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path: root/src/Generating/Prefabs/NetherFortPrefabs.cpp
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Diffstat (limited to 'src/Generating/Prefabs/NetherFortPrefabs.cpp')
-rw-r--r--src/Generating/Prefabs/NetherFortPrefabs.cpp634
1 files changed, 603 insertions, 31 deletions
diff --git a/src/Generating/Prefabs/NetherFortPrefabs.cpp b/src/Generating/Prefabs/NetherFortPrefabs.cpp
index 29b35a5a4..7a46df5d8 100644
--- a/src/Generating/Prefabs/NetherFortPrefabs.cpp
+++ b/src/Generating/Prefabs/NetherFortPrefabs.cpp
@@ -133,10 +133,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
"1: 0, 2, 2: 4\n" /* Type 1, direction X- */,
// AllowedRotations:
- 7, /* 1, 2, 3 CCW rotations */
+ 7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 20,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
}, // BalconyCorridor
@@ -274,10 +286,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
"1: 0, 2, 4: 4\n" /* Type 1, direction X- */,
// AllowedRotations:
- 7, /* 1, 2, 3 CCW rotations */
+ 7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 20,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
}, // BalconyTee2
@@ -378,10 +402,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
"0: 0, 1, 3: 4\n" /* Type 0, direction X- */,
// AllowedRotations:
- 7, /* 1, 2, 3 CCW rotations */
+ 7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
}, // BlazePlatform
@@ -510,10 +546,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
"0: 0, 5, 3: 4\n" /* Type 0, direction X- */,
// AllowedRotations:
- 7, /* 1, 2, 3 CCW rotations */
+ 7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
}, // BlazePlatformOverhang
@@ -694,10 +742,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
"0: 7, 5, 14: 3\n" /* Type 0, direction Z+ */,
// AllowedRotations:
- 7, /* 1, 2, 3 CCW rotations */
+ 7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 5,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
}, // BridgeCircleCrossing
@@ -879,10 +939,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
"0: 14, 5, 7: 5\n" /* Type 0, direction X+ */,
// AllowedRotations:
- 7, /* 1, 2, 3 CCW rotations */
+ 7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 10,
+
+ // DepthWeight:
+ "1:1000",
+
+ // AddWeightIfSame:
+ 0,
}, // BridgeCrossing
@@ -957,10 +1029,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
"0: 0, 5, 2: 4\n" /* Type 0, direction X- */,
// AllowedRotations:
- 7, /* 1, 2, 3 CCW rotations */
+ 7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "1:0",
+
+ // AddWeightIfSame:
+ 0,
}, // BridgeCrumble1
@@ -1041,10 +1125,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
"1: 0, 5, 2: 4\n" /* Type 1, direction X- */,
// AllowedRotations:
- 7, /* 1, 2, 3 CCW rotations */
+ 7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "1:0",
+
+ // AddWeightIfSame:
+ 0,
}, // BridgeCrumble2
@@ -1204,15 +1300,263 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
"0: 2, 4, 15: 3\n" /* Type 0, direction Z+ */,
// AllowedRotations:
- 7, /* 1, 2, 3 CCW rotations */
+ 7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 10,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 1000,
}, // BridgeDoubleCrumble
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // BridgeFunnelDown:
+ // The data has been exported from the gallery Nether, area index 0, ID 2, created by Aloe_vera
+ {
+ // Size:
+ 15, 12, 12, // SizeX = 15, SizeY = 12, SizeZ = 12
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:112: 0\n" /* netherbrick */
+ "b:114: 6\n" /* netherbrickstairs */
+ "c:114: 4\n" /* netherbrickstairs */
+ "d:114: 5\n" /* netherbrickstairs */
+ "e: 44:14\n" /* step */
+ "f:114: 7\n" /* netherbrickstairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "mmmmmmmmmmmmmmm"
