summaryrefslogtreecommitdiffstats
path: root/src/CraftingRecipes.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/CraftingRecipes.h')
-rw-r--r--src/CraftingRecipes.h172
1 files changed, 172 insertions, 0 deletions
diff --git a/src/CraftingRecipes.h b/src/CraftingRecipes.h
new file mode 100644
index 000000000..9d92cbfab
--- /dev/null
+++ b/src/CraftingRecipes.h
@@ -0,0 +1,172 @@
+
+// CraftingRecipes.h
+
+// Interfaces to the cCraftingRecipes class representing the storage of crafting recipes
+
+
+
+
+#pragma once
+
+#include "Item.h"
+
+
+
+
+
+// fwd: cPlayer.h
+class cPlayer;
+
+
+
+
+
+class cCraftingGrid // tolua_export
+{ // tolua_export
+public:
+ cCraftingGrid(const cCraftingGrid & a_Original);
+ cCraftingGrid(int a_Width, int a_Height); // tolua_export
+ cCraftingGrid(const cItem * a_Items, int a_Width, int a_Height);
+ ~cCraftingGrid();
+
+ // tolua_begin
+ int GetWidth (void) const {return m_Width; }
+ int GetHeight(void) const {return m_Height; }
+ cItem & GetItem (int x, int y) const;
+ void SetItem (int x, int y, ENUM_ITEM_ID a_ItemType, int a_ItemCount, short a_ItemHealth);
+ void SetItem (int x, int y, const cItem & a_Item);
+ void Clear (void);
+
+ /// Removes items in a_Grid from m_Items[] (used by cCraftingRecipe::ConsumeIngredients())
+ void ConsumeGrid(const cCraftingGrid & a_Grid);
+
+ /// Dumps the entire crafting grid using LOGD()
+ void Dump(void);
+
+ // tolua_end
+
+ cItem * GetItems(void) const {return m_Items; }
+
+ /// Copies internal contents into the item array specified. Assumes that the array has the same dimensions as self
+ void CopyToItems(cItem * a_Items) const;
+
+protected:
+
+ int m_Width;
+ int m_Height;
+ cItem * m_Items;
+} ; // tolua_export
+
+
+
+
+
+class cCraftingRecipe // tolua_export
+{ // tolua_export
+public:
+ cCraftingRecipe(const cCraftingGrid & a_CraftingGrid);
+
+ // tolua_begin
+ void Clear (void);
+ int GetIngredientsWidth (void) const {return m_Ingredients.GetWidth(); }
+ int GetIngredientsHeight(void) const {return m_Ingredients.GetHeight(); }
+ cItem & GetIngredient (int x, int y) const {return m_Ingredients.GetItem(x, y); }
+ const cItem & GetResult (void) const {return m_Result; }
+ void SetResult (ENUM_ITEM_ID a_ItemType, int a_ItemCount, short a_ItemHealth);
+ void SetResult (const cItem & a_Item)
+ {
+ m_Result = a_Item;
+ }
+
+ void SetIngredient (int x, int y, ENUM_ITEM_ID a_ItemType, int a_ItemCount, short a_ItemHealth)
+ {
+ m_Ingredients.SetItem(x, y, a_ItemType, a_ItemCount, a_ItemHealth);
+ }
+
+ void SetIngredient (int x, int y, const cItem & a_Item)
+ {
+ m_Ingredients.SetItem(x, y, a_Item);
+ }
+
+ /// Consumes ingredients from the crafting grid specified
+ void ConsumeIngredients(cCraftingGrid & a_CraftingGrid);
+
+ /// Dumps the entire recipe using LOGD()
+ void Dump(void);
+ // tolua_end
+
+protected:
+
+ cCraftingGrid m_Ingredients; // Adjusted to correspond to the input crafting grid!
+ cItem m_Result;
+} ; // tolua_export
+
+
+
+
+
+class cCraftingRecipes
+{
+public:
+ static const int MAX_GRID_WIDTH = 3;
+ static const int MAX_GRID_HEIGHT = 3;
+
+ cCraftingRecipes(void);
+ ~cCraftingRecipes();
+
+ /// Returns the recipe for current crafting grid. Doesn't modify the grid. Clears a_Recipe if no recipe found.
+ void GetRecipe(const cPlayer * a_Player, const cCraftingGrid & a_CraftingGrid, cCraftingRecipe & a_Recipe);
+
+protected:
+
+ struct cRecipeSlot
+ {
+ cItem m_Item;
+ int x, y; // 1..3, or -1 for "any"
+ } ;
+ typedef std::vector<cRecipeSlot> cRecipeSlots;
+
+ /** A single recipe, stored. Each recipe is normalized right after parsing (NormalizeIngredients())
+ A normalized recipe starts at (0,0)
+ */
+ struct cRecipe
+ {
+ cRecipeSlots m_Ingredients;
+ cItem m_Result;
+
+ // Size of the regular items in the recipe; "anywhere" items are excluded:
+ int m_Width;
+ int m_Height;
+ } ;
+ typedef std::vector<cRecipe *> cRecipes;
+
+ cRecipes m_Recipes;
+
+ void LoadRecipes(void);
+ void ClearRecipes(void);
+
+ /// Parses the recipe line and adds it into m_Recipes. a_LineNum is used for diagnostic warnings only
+ void AddRecipeLine(int a_LineNum, const AString & a_RecipeLine);
+
+ /// Parses an item string in the format "<ItemType>[^<Damage>]", returns true if successful.
+ bool ParseItem(const AString & a_String, cItem & a_Item);
+
+ /// Parses one ingredient and adds it to the specified recipe. Returns true if successful.
+ bool ParseIngredient(const AString & a_String, cRecipe * a_Recipe);
+
+ /// Moves the recipe to top-left corner, sets its MinWidth / MinHeight
+ void NormalizeIngredients(cRecipe * a_Recipe);
+
+ /// Finds a recipe matching the crafting grid. Returns a newly allocated recipe (with all its coords set) or NULL if not found. Caller must delete return value!
+ cRecipe * FindRecipe(const cItem * a_CraftingGrid, int a_GridWidth, int a_GridHeight);
+
+ /// Same as FindRecipe, but the grid is guaranteed to be of minimal dimensions needed
+ cRecipe * FindRecipeCropped(const cItem * a_CraftingGrid, int a_GridWidth, int a_GridHeight, int a_GridStride);
+
+ /// Checks if the grid matches the specified recipe, offset by the specified offsets. Returns a matched cRecipe * if so, or NULL if not matching. Caller must delete the return value!
+ cRecipe * MatchRecipe(const cItem * a_CraftingGrid, int a_GridWidth, int a_GridHeight, int a_GridStride, const cRecipe * a_Recipe, int a_OffsetX, int a_OffsetY);
+} ;
+
+
+
+