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-rw-r--r--src/Entities/Player.cpp72
1 files changed, 45 insertions, 27 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index b7f6f4d05..9d18cedc4 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -146,6 +146,25 @@ cPlayer::cPlayer(cClientHandlePtr a_Client, const AString & a_PlayerName) :
+bool cPlayer::Initialize(cWorld & a_World)
+{
+ UNUSED(a_World);
+ ASSERT(GetWorld() != nullptr);
+ ASSERT(GetParentChunk() == nullptr);
+ GetWorld()->AddPlayer(this);
+
+ cPluginManager::Get()->CallHookSpawnedEntity(*GetWorld(), *this);
+
+ // Spawn the entity on the clients:
+ GetWorld()->BroadcastSpawnEntity(*this);
+
+ return true;
+}
+
+
+
+
+
cPlayer::~cPlayer(void)
{
if (!cRoot::Get()->GetPluginManager()->CallHookPlayerDestroyed(*this))
@@ -1682,6 +1701,8 @@ void cPlayer::FreezeInternal(const Vector3d & a_Location, bool a_ManuallyFrozen)
bool cPlayer::DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn, Vector3d a_NewPosition)
{
ASSERT(a_World != nullptr);
+ ASSERT(IsTicking());
+
if (GetWorld() == a_World)
{
// Don't move to same world
@@ -1695,21 +1716,19 @@ bool cPlayer::DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn, Vector3d
return false;
}
- // Remove player from chunk
- if (!GetWorld()->DoWithChunk(GetChunkX(), GetChunkZ(), [this](cChunk & a_Chunk) -> bool
- {
- a_Chunk.SafeRemoveEntity(this);
- return true;
- }))
- {
- LOGD("Entity Teleportation failed! Didn't find the source chunk!\n");
- return false;
- }
+ // Prevent further ticking in this world
+ SetIsTicking(false);
+
+ // Tell others we are gone
+ GetWorld()->BroadcastDestroyEntity(*this);
// Remove player from world
GetWorld()->RemovePlayer(this, false);
- // Stop all mobs from targeting this player
+ // Set position to the new position
+ SetPosition(a_NewPosition);
+
+ // Stop all mobs from targeting this player
StopEveryoneFromTargetingMe();
// Send the respawn packet:
@@ -1718,19 +1737,6 @@ bool cPlayer::DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn, Vector3d
m_ClientHandle->SendRespawn(a_World->GetDimension());
}
- // Broadcast for other people that the player is gone.
- GetWorld()->BroadcastDestroyEntity(*this);
-
- SetPosition(a_NewPosition);
-
- // Stop all mobs from targeting this player
- StopEveryoneFromTargetingMe();
-
- // Queue adding player to the new world, including all the necessary adjustments to the object
- a_World->AddPlayer(this);
- cWorld * OldWorld = cRoot::Get()->GetWorld(GetWorld()->GetName()); // Required for the hook HOOK_ENTITY_CHANGED_WORLD
- SetWorld(a_World); // Chunks may be streamed before cWorld::AddPlayer() sets the world to the new value
-
// Update the view distance.
m_ClientHandle->SetViewDistance(m_ClientHandle->GetRequestedViewDistance());
@@ -1743,9 +1749,21 @@ bool cPlayer::DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn, Vector3d
// Broadcast the player into the new world.
a_World->BroadcastSpawnEntity(*this);
- // Player changed the world, call the hook
- cRoot::Get()->GetPluginManager()->CallHookEntityChangedWorld(*this, *OldWorld);
-
+ // Queue add to new world and removal from the old one
+ cChunk * ParentChunk = GetParentChunk();
+ cWorld * OldWorld = GetWorld();
+ SetWorld(a_World); // Chunks may be streamed before cWorld::AddPlayer() sets the world to the new value
+ OldWorld->QueueTask([this, ParentChunk, a_World](cWorld & a_OldWorld)
+ {
+ LOGD("Warping player \"%s\" from world \"%s\" to \"%s\". Source chunk: (%d, %d) ",
+ this->GetName().c_str(),
+ a_OldWorld.GetName().c_str(), a_World->GetName().c_str(),
+ ParentChunk->GetPosX(), ParentChunk->GetPosZ()
+ );
+ ParentChunk->RemoveEntity(this);
+ a_World->AddPlayer(this);
+ cRoot::Get()->GetPluginManager()->CallHookEntityChangedWorld(*this, a_OldWorld);
+ });
return true;
}