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-rw-r--r--src/ChunkMap.h9
1 files changed, 1 insertions, 8 deletions
diff --git a/src/ChunkMap.h b/src/ChunkMap.h
index 7ca62a41d..cad1cddc2 100644
--- a/src/ChunkMap.h
+++ b/src/ChunkMap.h
@@ -211,18 +211,11 @@ public:
void RemoveChunkClient(int a_ChunkX, int a_ChunkZ, const std::shared_ptr<cClientHandle> & a_Client);
/** Adds the entity to its appropriate chunk, takes ownership of the entity pointer */
- void AddEntity(cEntity * a_Entity);
-
- /** Adds the entity to its appropriate chunk, if the entity is not already added.
- Takes ownership of the entity pointer */
- void AddEntityIfNotPresent(cEntity * a_Entity);
+ void AddEntity(std::unique_ptr<cEntity> a_Entity);
/** Returns true if the entity with specified ID is present in the chunks */
bool HasEntity(UInt32 a_EntityID);
- /** Removes the entity from its appropriate chunk */
- void RemoveEntity(cEntity * a_Entity);
-
/** Calls the callback for each entity in the entire world; returns true if all entities processed, false if the callback aborted by returning true */
bool ForEachEntity(cEntityCallback & a_Callback); // Lua-accessible