diff options
Diffstat (limited to 'src/Entities/Entity.cpp')
-rw-r--r-- | src/Entities/Entity.cpp | 14 |
1 files changed, 10 insertions, 4 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index b207e79c9..d0540b4eb 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -1392,7 +1392,8 @@ bool cEntity::DetectPortal() TargetPos.x *= 8.0; TargetPos.z *= 8.0; - cWorld * TargetWorld = cRoot::Get()->CreateAndInitializeWorld(GetWorld()->GetLinkedOverworldName(), dimNether, GetWorld()->GetName(), true); + cWorld * TargetWorld = cRoot::Get()->GetWorld(GetWorld()->GetLinkedOverworldName()); + ASSERT(TargetWorld != nullptr); // The linkage checker should have prevented this at startup. See cWorld::start() LOGD("Jumping nether -> overworld"); new cNetherPortalScanner(this, TargetWorld, TargetPos, 256); return true; @@ -1416,7 +1417,8 @@ bool cEntity::DetectPortal() TargetPos.x /= 8.0; TargetPos.z /= 8.0; - cWorld * TargetWorld = cRoot::Get()->CreateAndInitializeWorld(GetWorld()->GetLinkedNetherWorldName(), dimNether, GetWorld()->GetName(), true); + cWorld * TargetWorld = cRoot::Get()->GetWorld(GetWorld()->GetLinkedNetherWorldName()); + ASSERT(TargetWorld != nullptr); // The linkage checker should have prevented this at startup. See cWorld::start() LOGD("Jumping overworld -> nether"); new cNetherPortalScanner(this, TargetWorld, TargetPos, 128); return true; @@ -1446,7 +1448,9 @@ bool cEntity::DetectPortal() Player->GetClientHandle()->SendRespawn(dimOverworld); } - return MoveToWorld(cRoot::Get()->CreateAndInitializeWorld(GetWorld()->GetLinkedOverworldName()), false); + cWorld * TargetWorld = cRoot::Get()->GetWorld(GetWorld()->GetLinkedOverworldName()); + ASSERT(TargetWorld != nullptr); // The linkage checker should have prevented this at startup. See cWorld::start() + return MoveToWorld(TargetWorld, false); } else { @@ -1463,7 +1467,9 @@ bool cEntity::DetectPortal() reinterpret_cast<cPlayer *>(this)->GetClientHandle()->SendRespawn(dimEnd); } - return MoveToWorld(cRoot::Get()->CreateAndInitializeWorld(GetWorld()->GetLinkedEndWorldName(), dimEnd, GetWorld()->GetName()), false); + cWorld * TargetWorld = cRoot::Get()->GetWorld(GetWorld()->GetLinkedEndWorldName()); + ASSERT(TargetWorld != nullptr); // The linkage checker should have prevented this at startup. See cWorld::start() + return MoveToWorld(TargetWorld, false); } } |