diff options
Diffstat (limited to '')
-rw-r--r-- | src/Entities/HangingEntity.cpp | 30 | ||||
-rw-r--r-- | src/Entities/HangingEntity.h | 29 | ||||
-rw-r--r-- | src/Entities/ItemFrame.cpp | 16 | ||||
-rw-r--r-- | src/Entities/ItemFrame.h | 17 |
4 files changed, 55 insertions, 37 deletions
diff --git a/src/Entities/HangingEntity.cpp b/src/Entities/HangingEntity.cpp index 3276bc4a0..a6b9c40c8 100644 --- a/src/Entities/HangingEntity.cpp +++ b/src/Entities/HangingEntity.cpp @@ -9,9 +9,9 @@ -cHangingEntity::cHangingEntity(eEntityType a_EntityType, eBlockFace a_BlockFace, double a_X, double a_Y, double a_Z) - : cEntity(a_EntityType, a_X, a_Y, a_Z, 0.8, 0.8) - , m_BlockFace(a_BlockFace) +cHangingEntity::cHangingEntity(eEntityType a_EntityType, eBlockFace a_Facing, double a_X, double a_Y, double a_Z) : + cEntity(a_EntityType, a_X, a_Y, a_Z, 0.8, 0.8), + m_Facing(a_Facing) { SetMaxHealth(1); SetHealth(1); @@ -21,15 +21,23 @@ cHangingEntity::cHangingEntity(eEntityType a_EntityType, eBlockFace a_BlockFace, -void cHangingEntity::SetDirection(eBlockFace a_BlockFace) +void cHangingEntity::SetFacing(eBlockFace a_Facing) { - if ((a_BlockFace < 2) || (a_BlockFace > 5)) + // Y-based faces are not allowed: + switch (a_Facing) { - ASSERT(!"Tried to set a bad direction!"); - return; + case BLOCK_FACE_NONE: + case BLOCK_FACE_YM: + case BLOCK_FACE_YP: + { + LOGWARNING("%s: Invalid facing: %d. Ignoring.", __FUNCTION__, a_Facing); + ASSERT(!"Tried to set a bad facing!"); + return; + } + default: break; } - m_BlockFace = a_BlockFace; + m_Facing = a_Facing; } @@ -41,7 +49,7 @@ void cHangingEntity::SpawnOn(cClientHandle & a_ClientHandle) int Dir = 0; // The client uses different values for item frame directions and block faces. Our constants are for the block faces, so we convert them here to item frame faces - switch (m_BlockFace) + switch (m_Facing) { case BLOCK_FACE_ZP: Dir = 0; break; case BLOCK_FACE_ZM: Dir = 2; break; @@ -49,8 +57,8 @@ void cHangingEntity::SpawnOn(cClientHandle & a_ClientHandle) case BLOCK_FACE_XP: Dir = 3; break; default: { - LOGINFO("Invalid face (%d) in a cHangingEntity at {%d, %d, %d}, adjusting to BLOCK_FACE_XP.", - m_BlockFace, (int)GetPosX(), (int)GetPosY(), (int)GetPosZ() + LOGINFO("Invalid facing (%d) in a cHangingEntity at {%d, %d, %d}, adjusting to BLOCK_FACE_XP.", + m_Facing, (int)GetPosX(), (int)GetPosY(), (int)GetPosZ() ); Dir = 3; } diff --git a/src/Entities/HangingEntity.h b/src/Entities/HangingEntity.h index 1cc0034e1..67146a20b 100644 --- a/src/Entities/HangingEntity.h +++ b/src/Entities/HangingEntity.h @@ -11,36 +11,41 @@ class cHangingEntity : public cEntity { - // tolua_end typedef cEntity super; public: + // tolua_end + CLASS_PROTODEF(cHangingEntity) cHangingEntity(eEntityType a_EntityType, eBlockFace a_BlockFace, double a_X, double a_Y, double a_Z); - /** Returns the orientation from the hanging entity */ - eBlockFace GetDirection() const { return m_BlockFace; } // tolua_export + // tolua_begin + + /** Returns the direction in which the entity is facing. */ + eBlockFace GetFacing() const { return m_Facing; } - /** Set the orientation from the hanging entity */ - void SetDirection(eBlockFace a_BlockFace); // tolua_export + /** Set the direction in which the entity is facing. */ + void SetFacing(eBlockFace