+ /* 1 */ "aammmmmmmmmmmaa"
+ /* 2 */ "aammmmmmmmmmmaa"
+ /* 3 */ "aammmmmmmmmmmaa"
+ /* 4 */ "mmmmmmmmmmmmmmm"
+ /* 5 */ "mmmmmmmmmmmmmmm"
+ /* 6 */ "mmmmmmmmmmmmmmm"
+ /* 7 */ "mmmmmmmmmmmmmmm"
+ /* 8 */ "mmmmmmmmmmmmmmm"
+ /* 9 */ "mmmmmmaaammmmmm"
+ /* 10 */ "mmmmmmaaammmmmm"
+ /* 11 */ "mmmmmmaaammmmmm"
+
+ // Level 1
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "mmmmmmmmmmmmmmm"
+ /* 1 */ "aammmmmmmmmmmaa"
+ /* 2 */ "aammmmmmmmmmmaa"
+ /* 3 */ "aammmmmmmmmmmaa"
+ /* 4 */ "mmmmmmmmmmmmmmm"
+ /* 5 */ "mmmmmmmmmmmmmmm"
+ /* 6 */ "mmmmmmmmmmmmmmm"
+ /* 7 */ "mmmmmmmmmmmmmmm"
+ /* 8 */ "mmmmmmbbbmmmmmm"
+ /* 9 */ "mmmmmmaaammmmmm"
+ /* 10 */ "mmmmmmaaammmmmm"
+ /* 11 */ "mmmmmmaaammmmmm"
+
+ // Level 2
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "mmmmmmmmmmmmmmm"
+ /* 1 */ "aammmmmmmmmmmaa"
+ /* 2 */ "aammmmmmmmmmmaa"
+ /* 3 */ "aammmmmmmmmmmaa"
+ /* 4 */ "mmmmmmmmmmmmmmm"
+ /* 5 */ "mmmmmmmmmmmmmmm"
+ /* 6 */ "mmmmmmmmmmmmmmm"
+ /* 7 */ "mmmmmcbbbdmmmmm"
+ /* 8 */ "mmmmmcaaadmmmmm"
+ /* 9 */ "mmmmmcaaadmmmmm"
+ /* 10 */ "mmmmmcaaadmmmmm"
+ /* 11 */ "mmmmmcaaadmmmmm"
+
+ // Level 3
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "mmmmmmmmmmmmmmm"
+ /* 1 */ "aammmmmmmmmmmaa"
+ /* 2 */ "aammmmmmmmmmmaa"
+ /* 3 */ "aammmmmmmmmmmaa"
+ /* 4 */ "mmmmmmmmmmmmmmm"
+ /* 5 */ "mmmmmmmmmmmmmmm"
+ /* 6 */ "mmmmmmmmmmmmmmm"
+ /* 7 */ "mmmmmaaaaammmmm"
+ /* 8 */ "mmmmmaaaaammmmm"
+ /* 9 */ "mmmmmaaaaammmmm"
+ /* 10 */ "mmmmmaaaaammmmm"
+ /* 11 */ "mmmmmaaaaammmmm"
+
+ // Level 4
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "mmmmmmmmmmmmmmm"
+ /* 1 */ "aammmmmmmmmmmaa"
+ /* 2 */ "aammmmmmmmmmmaa"
+ /* 3 */ "aammmmmmmmmmmaa"
+ /* 4 */ "mmmmmmmmmmmmmmm"
+ /* 5 */ "mmmmmmmmmmmmmmm"
+ /* 6 */ "mmmmcbbbbbdmmmm"
+ /* 7 */ "mmmmaaaaaaammmm"
+ /* 8 */ "mmmma.....ammmm"
+ /* 9 */ "mmmmaa...aammmm"
+ /* 10 */ "mmmmma...ammmmm"
+ /* 11 */ "mmmmma...ammmmm"
+
+ // Level 5
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "mmmmmmmmmmmmmmm"
+ /* 1 */ "aadmmmmmmmmmcaa"
+ /* 2 */ "aadmmmmmmmmmcaa"
+ /* 3 */ "aadmmmmmmmmmcaa"
+ /* 4 */ "mmmmmmmmmmmmmmm"
+ /* 5 */ "mmmcbbbbbbbdmmm"
+ /* 6 */ "mmmaaaaaaaaaamm"
+ /* 7 */ "mmma.......ammm"
+ /* 8 */ "mmmaa.....aammm"
+ /* 9 */ "mmmmam...mammmm"
+ /* 10 */ "mmmmmm...mmmmmm"
+ /* 11 */ "mmmmmm...mmmmmm"
+
+ // Level 6
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "mmmmmmmmmmmmmmm"
+ /* 1 */ "aaademmmmmecaaa"
+ /* 2 */ "aaademmmmmecaaa"
+ /* 3 */ "aaademmmmmecaaa"
+ /* 4 */ "mmaaabbbbbaaaam"
+ /* 5 */ "mmaaaaaaaaaaaam"
+ /* 6 */ "mma.........amm"
+ /* 7 */ "mmaa.......aamm"
+ /* 8 */ "mmmam.....mammm"
+ /* 9 */ "mmmmmm...mmmmmm"
+ /* 10 */ "mmmmmm...mmmmmm"
+ /* 11 */ "mmmmmm...mmmmmm"
+
+ // Level 7
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "bbbbbbbbbbbbbbb"
+ /* 1 */ "aaaaaaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaaaaaa"
+ /* 4 */ "faaaaaaaaaaaaaa"
+ /* 5 */ "ma...........am"
+ /* 6 */ "maa.........aam"
+ /* 7 */ "mmam.......mamm"
+ /* 8 */ "mmmmm.....mmmmm"
+ /* 9 */ "mmmmmmmmmmmmmmm"
+ /* 10 */ "mmmmmmmmmmmmmmm"
+ /* 11 */ "mmmmmmmmmmmmmmm"
+
+ // Level 8
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "aaaaaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaaaaaa"
+ /* 4 */ "a.............a"
+ /* 5 */ "aa...........aa"
+ /* 6 */ "mam.........mam"
+ /* 7 */ "mmmm.......mmmm"
+ /* 8 */ "mmmmmmmmmmmmmmm"
+ /* 9 */ "mmmmmmmmmmmmmmm"
+ /* 10 */ "mmmmmmmmmmmmmmm"
+ /* 11 */ "mmmmmmmmmmmmmmm"
+
+ // Level 9
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "aaaaaaaaaaaaaaa"
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "..............."
+ /* 4 */ "a.............a"
+ /* 5 */ "am............a"
+ /* 6 */ "mmm.........mmm"
+ /* 7 */ "mmmmmmmmmmmmmmm"
