diff options
Diffstat (limited to 'src/ClientHandle.h')
-rw-r--r-- | src/ClientHandle.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/ClientHandle.h b/src/ClientHandle.h index e004c3bfb..bcfa55825 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -22,6 +22,7 @@ #include "ChunkSender.h" +#include <array> @@ -178,6 +179,7 @@ public: // tolua_export void SendMapInfo (int a_ID, unsigned int a_Scale); void SendPaintingSpawn (const cPainting & a_Painting); void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmount); + void SendParticleEffect (const AString & a_ParticleName, const Vector3f a_Src, const Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount, std::array<int, 2> a_Data); void SendPickupSpawn (const cPickup & a_Pickup); void SendPlayerAbilities (void); void SendPlayerListAddPlayer (const cPlayer & a_Player); @@ -396,7 +398,7 @@ private: cPlayer * m_Player; - bool m_HasSentDC; ///< True if a D/C packet has been sent in either direction + bool m_HasSentDC; ///< True if a Disconnect packet has been sent in either direction // Chunk position when the last StreamChunks() was called; used to avoid re-streaming while in the same chunk int m_LastStreamedChunkX; @@ -421,7 +423,7 @@ private: int m_BlockDigAnimY; int m_BlockDigAnimZ; - // To avoid dig/aim bug in the client, store the last position given in a DIG_START packet and compare to that when processing the DIG_FINISH packet: + // To avoid dig / aim bug in the client, store the last position given in a DIG_START packet and compare to that when processing the DIG_FINISH packet: bool m_HasStartedDigging; int m_LastDigBlockX; int m_LastDigBlockY; |