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-rw-r--r--src/Generating/BioGen.h45
1 files changed, 39 insertions, 6 deletions
diff --git a/src/Generating/BioGen.h b/src/Generating/BioGen.h
index 227ec97d7..22ddfae5c 100644
--- a/src/Generating/BioGen.h
+++ b/src/Generating/BioGen.h
@@ -80,6 +80,36 @@ protected:
+class cBioGenMulticache :
+ public cBiomeGen
+{
+
+ typedef cBiomeGen super;
+
+public:
+ /*
+ a_CacheSize defines the size of each singular cache
+ a_CachesLength defines how many caches are used for the multicache
+ */
+ cBioGenMulticache(cBiomeGen * a_BioGenToCache, size_t a_CacheSize, size_t a_CachesLength); // Doesn't take ownership of a_BioGenToCache
+ ~cBioGenMulticache();
+
+protected:
+ typedef std::vector<cBiomeGen *> cBiomeGens;
+
+
+ size_t m_CachesLength;
+ cBiomeGens m_Caches;
+
+
+ virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
+ virtual void InitializeBiomeGen(cIniFile & a_IniFile) override;
+};
+
+
+
+
+
/// Base class for generators that use a list of available biomes. This class takes care of the list.
class cBiomeGenList :
public cBiomeGen
@@ -255,12 +285,7 @@ protected:
/// The Voronoi map that decides biomes inside individual biome groups
cVoronoiMap m_VoronoiSmall;
- /// The noise used to distort the input X coord
- cPerlinNoise m_DistortX;
-
- /// The noise used to distort the inupt Z coord
- cPerlinNoise m_DistortZ;
-
+ // The noises used for the distortion:
cNoise m_Noise1;
cNoise m_Noise2;
cNoise m_Noise3;
@@ -268,6 +293,14 @@ protected:
cNoise m_Noise5;
cNoise m_Noise6;
+ // Frequencies and amplitudes for the distortion noises:
+ float m_FreqX1, m_AmpX1;
+ float m_FreqX2, m_AmpX2;
+ float m_FreqX3, m_AmpX3;
+ float m_FreqZ1, m_AmpZ1;
+ float m_FreqZ2, m_AmpZ2;
+ float m_FreqZ3, m_AmpZ3;
+
// cBiomeGen overrides:
virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;