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-rw-r--r--src/ClientHandle.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/ClientHandle.h b/src/ClientHandle.h
index 297d62d57..da2704b72 100644
--- a/src/ClientHandle.h
+++ b/src/ClientHandle.h
@@ -171,7 +171,13 @@ public:
void HandleCreativeInventory(short a_SlotNum, const cItem & a_HeldItem);
void HandleDisconnect (const AString & a_Reason);
void HandleEntityAction (int a_EntityID, char a_ActionID);
+
+ /** Called when the protocol handshake has been received (for protocol versions that support it;
+ otherwise the first instant when a username is received).
+ Returns true if the player is to be let in, false if they were disconnected
+ */
bool HandleHandshake (const AString & a_Username);
+
void HandleKeepAlive (int a_KeepAliveID);
void HandleLeftClick (int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status);
void HandlePing (void);