diff options
Diffstat (limited to '')
-rw-r--r-- | src/Entities/FallingBlock.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Entities/FallingBlock.cpp b/src/Entities/FallingBlock.cpp index bae13ea66..be98ba44b 100644 --- a/src/Entities/FallingBlock.cpp +++ b/src/Entities/FallingBlock.cpp @@ -36,11 +36,11 @@ void cFallingBlock::SpawnOn(cClientHandle & a_ClientHandle) void cFallingBlock::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) { // GetWorld()->BroadcastTeleportEntity(*this); // Test position - + int BlockX = POSX_TOINT; int BlockY = static_cast<int>(GetPosY() - 0.5); int BlockZ = POSZ_TOINT; - + if (BlockY < 0) { // Fallen out of this world, just continue falling until out of sight, then destroy: @@ -50,13 +50,13 @@ void cFallingBlock::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) } return; } - + if (BlockY >= cChunkDef::Height) { // Above the world, just wait for it to fall back down return; } - + BLOCKTYPE BlockBelow = a_Chunk.GetBlock(BlockX - a_Chunk.GetPosX() * cChunkDef::Width, BlockY, BlockZ - a_Chunk.GetPosZ() * cChunkDef::Width); NIBBLETYPE BelowMeta = a_Chunk.GetMeta(BlockX - a_Chunk.GetPosX() * cChunkDef::Width, BlockY, BlockZ - a_Chunk.GetPosZ() * cChunkDef::Width); if (cSandSimulator::DoesBreakFallingThrough(BlockBelow, BelowMeta)) @@ -86,7 +86,7 @@ void cFallingBlock::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) Destroy(true); return; } - + float MilliDt = a_Dt.count() * 0.001f; AddSpeedY(MilliDt * -9.8f); AddPosition(GetSpeed() * MilliDt); |