+ /* 8 */ "mmmmmmmmmmmmmmm"
+ /* 9 */ "mmmmmmmmmmmmmmm"
+ /* 10 */ "mmmmmmmmmmmmmmm"
+ /* 11 */ "mmmmmmmmmmmmmmm"
+
+ // Level 10
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "mmmmmmmmmmmmmmm"
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "..............."
+ /* 4 */ "m.............m"
+ /* 5 */ "mm............m"
+ /* 6 */ "mmmmmmmmmmmmmmm"
+ /* 7 */ "mmmmmmmmmmmmmmm"
+ /* 8 */ "mmmmmmmmmmmmmmm"
+ /* 9 */ "mmmmmmmmmmmmmmm"
+ /* 10 */ "mmmmmmmmmmmmmmm"
+ /* 11 */ "mmmmmmmmmmmmmmm"
+
+ // Level 11
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "mmmmmmmmmmmmmmm"
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "..............."
+ /* 4 */ "m.............m"
+ /* 5 */ "mmmmmmmmmmmmmmm"
+ /* 6 */ "mmmmmmmmmmmmmmm"
+ /* 7 */ "mmmmmmmmmmmmmmm"
+ /* 8 */ "mmmmmmmmmmmmmmm"
+ /* 9 */ "mmmmmmmmmmmmmmm"
+ /* 10 */ "mmmmmmmmmmmmmmm"
+ /* 11 */ "mmmmmmmmmmmmmmm",
+
+ // Connectors:
+ "0: 7, 4, 11: 3\n" /* Type 0, direction Z+ */
+ "0: 0, 9, 2: 4\n" /* Type 0, direction X- */
+ "0: 14, 9, 2: 5\n" /* Type 0, direction X+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 5,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // BridgeFunnelDown
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// BridgeLevelCrossing:
// The data has been exported from the gallery Nether, area index 45, ID 304, created by Aloe_vera
{
@@ -1514,10 +1858,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
"",
// AllowedRotations:
- 7, /* 1, 2, 3 CCW rotations */
+ 7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
}, // BridgeLevelCrossing
@@ -1617,10 +1973,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
"0: 14, 5, 2: 5\n" /* Type 0, direction X+ */,
// AllowedRotations:
- 7, /* 1, 2, 3 CCW rotations */
+ 7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 500,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 1000,
}, // BridgeSegment
@@ -1761,10 +2129,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
"0: 14, 5, 2: 5\n" /* Type 0, direction X+ */,
// AllowedRotations:
- 7, /* 1, 2, 3 CCW rotations */
+ 7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 10,
+
+ // DepthWeight:
+ "1:500",
+
+ // AddWeightIfSame:
+ 0,
}, // BridgeTee
@@ -1844,10 +2224,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
"1: 0, 1, 2: 4\n" /* Type 1, direction X- */,
// AllowedRotations:
- 7, /* 1, 2, 3 CCW rotations */
+ 7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 200,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
}, // Corridor11
@@ -1927,10 +2319,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
"1: 0, 1, 2: 4\n" /* Type 1, direction X- */,
// AllowedRotations:
- 7, /* 1, 2, 3 CCW rotations */
+ 7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 200,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
}, // Corridor13
@@ -2048,10 +2452,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
"1: 10, 1, 2: 5\n" /* Type 1, direction X+ */,
// AllowedRotations:
- 7, /* 1, 2, 3 CCW rotations */
+ 7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
}, // CorridorCorner5
@@ -2170,10 +2586,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
"1: 2, 1, 10: 3\n" /* Type 1, direction Z+ */,
// AllowedRotations:
- 7, /* 1, 2, 3 CCW rotations */
+ 7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
}, // CorridorCornerChest5
@@ -2304,10 +2732,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
"1: 8, 8, 2: 5\n" /* Type 1, direction X+ */,
// AllowedRotations:
- 7, /* 1, 2, 3 CCW rotations */
+ 7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
}, // CorridorStairs
@@ -2367,11 +2807,11 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// Level 4
/* z\x* 1111 */
/* * 01234567890123 */
- /* 0 */ "aaaaaaaaaaaaaa"
+ /* 0 */ "aabaaaaaaaabaa"
/* 1 */ ".............."
