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Diffstat (limited to '')
-rw-r--r-- | src/Defines.h | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/src/Defines.h b/src/Defines.h index 417f28a42..a1c1d1cf8 100644 --- a/src/Defines.h +++ b/src/Defines.h @@ -467,9 +467,91 @@ enum class BossBarDivisionType TwentyNotches }; +// tolua_end + + +enum class EntityAnimation +{ + AnimalFallsInLove, + ArmorStandGetsHit, + ArrowTipSparkles, + DolphinShowsHappiness, + EggCracks, + EntityGetsCriticalHit, + EntityGetsMagicalCriticalHit, + EntityTrailsHoney, + EvokerFangsAttacks, + FireworkRocketExplodes, + // FishingHookReels, + FoxChews, + GuardianAttacks, + HoglinAttacks, + HorseTamingFails, + HorseTamingSucceeds, + IronGolemAttacks, + IronGolemOffersGift, + IronGolemStashesGift, + MinecartSpawnerDelayResets, + MinecartTNTIgnites, + MobSpawns, + OcelotTrusts, + OcelotDistrusts, + PawnBerryBushPricks, + PawnBurns, + PawnChestEquipmentBreaks, + PawnDies, + PawnDrowns, + PawnFeetEquipmentBreaks, + PawnHandItemSwaps, + PawnHeadEquipmentBreaks, + PawnHurts, + PawnLegsEquipmentBreaks, + PawnMainHandEquipmentBreaks, + PawnOffHandEquipmentBreaks, + PawnShieldBlocks, + PawnShieldBreaks, + PawnTeleports, + PawnThornsPricks, + PawnTotemActivates, + PlayerBadOmenActivates, + PlayerEntersBed, + PlayerFinishesEating, + PlayerLeavesBed, + PlayerMainHandSwings, + // PlayerReducedDebugScreenDisables, + // PlayerReducedDebugScreenEnables, + // PlayerSetsOperatorLevelFour, + // PlayerSetsOperatorLevelOne, + // PlayerSetsOperatorLevelThree, + // PlayerSetsOperatorLevelTwo, + // PlayerSetsOperatorLevelZero, + PlayerOffHandSwings, + RabbitJumps, + RavagerAttacks, + RavagerBecomesStunned, + SheepEatsGrass, + SnowballPoofs, + // SquidResetsRotation, + VillagerKisses, + VillagerShowsAnger, + VillagerShowsHappiness, + VillagerSweats, + WitchMagicks, + WolfShakesWater, + WolfTamingFails, + WolfTamingSucceeds, + ZoglinAttacks, + ZombieVillagerCureFinishes +}; + + + + + +// tolua_begin /** Returns a textual representation of the click action. */ const char * ClickActionToString(int a_ClickAction); |