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-rw-r--r--src/Generating/FinishGen.cpp32
1 files changed, 32 insertions, 0 deletions
diff --git a/src/Generating/FinishGen.cpp b/src/Generating/FinishGen.cpp
index f2d66af70..06c1dcbbe 100644
--- a/src/Generating/FinishGen.cpp
+++ b/src/Generating/FinishGen.cpp
@@ -160,6 +160,38 @@ void cFinishGenNetherClumpFoliage::TryPlaceClump(cChunkDesc & a_ChunkDesc, int a
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// cFinishGenFoliage:
+
+void cFinishGenFoliage::GenFinish(cChunkDesc & a_ChunkDesc)
+{
+ for (int x = 1; x < cChunkDef::Width; x++)
+ {
+ int xx = x + a_ChunkDesc.GetChunkX();
+ for (int z = 1; z < cChunkDef::Width; z++)
+ {
+ int zz = z + a_ChunkDesc.GetChunkZ();
+ //if (true)
+ if (m_Noise.CubicNoise2D((float) xx + m_Noise.CubicNoise1D(xx), zz + m_Noise.CubicNoise1D(zz)) < GetBiomeDensity(a_ChunkDesc.GetBiome(x, z)))
+ {
+ for (int y = a_ChunkDesc.GetHeight(x, z) + 1; y >= 1; y--)
+ {
+ if (
+ (a_ChunkDesc.GetBlockType(x, y, z) == E_BLOCK_AIR) &&
+ (a_ChunkDesc.GetBlockType(x, y - 1, z) == E_BLOCK_GRASS)
+ )
+ {
+ a_ChunkDesc.SetBlockTypeMeta(x, y, z, E_BLOCK_TALL_GRASS, m_Noise.CubicNoise2D(xx * 100, zz * 100) > -0.2 ? 1 : 2);
+ }
+ }
+ }
+ }
+ }
+}
+
+
+
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cFinishGenSprinkleFoliage:
bool cFinishGenSprinkleFoliage::TryAddSugarcane(cChunkDesc & a_ChunkDesc, int a_RelX, int a_RelY, int a_RelZ)