diff options
Diffstat (limited to '')
-rw-r--r-- | src/Entities/Entity.h | 20 |
1 files changed, 19 insertions, 1 deletions
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h index 8f433b816..db147f3fc 100644 --- a/src/Entities/Entity.h +++ b/src/Entities/Entity.h @@ -45,6 +45,7 @@ class cWorld; class cClientHandle; class cPlayer; class cChunk; +class cMonster; @@ -87,6 +88,7 @@ public: etFloater, etItemFrame, etPainting, + etLeashKnot, // Common variations etMob = etMonster, // DEPRECATED, use etMonster instead! @@ -176,6 +178,7 @@ public: bool IsExpOrb (void) const { return (m_EntityType == etExpOrb); } bool IsFloater (void) const { return (m_EntityType == etFloater); } bool IsItemFrame (void) const { return (m_EntityType == etItemFrame); } + bool IsLeashKnot (void) const { return (m_EntityType == etLeashKnot); } bool IsPainting (void) const { return (m_EntityType == etPainting); } /** Returns true if the entity is of the specified class or a subclass (cPawn's IsA("cEntity") returns true) */ @@ -267,7 +270,7 @@ public: bool IsTicking(void) const; /** Destroys the entity and schedules it for memory freeing; if a_ShouldBroadcast is set to true, broadcasts the DestroyEntity packet */ - void Destroy(bool a_ShouldBroadcast = true); + virtual void Destroy(bool a_ShouldBroadcast = true); /** Makes this pawn take damage from an attack by a_Attacker. Damage values are calculated automatically and DoTakeDamage() called */ void TakeDamage(cEntity & a_Attacker); @@ -519,6 +522,15 @@ public: /** Set the entity's status to either ticking or not ticking. */ void SetIsTicking(bool a_IsTicking); + /** Adds a mob to the leashed list of mobs */ + void AddLeashedMob(cMonster * a_Monster); + + /** Removes a mob from the leashed list of mobs */ + void RemoveLeashedMob(cMonster * a_Monster); + + /** Returs whether the entity has any mob leashed to */ + bool HasAnyMobLeashed() const { return m_LeashedMobs.size() > 0; } + protected: /** Structure storing the portal delay timer and cooldown boolean */ struct sPortalCooldownData @@ -668,6 +680,12 @@ private: /** If a player hit a entity, the entity receive a invulnerable of 10 ticks. While this ticks, a player can't hit this entity. */ int m_InvulnerableTicks; + + typedef std::list<cMonster *> cMonsterList; + + /** List of leashed mobs to this entity */ + cMonsterList m_LeashedMobs; + } ; // tolua_export |