/* 2 */ ".............."
/* 3 */ ".............."
- /* 4 */ "aaaaaaaaaaaaaa"
+ /* 4 */ "aabaaaaaaaabaa"
// Level 5
/* z\x* 1111 */
@@ -2387,10 +2827,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
"1: 13, 1, 2: 5\n" /* Type 1, direction X+ */,
// AllowedRotations:
- 7, /* 1, 2, 3 CCW rotations */
+ 7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
}, // DarkCorridor
@@ -2625,10 +3077,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
"1: 9, 1, 0: 2\n" /* Type 1, direction Z- */,
// AllowedRotations:
- 7, /* 1, 2, 3 CCW rotations */
+ 7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
}, // LavaStaircase
@@ -2938,10 +3402,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
"1: 0, 9, 7: 4\n" /* Type 1, direction X- */,
// AllowedRotations:
- 7, /* 1, 2, 3 CCW rotations */
+ 7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
}, // LavaStaircaseBig
@@ -3200,10 +3676,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
"",
// AllowedRotations:
- 7, /* 1, 2, 3 CCW rotations */
+ 7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
}, // LavaStairsBridge
@@ -3367,13 +3855,25 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// Connectors:
"1: 12, 1, 6: 5\n" /* Type 1, direction X+ */
- "1: -1, 1, 6: 4\n" /* Type 1, direction X- */,
+ "1: 0, 1, 6: 4\n" /* Type 1, direction X- */,
// AllowedRotations:
- 7, /* 1, 2, 3 CCW rotations */
+ 7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
}, // MidStaircase
@@ -3497,10 +3997,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
"0: 3, 1, 0: 2\n" /* Type 0, direction Z- */,
// AllowedRotations:
- 7, /* 1, 2, 3 CCW rotations */
+ 7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
}, // StairsToOpen1
@@ -3624,10 +4136,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
"0: 3, 1, 0: 2\n" /* Type 0, direction Z- */,
// AllowedRotations:
- 7, /* 1, 2, 3 CCW rotations */
+ 7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
}, // StairsToOpen2
@@ -3722,10 +4246,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
"1: 12, 1, 4: 5\n" /* Type 1, direction X+ */,
// AllowedRotations:
- 7, /* 1, 2, 3 CCW rotations */
+ 7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
}, // Tee2x4
@@ -3832,10 +4368,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
"1: 12, 1, 6: 5\n" /* Type 1, direction X+ */,
// AllowedRotations:
- 7, /* 1, 2, 3 CCW rotations */
+ 7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
}, // Tee4x4
@@ -3921,10 +4469,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
"0: 3, 1, 6: 3\n" /* Type 0, direction Z+ */,
// AllowedRotations:
- 7, /* 1, 2, 3 CCW rotations */
+ 7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ -99,
}, // Turret
}; // g_NetherFortPrefabs
@@ -4108,10 +4668,22 @@ const cPrefab::sDef g_NetherFortStartingPrefabs[] =
"1: 6, 1, 12: 3\n" /* Type 1, direction Z+ */,
// AllowedRotations:
- 7, /* 1, 2, 3 CCW rotations */
+ 7, /* 1, 2, 3 CCW rotation allowed */
// Merge strategy:
cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
}, // CentralRoom
};