diff options
Diffstat (limited to 'src/Entities')
-rw-r--r-- | src/Entities/Boat.cpp | 10 | ||||
-rw-r--r-- | src/Entities/ExpOrb.h | 1 | ||||
-rw-r--r-- | src/Entities/Floater.h | 4 | ||||
-rw-r--r-- | src/Entities/Pickup.h | 7 | ||||
-rw-r--r-- | src/Entities/Player.cpp | 41 | ||||
-rw-r--r-- | src/Entities/Player.h | 12 |
6 files changed, 53 insertions, 22 deletions
diff --git a/src/Entities/Boat.cpp b/src/Entities/Boat.cpp index 184aeeeeb..67df201ce 100644 --- a/src/Entities/Boat.cpp +++ b/src/Entities/Boat.cpp @@ -89,8 +89,14 @@ void cBoat::Tick(float a_Dt, cChunk & a_Chunk) { super::Tick(a_Dt, a_Chunk); BroadcastMovementUpdate(); - SetSpeed(GetSpeed() * 0.97); // Slowly decrease the speed. - if (IsBlockWater(m_World->GetBlock((int) GetPosX(), (int) GetPosY(), (int) GetPosZ()))) + SetSpeed(GetSpeed() * 0.97); // Slowly decrease the speed + + if ((POSY_TOINT < 0) || (POSY_TOINT > cChunkDef::Height)) + { + return; + } + + if (IsBlockWater(m_World->GetBlock(POSX_TOINT, POSY_TOINT, POSZ_TOINT))) { SetSpeedY(1); } diff --git a/src/Entities/ExpOrb.h b/src/Entities/ExpOrb.h index a062eedd3..47d86922c 100644 --- a/src/Entities/ExpOrb.h +++ b/src/Entities/ExpOrb.h @@ -13,6 +13,7 @@ class cExpOrb : typedef cExpOrb super; public: + CLASS_PROTODEF(cExpOrb); cExpOrb(double a_X, double a_Y, double a_Z, int a_Reward); cExpOrb(const Vector3d & a_Pos, int a_Reward); diff --git a/src/Entities/Floater.h b/src/Entities/Floater.h index 162b74e75..865d6dc50 100644 --- a/src/Entities/Floater.h +++ b/src/Entities/Floater.h @@ -14,8 +14,10 @@ class cFloater : typedef cFloater super; public: - //tolua_end + + CLASS_PROTODEF(cFloater); + cFloater(double a_X, double a_Y, double a_Z, Vector3d a_Speed, int a_PlayerID, int a_CountDownTime); virtual void SpawnOn(cClientHandle & a_Client) override; diff --git a/src/Entities/Pickup.h b/src/Entities/Pickup.h index d39eda298..c273567d1 100644 --- a/src/Entities/Pickup.h +++ b/src/Entities/Pickup.h @@ -18,15 +18,16 @@ class cPlayer; class cPickup : public cEntity { - // tolua_end typedef cEntity super; public: + // tolua_end + CLASS_PROTODEF(cPickup); - cPickup(double a_PosX, double a_PosY, double a_PosZ, const cItem & a_Item, bool IsPlayerCreated, float a_SpeedX = 0.f, float a_SpeedY = 0.f, float a_SpeedZ = 0.f); // tolua_export + cPickup(double a_PosX, double a_PosY, double a_PosZ, const cItem & a_Item, bool IsPlayerCreated, float a_SpeedX = 0.f, float a_SpeedY = 0.f, float a_SpeedZ = 0.f); - cItem & GetItem(void) {return m_Item; } // tolua_export + cItem & GetItem(void) {return m_Item; } // tolua_export const cItem & GetItem(void) const {return m_Item; } virtual void SpawnOn(cClientHandle & a_ClientHandle) override; diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index bde623f1b..eef6b8e69 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -3,7 +3,6 @@ #include "Player.h" #include "../Server.h" -#include "../ClientHandle.h" #include "../UI/Window.h" #include "../UI/WindowOwner.h" #include "../World.h" @@ -130,9 +129,13 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName) cPlayer::~cPlayer(void) { - cRoot::Get()->GetPluginManager()->CallHookPlayerDestroyed(*this); + if (!cRoot::Get()->GetPluginManager()->CallHookPlayerDestroyed(*this)) + { + cRoot::Get()->BroadcastChatLeave(Printf("%s has left the game", GetName().c_str())); + LOGINFO("Player %s has left the game.", GetName().c_str()); + } - LOGD("Deleting cPlayer \"%s\" at %p, ID %d", m_PlayerName.c_str(), this, GetUniqueID()); + LOGD("Deleting cPlayer \"%s\" at %p, ID %d", GetName().c_str(), this, GetUniqueID()); // Notify the server that the player is being destroyed cRoot::Get()->GetServer()->PlayerDestroying(this); @@ -841,18 +844,18 @@ void cPlayer::KilledBy(cEntity * a_Killer) if (a_Killer == NULL) { - GetWorld()->BroadcastChat(Printf("%s[DEATH] %s%s was killed by environmental damage", cChatColor::Red.c_str(), cChatColor::White.c_str(), GetName().c_str())); + GetWorld()->BroadcastChatDeath(Printf("%s was killed by environmental damage", GetName().c_str())); } else if (a_Killer->IsPlayer()) { - GetWorld()->BroadcastChat(Printf("%s[DEATH] %s%s was killed by %s", cChatColor::Red.c_str(), cChatColor::White.c_str(), GetName().c_str(), ((cPlayer *)a_Killer)->GetName().c_str())); + GetWorld()->BroadcastChatDeath(Printf("%s was killed by %s", GetName().c_str(), ((cPlayer *)a_Killer)->GetName().c_str())); } else { AString KillerClass = a_Killer->GetClass(); KillerClass.erase(KillerClass.begin()); // Erase the 'c' of the class (e.g. "cWitch" -> "Witch") - GetWorld()->BroadcastChat(Printf("%s[DEATH] %s%s was killed by a %s", cChatColor::Red.c_str(), cChatColor::White.c_str(), GetName().c_str(), KillerClass.c_str())); + GetWorld()->BroadcastChatDeath(Printf("%s was killed by a %s", GetName().c_str(), KillerClass.c_str())); } class cIncrementCounterCB @@ -1117,15 +1120,6 @@ void cPlayer::SetIP(const AString & a_IP) -void cPlayer::SendMessage(const AString & a_Message) -{ - m_ClientHandle->SendChat(a_Message); -} - - - - - void cPlayer::TeleportToCoords(double a_PosX, double a_PosY, double a_PosZ) { SetPosition( a_PosX, a_PosY, a_PosZ ); @@ -1754,6 +1748,23 @@ void cPlayer::UseEquippedItem(void) +void cPlayer::TickBurning(cChunk & a_Chunk) +{ + // Don't burn in creative and stop burning in creative if necessary + if (!IsGameModeCreative()) + { + super::TickBurning(a_Chunk); + } + else if (IsOnFire()) + { + m_TicksLeftBurning = 0; + OnFinishedBurning(); + } +} + + + + void cPlayer::HandleFood(void) { diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 50f7560d6..869e67775 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -5,6 +5,7 @@ #include "../Inventory.h" #include "../Defines.h" #include "../World.h" +#include "../ClientHandle.h" @@ -195,7 +196,13 @@ public: cClientHandle * GetClientHandle(void) const { return m_ClientHandle; } - void SendMessage(const AString & a_Message); + void SendMessage (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtCustom); } + void SendMessageInfo (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtInformation); } + void SendMessageFailure (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtFailure); } + void SendMessageSuccess (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtSuccess); } + void SendMessageWarning (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtWarning); } + void SendMessageFatal (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtFailure); } + void SendMessagePrivateMsg(const AString & a_Message, const AString & a_Sender) { m_ClientHandle->SendChat(a_Message, mtPrivateMessage, a_Sender); } const AString & GetName(void) const { return m_PlayerName; } void SetName(const AString & a_Name) { m_PlayerName = a_Name; } @@ -468,6 +475,9 @@ protected: /// Filters out damage for creative mode/friendly fire virtual void DoTakeDamage(TakeDamageInfo & TDI) override; + + /** Stops players from burning in creative mode */ + virtual void TickBurning(cChunk & a_Chunk) override; /// Called in each tick to handle food-related processing void HandleFood(void); |