diff options
Diffstat (limited to 'src/Generating/GridStructGen.h')
-rw-r--r-- | src/Generating/GridStructGen.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Generating/GridStructGen.h b/src/Generating/GridStructGen.h index 03131fce9..04ae2db98 100644 --- a/src/Generating/GridStructGen.h +++ b/src/Generating/GridStructGen.h @@ -27,7 +27,7 @@ Each structure thus contains the coords of its grid center (m_GridX, m_GridZ) an which it's built (m_OriginX, m_OriginZ). This class provides a cache for the structures generated for successive chunks and manages that cache. It -also provides the cFinishGen override that uses the cache to actually generate the structure into chunk data. +also provides the cFinishGen /*override*/ that uses the cache to actually generate the structure into chunk data. After generating each chunk the cache is checked for size, each item in the cache has a cost associated with it and the cache is trimmed (from its least-recently-used end) so that the sum of the cost in the cache is @@ -39,7 +39,7 @@ a structure at the specific grid cell. The descendant must use a specific cStructure descendant to provide the actual structure that gets generated. The structure must provide the DrawIntoChunk() function that generates the structure into the chunk data, and -can override the GetCacheCost() function that returns the cost of that structure in the cache. +can /*override*/ the GetCacheCost() function that returns the cost of that structure in the cache. */ class cGridStructGen : public cFinishGen @@ -131,10 +131,10 @@ protected: around their gridpoint intersects the chunk. */ void GetStructuresForChunk(int a_ChunkX, int a_ChunkZ, cStructurePtrs & a_Structures); - // cFinishGen overrides: - virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; + // cFinishGen /*override*/s: + virtual void GenFinish(cChunkDesc & a_ChunkDesc) /*override*/; - // Functions for the descendants to override: + // Functions for the descendants to /*override*/: /** Create a new structure at the specified gridpoint */ virtual cStructurePtr CreateStructure(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ) = 0; } ; |