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-rw-r--r--src/Entities/Entity.cpp4
-rw-r--r--src/Entities/Minecart.cpp8
-rw-r--r--src/Entities/Pickup.cpp2
-rw-r--r--src/Entities/Player.cpp2
4 files changed, 8 insertions, 8 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp
index 0ff3ff102..7d130aa47 100644
--- a/src/Entities/Entity.cpp
+++ b/src/Entities/Entity.cpp
@@ -640,7 +640,7 @@ void cEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk)
if ((BlockY >= cChunkDef::Height) || (BlockY < 0))
{
- // Outside of the world
+ // Outside of the world
AddSpeedY(m_Gravity * a_Dt);
AddPosition(GetSpeed() * a_Dt);
return;
@@ -858,7 +858,7 @@ void cEntity::TickBurning(cChunk & a_Chunk)
if (POSY_TOINT > m_World->GetHeight(POSX_TOINT, POSZ_TOINT))
{
m_TicksLeftBurning = 0;
- }
+ }
}
// Do the burning damage:
diff --git a/src/Entities/Minecart.cpp b/src/Entities/Minecart.cpp
index 6502ae45a..03850c8a7 100644
--- a/src/Entities/Minecart.cpp
+++ b/src/Entities/Minecart.cpp
@@ -493,7 +493,7 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta)
SetSpeedY(-GetSpeedX());
}
break;
- }
+ }
case E_META_RAIL_ASCEND_XP: // ASCEND WEST
{
SetYaw(180);
@@ -513,7 +513,7 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta)
}
}
break;
- }
+ }
case E_META_RAIL_ASCEND_ZM: // ASCEND NORTH
{
SetYaw(270);
@@ -787,7 +787,7 @@ bool cMinecart::TestBlockCollision(NIBBLETYPE a_RailMeta)
}
}
break;
- }
+ }
case E_META_RAIL_CURVED_ZM_XM:
case E_META_RAIL_CURVED_ZM_XP:
case E_META_RAIL_CURVED_ZP_XM:
@@ -883,7 +883,7 @@ bool cMinecart::TestEntityCollision(NIBBLETYPE a_RailMeta)
}
}
return true;
- }
+ }
case E_META_RAIL_CURVED_ZM_XM:
case E_META_RAIL_CURVED_ZM_XP:
case E_META_RAIL_CURVED_ZP_XM:
diff --git a/src/Entities/Pickup.cpp b/src/Entities/Pickup.cpp
index ab0f856dd..18df1a210 100644
--- a/src/Entities/Pickup.cpp
+++ b/src/Entities/Pickup.cpp
@@ -143,7 +143,7 @@ void cPickup::Tick(float a_Dt, cChunk & a_Chunk)
m_bCollected = true;
m_Timer = 0; // We have to reset the timer.
m_Timer += a_Dt; // In case we have to destroy the pickup in the same tick.
- if (m_Timer > 500.f)
+ if (m_Timer > 500.f)
{
Destroy(true);
return;
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index a1dfed39c..6e7623f4a 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -497,7 +497,7 @@ void cPlayer::SetTouchGround(bool a_bTouchGround)
// Fall particles
GetWorld()->BroadcastSoundParticleEffect(2006, POSX_TOINT, (int)GetPosY() - 1, POSZ_TOINT, Damage /* Used as particle effect speed modifier */);
- }
+ }
m_LastGroundHeight = (float)GetPosY();
}