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-rw-r--r--src/ClientHandle.cpp58
1 files changed, 42 insertions, 16 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index ab3c85ba9..18e3d560e 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -263,6 +263,12 @@ void cClientHandle::Authenticate(void)
m_Player->Initialize(World);
m_State = csAuthenticated;
+ // Query player team
+ m_Player->UpdateTeam();
+
+ // Send scoreboard data
+ World->GetScoreBoard().SendTo(*this);
+
cRoot::Get()->GetPluginManager()->CallHookPlayerSpawned(*m_Player);
}
@@ -604,25 +610,18 @@ void cClientHandle::HandleCommandBlockMessage(const char* a_Data, unsigned int a
}
}
- class cUpdateCommandBlock :
- public cCommandBlockCallback
- {
- AString m_Command;
- public:
- cUpdateCommandBlock(const AString & a_Command) : m_Command(a_Command) {}
-
- virtual bool Item(cCommandBlockEntity * a_CommandBlock) override
- {
- a_CommandBlock->SetCommand(m_Command);
- return false;
- }
- } CmdBlockCB (Command);
-
cWorld * World = m_Player->GetWorld();
- World->DoWithCommandBlockAt(BlockX, BlockY, BlockZ, CmdBlockCB);
+ if (World->AreCommandBlocksEnabled())
+ {
+ World->SetCommandBlockCommand(BlockX, BlockY, BlockZ, Command);
- SendChat(Printf("%s[INFO]%s Successfully set command block command", cChatColor::Green.c_str(), cChatColor::White.c_str()));
+ SendChat(Printf("%s[INFO]%s Successfully set command block command", cChatColor::Green.c_str(), cChatColor::White.c_str()));
+ }
+ else
+ {
+ SendChat(Printf("%s[INFO]%s Command blocks are not enabled on this server", cChatColor::Green.c_str(), cChatColor::White.c_str()));
+ }
}
@@ -2112,6 +2111,33 @@ void cClientHandle::SendExperienceOrb(const cExpOrb & a_ExpOrb)
+void cClientHandle::SendScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode)
+{
+ m_Protocol->SendScoreboardObjective(a_Name, a_DisplayName, a_Mode);
+}
+
+
+
+
+
+void cClientHandle::SendScoreUpdate(const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode)
+{
+ m_Protocol->SendScoreUpdate(a_Objective, a_Player, a_Score, a_Mode);
+}
+
+
+
+
+
+void cClientHandle::SendDisplayObjective(const AString & a_Objective, cScoreboard::eDisplaySlot a_Display)
+{
+ m_Protocol->SendDisplayObjective(a_Objective, a_Display);
+}
+
+
+
+
+
void cClientHandle::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch)
{
m_Protocol->SendSoundEffect(a_SoundName, a_SrcX, a_SrcY, a_SrcZ, a_Volume, a_Pitch);