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-rw-r--r--src/Entities/GhastFireballEntity.h38
1 files changed, 38 insertions, 0 deletions
diff --git a/src/Entities/GhastFireballEntity.h b/src/Entities/GhastFireballEntity.h
new file mode 100644
index 000000000..9e4572c78
--- /dev/null
+++ b/src/Entities/GhastFireballEntity.h
@@ -0,0 +1,38 @@
+//
+// GhastFireballEntity.h
+//
+
+#pragma once
+
+#include "ProjectileEntity.h"
+
+
+
+
+
+// tolua_begin
+
+class cGhastFireballEntity :
+ public cProjectileEntity
+{
+ typedef cProjectileEntity super;
+
+public:
+
+ // tolua_end
+
+ CLASS_PROTODEF(cGhastFireballEntity);
+
+ cGhastFireballEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
+
+protected:
+
+ void Explode(int a_BlockX, int a_BlockY, int a_BlockZ);
+
+ // cProjectileEntity overrides:
+ virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) override;
+ virtual void OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) override;
+
+ // TODO: Deflecting the fireballs by arrow- or sword- hits
+
+} ; // tolua_export