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-rw-r--r--src/Entities/Floater.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/Floater.cpp b/src/Entities/Floater.cpp
index 1faf9ff0a..3982a1ca5 100644
--- a/src/Entities/Floater.cpp
+++ b/src/Entities/Floater.cpp
@@ -92,7 +92,7 @@ cFloater::cFloater(Vector3d a_Pos, Vector3d a_Speed, UInt32 a_PlayerID, int a_Co
void cFloater::SpawnOn(cClientHandle & a_Client)
{
- a_Client.SendSpawnObject(*this, 90, static_cast<int>(m_PlayerID), 0, 0);
+ a_Client.SendSpawnObject(*this, 90, static_cast<int>(m_PlayerID));
}