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-rw-r--r--src/Entities/Minecart.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Entities/Minecart.cpp b/src/Entities/Minecart.cpp
index 1501eea84..d1f56867d 100644
--- a/src/Entities/Minecart.cpp
+++ b/src/Entities/Minecart.cpp
@@ -2,7 +2,7 @@
// Minecart.cpp
// Implements the cMinecart class representing a minecart in the world
-// Handles physics when a minecart is on any type of rail (overrides simulator in Entity.cpp)
+// Handles physics when a minecart is on any type of rail (/*override*/s simulator in Entity.cpp)
// Indiana Jones!
#include "Globals.h"
@@ -34,7 +34,7 @@ public:
{
}
- virtual bool Item(cEntity * a_Entity) override
+ virtual bool Item(cEntity * a_Entity) /*override*/
{
ASSERT(a_Entity != NULL);
@@ -177,7 +177,7 @@ void cMinecart::HandlePhysics(float a_Dt, cChunk & a_Chunk)
else
{
// Not on rail, default physics
- SetPosY(floor(GetPosY()) + 0.35); // HandlePhysics overrides this if minecart can fall, else, it is to stop ground clipping minecart bottom when off-rail
+ SetPosY(floor(GetPosY()) + 0.35); // HandlePhysics /*override*/s this if minecart can fall, else, it is to stop ground clipping minecart bottom when off-rail
super::HandlePhysics(a_Dt, *Chunk);
}