a_Facing); - /** Returns the X coord. */ - int GetTileX() const { return POSX_TOINT; } // tolua_export + /** Returns the X coord of the block in which the entity resides. */ + int GetBlockX() const { return POSX_TOINT; } - /** Returns the Y coord. */ - int GetTileY() const { return POSY_TOINT; } // tolua_export + /** Returns the Y coord of the block in which the entity resides. */ + int GetBlockY() const { return POSY_TOINT; } - /** Returns the Z coord. */ - int GetTileZ() const { return POSZ_TOINT; } // tolua_export + /** Returns the Z coord of the block in which the entity resides. */ + int GetBlockZ() const { return POSZ_TOINT; } + + // tolua_end private: virtual void SpawnOn(cClientHandle & a_ClientHandle) override; virtual void Tick(float a_Dt, cChunk & a_Chunk) override {} - eBlockFace m_BlockFace; + eBlockFace m_Facing; }; // tolua_export diff --git a/src/Entities/ItemFrame.cpp b/src/Entities/ItemFrame.cpp index f512324eb..6704c05b4 100644 --- a/src/Entities/ItemFrame.cpp +++ b/src/Entities/ItemFrame.cpp @@ -9,10 +9,10 @@ -cItemFrame::cItemFrame(eBlockFace a_BlockFace, double a_X, double a_Y, double a_Z) - : cHangingEntity(etItemFrame, a_BlockFace, a_X, a_Y, a_Z) - , m_Item(E_BLOCK_AIR) - , m_Rotation(0) +cItemFrame::cItemFrame(eBlockFace a_BlockFace, double a_X, double a_Y, double a_Z) : + cHangingEntity(etItemFrame, a_BlockFace, a_X, a_Y, a_Z), + m_Item(E_BLOCK_AIR), + m_ItemRotation(0) { } @@ -27,10 +27,10 @@ void cItemFrame::OnRightClicked(cPlayer & a_Player) if (!m_Item.IsEmpty()) { // Item not empty, rotate, clipping values to zero to three inclusive - m_Rotation++; - if (m_Rotation >= 8) + m_ItemRotation++; + if (m_ItemRotation >= 8) { - m_Rotation = 0; + m_ItemRotation = 0; } } else if (!a_Player.GetEquippedItem().IsEmpty()) @@ -72,7 +72,7 @@ void cItemFrame::KilledBy(TakeDamageInfo & a_TDI) SetHealth(GetMaxHealth()); m_Item.Empty(); - m_Rotation = 0; + m_ItemRotation = 0; SetInvulnerableTicks(0); GetWorld()->BroadcastEntityMetadata(*this); } diff --git a/src/Entities/ItemFrame.h b/src/Entities/ItemFrame.h index a63b78b70..3642662f9 100644 --- a/src/Entities/ItemFrame.h +++ b/src/Entities/ItemFrame.h @@ -11,26 +11,31 @@ class cItemFrame : public cHangingEntity { - // tolua_end typedef cHangingEntity super; public: + // tolua_end + CLASS_PROTODEF(cItemFrame) cItemFrame(eBlockFace a_BlockFace, double a_X, double a_Y, double a_Z); + // tolua_begin + /** Returns the item in the frame */ - const cItem & GetItem(void) { return m_Item; } // tolua_export + const cItem & GetItem(void) { return m_Item; } /** Set the item in the frame */ - void SetItem(cItem & a_Item) { m_Item = a_Item; } // tolua_export + void SetItem(cItem & a_Item) { m_Item = a_Item; } /** Returns the rotation from the item in the frame */ - Byte GetRotation(void) const { return m_Rotation; } // tolua_export + Byte GetItemRotation(void) const { return m_ItemRotation; } /** Set the rotation from the item in the frame */ - void SetRotation(Byte a_Rotation) { m_Rotation = a_Rotation; } // tolua_export + void SetRotation(Byte a_ItemRotation) { m_ItemRotation = a_ItemRotation; } + + // tolua_end private: @@ -39,7 +44,7 @@ private: virtual void GetDrops(cItems & a_Items, cEntity * a_Killer) override; cItem m_Item; - Byte m_Rotation; + Byte m_ItemRotation; }; // tolua_export |