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-rw-r--r--src/ClientHandle.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/ClientHandle.h b/src/ClientHandle.h
index 8366caa16..0c367ec7d 100644
--- a/src/ClientHandle.h
+++ b/src/ClientHandle.h
@@ -225,15 +225,15 @@ public:
*/
bool HandleLogin(int a_ProtocolVersion, const AString & a_Username);
- void SendData(const char * a_Data, int a_Size);
+ void SendData(const char * a_Data, size_t a_Size);
/** Called when the player moves into a different world; queues sreaming the new chunks */
void MoveToWorld(cWorld & a_World, bool a_SendRespawnPacket);
+private:
+
/** Handles the block placing packet when it is a real block placement (not block-using, item-using or eating) */
void HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, cItemHandler & a_ItemHandler);
-
-private:
/** The type used for storing the names of registered plugin channels. */
typedef std::set<AString> cChannels;
@@ -362,7 +362,7 @@ private:
void HandleCommandBlockMessage(const char * a_Data, unsigned int a_Length);
// cSocketThreads::cCallback overrides:
- virtual void DataReceived (const char * a_Data, int a_Size) override; // Data is received from the client
+ virtual void DataReceived (const char * a_Data, size_t a_Size) override; // Data is received from the client
virtual void GetOutgoingData(AString & a_Data) override; // Data can be sent to client
virtual void SocketClosed (void) override; // The socket has been closed for any reason
}; // tolua_export