diff options
Diffstat (limited to '')
-rw-r--r-- | src/Entities/ExpOrb.cpp | 16 |
1 files changed, 10 insertions, 6 deletions
diff --git a/src/Entities/ExpOrb.cpp b/src/Entities/ExpOrb.cpp index 1e5ee00ce..248fb7278 100644 --- a/src/Entities/ExpOrb.cpp +++ b/src/Entities/ExpOrb.cpp @@ -40,21 +40,25 @@ void cExpOrb::SpawnOn(cClientHandle & a_Client) void cExpOrb::Tick(float a_Dt, cChunk & a_Chunk) { - cPlayer * a_ClosestPlayer(m_World->FindClosestPlayer(Vector3f(GetPosition()), 4)); - if (a_ClosestPlayer) + cPlayer * a_ClosestPlayer(m_World->FindClosestPlayer(Vector3f(GetPosition()), 5)); + if (a_ClosestPlayer != NULL) { Vector3f a_PlayerPos(a_ClosestPlayer->GetPosition()); + a_PlayerPos.y++; Vector3f a_Distance(a_PlayerPos - GetPosition()); - if (a_Distance.Length() < 0.1f) + double Distance(a_Distance.Length()); + if (Distance < 0.1f) { + LOGD("Player %s picked up an ExpOrb. His reward is %i", a_ClosestPlayer->GetName().c_str(), m_Reward); a_ClosestPlayer->DeltaExperience(m_Reward); - a_ClosestPlayer->SendExperience(); Destroy(true); } - a_Distance.y = 0; a_Distance.Normalize(); - a_Distance *= 3; + a_Distance *= ((float) (5.5 - Distance)); SetSpeedX( a_Distance.x ); + SetSpeedY( a_Distance.y ); SetSpeedZ( a_Distance.z ); + BroadcastMovementUpdate(); } + HandlePhysics(a_Dt, a_Chunk); }
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