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-rw-r--r--src/Entities/EntityEffects.h30
1 files changed, 25 insertions, 5 deletions
diff --git a/src/Entities/EntityEffects.h b/src/Entities/EntityEffects.h
index 6ddd86b01..2bda2e104 100644
--- a/src/Entities/EntityEffects.h
+++ b/src/Entities/EntityEffects.h
@@ -1,5 +1,7 @@
#pragma once
+class cPawn;
+
// tolua_begin
class cEntityEffect {
public:
@@ -35,8 +37,14 @@ public:
/** The duration of the effect */
int m_Ticks;
- /** How strong the effect will be applied */
- short m_Intensity;
+ /** Returns how strong the effect will be applied */
+ short GetIntensity() { return m_Intensity; }
+
+ /** Returns the pawn that used this entity effect */
+ cPawn *GetUser() { return m_User; }
+
+ /** Returns the distance modifier for affecting potency */
+ double GetDistanceModifier() { return m_DistanceModifier; }
/**
* An empty entity effect
@@ -45,9 +53,21 @@ public:
/**
* An entity effect
- * @param a_Ticks The duration of the effect
- * @param a_Intensity How strong the effect will be applied
+ * @param a_Ticks The duration of the effect
+ * @param a_Intensity How strong the effect will be applied
+ * @param a_User The pawn that used this entity effect
+ * @param a_DistanceModifier The distance modifier for affecting potency, defaults to 1
*/
- cEntityEffect(int a_Ticks, short a_Intensity);
+ cEntityEffect(int a_Ticks, short a_Intensity, cPawn *a_User, double a_DistanceModifier = 1);
+
+private:
+ /** How strong the effect will be applied */
+ short m_Intensity;
+
+ /** The pawn that used this entity effect */
+ cPawn *m_User;
+
+ /** The distance modifier for affecting potency */
+ double m_DistanceModifier;
};
// tolua_end