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-rw-r--r--src/Entities/FireworkEntity.h32
1 files changed, 28 insertions, 4 deletions
diff --git a/src/Entities/FireworkEntity.h b/src/Entities/FireworkEntity.h
index 20f18b6dc..300ec571e 100644
--- a/src/Entities/FireworkEntity.h
+++ b/src/Entities/FireworkEntity.h
@@ -1,6 +1,11 @@
-//
-// FireworkEntity.h
-//
+
+// FireworkEntity.h
+
+// Declares the cFireworkEntity class representing the flying firework rocket
+
+
+
+
#pragma once
@@ -24,7 +29,22 @@ public:
CLASS_PROTODEF(cFireworkEntity)
cFireworkEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const cItem & a_Item);
+
+ // tolua_begin
+
+ /** Returns the item used to create the rocket (has all the firework effects on it) */
const cItem & GetItem(void) const { return m_FireworkItem; }
+
+ /** Sets the item that is used to create the rocket (has all the firework effects on it) */
+ void SetItem(const cItem & a_Item) { m_FireworkItem = a_Item; }
+
+ /** Returns the number of ticks left until the firework explosion. */
+ int GetTicksToExplosion(void) const { return m_TicksToExplosion; }
+
+ /** Sets the number of ticks left until the firework explosion. */
+ void SetTicksToExplosion(int a_TicksToExplosion) { m_TicksToExplosion = a_TicksToExplosion; }
+
+ // tolua_end
protected:
@@ -34,7 +54,11 @@ protected:
private:
- int m_ExplodeTimer;
+ int m_TicksToExplosion;
cItem m_FireworkItem;
}; // tolua_export
+
+
+
+