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-rw-r--r--src/Generating/BioGen.h72
1 files changed, 36 insertions, 36 deletions
diff --git a/src/Generating/BioGen.h b/src/Generating/BioGen.h
index a5b8cc7e7..576c6b83d 100644
--- a/src/Generating/BioGen.h
+++ b/src/Generating/BioGen.h
@@ -27,7 +27,7 @@ class cBioGenConstant :
{
public:
cBioGenConstant(void) : m_Biome(biPlains) {}
-
+
protected:
EMCSBiome m_Biome;
@@ -46,32 +46,32 @@ class cBioGenCache :
public cBiomeGen
{
typedef cBiomeGen super;
-
+
public:
cBioGenCache(cBiomeGenPtr a_BioGenToCache, size_t a_CacheSize);
virtual ~cBioGenCache();
-
+
protected:
cBiomeGenPtr m_BioGenToCache;
-
+
struct sCacheData
{
int m_ChunkX;
int m_ChunkZ;
cChunkDef::BiomeMap m_BiomeMap;
} ;
-
+
// To avoid moving large amounts of data for the MRU behavior, we MRU-ize indices to an array of the actual data
size_t m_CacheSize;
size_t * m_CacheOrder; // MRU-ized order, indices into m_CacheData array
sCacheData * m_CacheData; // m_CacheData[m_CacheOrder[0]] is the most recently used
-
+
// Cache statistics
size_t m_NumHits;
size_t m_NumMisses;
size_t m_TotalChain; // Number of cache items walked to get to a hit (only added for hits)
-
+
virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
virtual void InitializeBiomeGen(cIniFile & a_IniFile) override;
} ;
@@ -117,13 +117,13 @@ class cBiomeGenList :
public cBiomeGen
{
typedef cBiomeGen super;
-
+
protected:
// List of biomes that the generator is allowed to generate:
typedef std::vector<EMCSBiome> EMCSBiomes;
EMCSBiomes m_Biomes;
int m_BiomesCount; // Pulled out of m_Biomes for faster access
-
+
/** Parses the INI file setting string into m_Biomes. */
void InitializeBiomes(const AString & a_Biomes);
} ;
@@ -136,10 +136,10 @@ class cBioGenCheckerboard :
public cBiomeGenList
{
typedef cBiomeGenList super;
-
+
protected:
int m_BiomeSize;
-
+
// cBiomeGen overrides:
virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
virtual void InitializeBiomeGen(cIniFile & a_IniFile) override;
@@ -153,20 +153,20 @@ class cBioGenVoronoi :
public cBiomeGenList
{
typedef cBiomeGenList super;
-
+
public:
cBioGenVoronoi(int a_Seed) :
m_Voronoi(a_Seed)
{
}
-
+
protected:
cVoronoiMap m_Voronoi;
-
+
// cBiomeGen overrides:
virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
virtual void InitializeBiomeGen(cIniFile & a_IniFile) override;
-
+
EMCSBiome VoronoiBiome(int a_BlockX, int a_BlockZ);
} ;
@@ -178,7 +178,7 @@ class cBioGenDistortedVoronoi :
public cBiomeGenList
{
typedef cBiomeGenList super;
-
+
public:
cBioGenDistortedVoronoi(int a_Seed) :
m_Noise(a_Seed),
@@ -190,17 +190,17 @@ public:
protected:
/** Noise used for the distortion */
cNoise m_Noise;
-
+
/** The underlying Voronoi map of the biomes */
cVoronoiMap m_Voronoi;
-
+
/** Size of the Voronoi cells, also used for distortion amplitude */
int m_CellSize;
-
+
// cBiomeGen overrides:
virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
virtual void InitializeBiomeGen(cIniFile & a_IniFile) override;
-
+
/** Distorts the coords using a Perlin-like noise */
void Distort(int a_BlockX, int a_BlockZ, int & a_DistortedX, int & a_DistortedZ);
} ;
@@ -213,10 +213,10 @@ class cBioGenMultiStepMap :
public cBiomeGen
{
typedef cBiomeGen super;
-
+
public:
cBioGenMultiStepMap(int a_Seed);
-
+
protected:
// Noises used for composing the perlin-noise:
cNoise m_Noise1;
@@ -225,42 +225,42 @@ protected:
cNoise m_Noise4;
cNoise m_Noise5;
cNoise m_Noise6;
-
+
int m_Seed;
int m_OceanCellSize;
int m_MushroomIslandSize;
int m_RiverCellSize;
double m_RiverWidthThreshold;
float m_LandBiomesSize;
-
+
typedef int IntMap[17 * 17]; // x + 17 * z, expected trimmed into [0..255] range
typedef double DblMap[17 * 17]; // x + 17 * z, expected trimmed into [0..1] range
-
+
// cBiomeGen overrides:
virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
virtual void InitializeBiomeGen(cIniFile & a_IniFile) override;
-
+
/** Step 1: Decides between ocean, land and mushroom, using a DistVoronoi with special conditions and post-processing for mushroom islands
Sets biomes to biOcean, -1 (i.e. land), biMushroomIsland or biMushroomShore. */
void DecideOceanLandMushroom(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap);
-
+
/** Step 2: Add rivers to the land
Flips some "-1" biomes into biRiver. */
void AddRivers(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap);
-
+
/** Step 3: Decide land biomes using a temperature / humidity map; freeze ocean / river in low temperatures.
Flips all remaining "-1" biomes into land biomes. Also flips some biOcean and biRiver into biFrozenOcean, biFrozenRiver, based on temp map. */
void ApplyTemperatureHumidity(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap);
-
+
/** Distorts the coords using a Perlin-like noise, with a specified cell-size */
void Distort(int a_BlockX, int a_BlockZ, int & a_DistortedX, int & a_DistortedZ, int a_CellSize);
-
+
/** Builds two Perlin-noise maps, one for temperature, the other for humidity. Trims both into [0..255] range */
void BuildTemperatureHumidityMaps(int a_ChunkX, int a_ChunkZ, IntMap & a_TemperatureMap, IntMap & a_HumidityMap);
-
+
/** Flips all remaining "-1" biomes into land biomes using the two maps */
void DecideLandBiomes(cChunkDef::BiomeMap & a_BiomeMap, const IntMap & a_TemperatureMap, const IntMap & a_HumidityMap);
-
+
/** Flips biOcean and biRiver into biFrozenOcean and biFrozenRiver if the temperature is too low */
void FreezeWaterBiomes(cChunkDef::BiomeMap & a_BiomeMap, const IntMap & a_TemperatureMap);
} ;
@@ -273,17 +273,17 @@ class cBioGenTwoLevel :
public cBiomeGen
{
typedef cBiomeGen super;
-
+
public:
cBioGenTwoLevel(int a_Seed);
-
+
protected:
/** The Voronoi map that decides the groups of biomes */
cVoronoiMap m_VoronoiLarge;
-
+
/** The Voronoi map that decides biomes inside individual biome groups */
cVoronoiMap m_VoronoiSmall;
-
+
// The noises used for the distortion:
cNoise m_Noise1;
cNoise m_Noise2;