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-rw-r--r--src/Generating/HeiGen.cpp30
1 files changed, 15 insertions, 15 deletions
diff --git a/src/Generating/HeiGen.cpp b/src/Generating/HeiGen.cpp
index 120efc504..76d0fbae8 100644
--- a/src/Generating/HeiGen.cpp
+++ b/src/Generating/HeiGen.cpp
@@ -230,7 +230,7 @@ cHeiGenMultiCache::cHeiGenMultiCache(cTerrainHeightGenPtr a_HeiGenToCache, size_
void cHeiGenMultiCache::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap)
{
// Get the subcache responsible for this chunk:
- const size_t cacheIdx = ((size_t)a_ChunkX + m_CoeffZ * (size_t)a_ChunkZ) % m_NumSubCaches;
+ const size_t cacheIdx = (static_cast<size_t>(a_ChunkX) + m_CoeffZ * static_cast<size_t>(a_ChunkZ)) % m_NumSubCaches;
// Ask the subcache:
m_SubCaches[cacheIdx]->GenHeightMap(a_ChunkX, a_ChunkZ, a_HeightMap);
@@ -243,7 +243,7 @@ void cHeiGenMultiCache::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::Heig
bool cHeiGenMultiCache::GetHeightAt(int a_ChunkX, int a_ChunkZ, int a_RelX, int a_RelZ, HEIGHTTYPE & a_Height)
{
// Get the subcache responsible for this chunk:
- const size_t cacheIdx = ((size_t)a_ChunkX + m_CoeffZ * (size_t)a_ChunkZ) % m_NumSubCaches;
+ const size_t cacheIdx = (static_cast<size_t>(a_ChunkX) + m_CoeffZ * static_cast<size_t>(a_ChunkZ)) % m_NumSubCaches;
// Ask the subcache:
return m_SubCaches[cacheIdx]->GetHeightAt(a_ChunkX, a_ChunkZ, a_RelX, a_RelZ, a_Height);
@@ -295,10 +295,10 @@ void cHeiGenClassic::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightM
{
for (int z = 0; z < cChunkDef::Width; z++)
{
- const float zz = (float)(a_ChunkZ * cChunkDef::Width + z);
+ const float zz = static_cast<float>(a_ChunkZ * cChunkDef::Width + z);
for (int x = 0; x < cChunkDef::Width; x++)
{
- const float xx = (float)(a_ChunkX * cChunkDef::Width + x);
+ const float xx = static_cast<float>(a_ChunkX * cChunkDef::Width + x);
HEIGHTTYPE hei = static_cast<HEIGHTTYPE>(Clamp(static_cast<int>(64 + (GetNoise(xx * 0.05f, zz * 0.05f) * 16)), 10, 250));
cChunkDef::SetHeight(a_HeightMap, x, z, hei);
@@ -312,12 +312,12 @@ void cHeiGenClassic::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightM
void cHeiGenClassic::InitializeHeightGen(cIniFile & a_IniFile)
{
- m_HeightFreq1 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq1", 0.1);
- m_HeightFreq2 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq2", 1.0);
- m_HeightFreq3 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq3", 2.0);
- m_HeightAmp1 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp1", 1.0);
- m_HeightAmp2 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp2", 0.5);
- m_HeightAmp3 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp3", 0.5);
+ m_HeightFreq1 = static_cast<float>(a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq1", 0.1));
+ m_HeightFreq2 = static_cast<float>(a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq2", 1.0));
+ m_HeightFreq3 = static_cast<float>(a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq3", 2.0));
+ m_HeightAmp1 = static_cast<float>(a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp1", 1.0));
+ m_HeightAmp2 = static_cast<float>(a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp2", 0.5));
+ m_HeightAmp3 = static_cast<float>(a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp3", 0.5));
}
@@ -341,10 +341,10 @@ cHeiGenMountains::cHeiGenMountains(int a_Seed) :
void cHeiGenMountains::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap)
{
- NOISE_DATATYPE StartX = (NOISE_DATATYPE)(a_ChunkX * cChunkDef::Width);
- NOISE_DATATYPE EndX = (NOISE_DATATYPE)(a_ChunkX * cChunkDef::Width + cChunkDef::Width - 1);
- NOISE_DATATYPE StartZ = (NOISE_DATATYPE)(a_ChunkZ * cChunkDef::Width);
- NOISE_DATATYPE EndZ = (NOISE_DATATYPE)(a_ChunkZ * cChunkDef::Width + cChunkDef::Width - 1);
+ NOISE_DATATYPE StartX = static_cast<NOISE_DATATYPE>(a_ChunkX * cChunkDef::Width);
+ NOISE_DATATYPE EndX = static_cast<NOISE_DATATYPE>(a_ChunkX * cChunkDef::Width + cChunkDef::Width - 1);
+ NOISE_DATATYPE StartZ = static_cast<NOISE_DATATYPE>(a_ChunkZ * cChunkDef::Width);
+ NOISE_DATATYPE EndZ = static_cast<NOISE_DATATYPE>(a_ChunkZ * cChunkDef::Width + cChunkDef::Width - 1);
NOISE_DATATYPE Workspace[16 * 16];
NOISE_DATATYPE MountainNoise[16 * 16];
NOISE_DATATYPE DitchNoise[16 * 16];
@@ -603,7 +603,7 @@ NOISE_DATATYPE cHeiGenBiomal::GetHeightAt(int a_RelX, int a_RelZ, int a_ChunkX,
Height += BiomeCounts[i] * (m_GenParam[i].m_BaseHeight + oct1 + oct2 + oct3);
}
NOISE_DATATYPE res = Height / Sum;
- return std::min((NOISE_DATATYPE)250, std::max(res, (NOISE_DATATYPE)5));
+ return std::min(static_cast<NOISE_DATATYPE>(250), std::max(res, static_cast<NOISE_DATATYPE>(5)));
}
// No known biome around? Weird. Return a bogus value: