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-rw-r--r--src/Generating/PrefabStructure.cpp15
1 files changed, 3 insertions, 12 deletions
diff --git a/src/Generating/PrefabStructure.cpp b/src/Generating/PrefabStructure.cpp
index 3ebbe8143..c37398be9 100644
--- a/src/Generating/PrefabStructure.cpp
+++ b/src/Generating/PrefabStructure.cpp
@@ -14,11 +14,11 @@
cPrefabStructure::cPrefabStructure(
int a_GridX, int a_GridZ,
int a_OriginX, int a_OriginZ,
- cPlacedPieces & a_Pieces,
+ cPlacedPieces && a_Pieces,
cTerrainHeightGenPtr a_HeightGen
):
Super(a_GridX, a_GridZ, a_OriginX, a_OriginZ),
- m_Pieces(a_Pieces),
+ m_Pieces(std::move(a_Pieces)),
m_HeightGen(a_HeightGen)
{
}
@@ -27,15 +27,6 @@ cPrefabStructure::cPrefabStructure(
-cPrefabStructure::~cPrefabStructure()
-{
- cPieceGenerator::FreePieces(m_Pieces);
-}
-
-
-
-
-
void cPrefabStructure::DrawIntoChunk(cChunkDesc & a_Chunk)
{
// Iterate over all items
@@ -47,7 +38,7 @@ void cPrefabStructure::DrawIntoChunk(cChunkDesc & a_Chunk)
{
PlacePieceOnGround(**itr);
}
- Prefab.Draw(a_Chunk, *itr);
+ Prefab.Draw(a_Chunk, itr->get());
} // for itr - m_PlacedPieces[]
}