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-rw-r--r--src/Entities/Entity.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp
index 9bcdcffeb..4581eeda8 100644
--- a/src/Entities/Entity.cpp
+++ b/src/Entities/Entity.cpp
@@ -334,10 +334,10 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI)
cMonster * Monster = (cMonster *)this;
switch (Monster->GetMobType())
{
- case cMonster::mtSkeleton:
- case cMonster::mtZombie:
- case cMonster::mtWither:
- case cMonster::mtZombiePigman:
+ case mtSkeleton:
+ case mtZombie:
+ case mtWither:
+ case mtZombiePigman:
{
a_TDI.FinalDamage += (int)ceil(2.5 * SmiteLevel);
break;
@@ -352,9 +352,9 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI)
cMonster * Monster = (cMonster *)this;
switch (Monster->GetMobType())
{
- case cMonster::mtSpider:
- case cMonster::mtCaveSpider:
- case cMonster::mtSilverfish:
+ case mtSpider:
+ case mtCaveSpider:
+ case mtSilverfish:
{
a_TDI.RawDamage += (int)ceil(2.5 * BaneOfArthropodsLevel);
// TODO: Add slowness effect
@@ -384,9 +384,9 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI)
cMonster * Monster = (cMonster *)this;
switch (Monster->GetMobType())
{
- case cMonster::mtGhast:
- case cMonster::mtZombiePigman:
- case cMonster::mtMagmaCube:
+ case mtGhast:
+ case mtZombiePigman:
+ case mtMagmaCube:
{
break;
};