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-rw-r--r--src/Generating/EndGen.h9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/Generating/EndGen.h b/src/Generating/EndGen.h
index 5008c2670..f3d9fde7b 100644
--- a/src/Generating/EndGen.h
+++ b/src/Generating/EndGen.h
@@ -46,23 +46,22 @@ protected:
int m_MinChunkZ, m_MaxChunkZ;
// Noise array for the last chunk (in the noise range)
- int m_LastChunkX;
- int m_LastChunkZ;
+ cChunkCoords m_LastChunkCoords;
NOISE_DATATYPE m_NoiseArray[17 * 17 * 257]; // x + 17 * z + 17 * 17 * y
/** Unless the LastChunk coords are equal to coords given, prepares the internal state (noise array) */
- void PrepareState(int a_ChunkX, int a_ChunkZ);
+ void PrepareState(cChunkCoords a_ChunkCoords);
/** Generates the m_NoiseArray array for the current chunk */
void GenerateNoiseArray(void);
/** Returns true if the chunk is outside of the island's dimensions */
- bool IsChunkOutsideRange(int a_ChunkX, int a_ChunkZ);
+ bool IsChunkOutsideRange(cChunkCoords a_ChunkCoords);
// cTerrainShapeGen overrides:
- virtual void GenShape(int a_ChunkX, int a_ChunkZ, cChunkDesc::Shape & a_Shape) override;
+ virtual void GenShape(cChunkCoords a_ChunkCoords, cChunkDesc::Shape & a_Shape) override;
// cTerrainCompositionGen overrides: