745, created by Aloe_vera
{
@@ -193,7 +193,7 @@ const cPrefab::sDef g_TestRailsPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// PowerRail:
// The data has been exported from the gallery Plains, area index 248, ID 743, created by Aloe_vera
{
@@ -284,7 +284,7 @@ const cPrefab::sDef g_TestRailsPrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// RegularRail:
// The data has been exported from the gallery Plains, area index 247, ID 742, created by Aloe_vera
{
@@ -383,7 +383,7 @@ const cPrefab::sDef g_TestRailsPrefabs[] =
const cPrefab::sDef g_TestRailsStartingPrefabs[] =
{
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// CentralPiece:
// The data has been exported from the gallery Plains, area index 249, ID 744, created by Aloe_vera
{
diff --git a/src/Generating/Prefabs/UnderwaterBasePrefabs.cpp b/src/Generating/Prefabs/UnderwaterBasePrefabs.cpp
index 691d8aa9d..1655f50b9 100644
--- a/src/Generating/Prefabs/UnderwaterBasePrefabs.cpp
+++ b/src/Generating/Prefabs/UnderwaterBasePrefabs.cpp
@@ -15,7 +15,7 @@
const cPrefab::sDef g_UnderwaterBasePrefabs[] =
{
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// BrokenRoom:
// The data has been exported from the gallery Water, area index 49, ID 680, created by STR_Warrior
{
@@ -178,7 +178,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// Corridor16:
// The data has been exported from the gallery Water, area index 25, ID 566, created by xoft
{
@@ -265,7 +265,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// CorridorCorner:
// The data has been exported from the gallery Water, area index 26, ID 569, created by xoft
{
@@ -380,7 +380,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// CorridorCrossing:
// The data has been exported from the gallery Water, area index 31, ID 581, created by LO1ZB
{
@@ -526,7 +526,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// CorridorStairs:
// The data has been exported from the gallery Water, area index 32, ID 582, created by LO1ZB
{
@@ -656,7 +656,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// CorridorTee:
// The data has been exported from the gallery Water, area index 29, ID 576, created by LO1ZB
{
@@ -775,7 +775,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// ViewingCorner:
// The data has been exported from the gallery Water, area index 40, ID 613, created by LO1ZB
{
@@ -958,7 +958,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// ViewingCorridor:
// The data has been exported from the gallery Water, area index 27, ID 571, created by LO1ZB
{
@@ -1065,7 +1065,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// ViewingCorridorBulge:
// The data has been exported from the gallery Water, area index 42, ID 615, created by LO1ZB
{
@@ -1280,7 +1280,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// ViewingCrossing:
// The data has been exported from the gallery Water, area index 38, ID 611, created by LO1ZB
{
@@ -1483,7 +1483,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// ViewingEnd:
// The data has been exported from the gallery Water, area index 41, ID 614, created by LO1ZB
{
@@ -1648,7 +1648,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// ViewingTee:
// The data has been exported from the gallery Water, area index 39, ID 612, created by LO1ZB
{
@@ -1850,7 +1850,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] =
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// WaterfallRoom:
// The data has been exported from the gallery Water, area index 50, ID 681, created by Aloe_vera
{
@@ -2059,7 +2059,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] =
const cPrefab::sDef g_UnderwaterBaseStartingPrefabs[] =
{
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ////////////////////////////////////////////////////////////////////////////////
// CentralRoom:
// The data has been exported from the gallery Water, area index 24, ID 564, created by xoft
{