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-rw-r--r--src/ChunkMap.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/ChunkMap.h b/src/ChunkMap.h
index 122e26ac1..2bd8e8302 100644
--- a/src/ChunkMap.h
+++ b/src/ChunkMap.h
@@ -72,8 +72,8 @@ public:
// (Please keep these alpha-sorted)
void BroadcastAttachEntity(const cEntity & a_Entity, const cEntity & a_Vehicle);
void BroadcastBlockAction(Vector3i a_BlockPos, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude = nullptr);
- void BroadcastBlockBreakAnimation(UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage, const cClientHandle * a_Exclude = nullptr);
- void BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude);
+ void BroadcastBlockBreakAnimation(UInt32 a_EntityID, Vector3i a_BlockPos, char a_Stage, const cClientHandle * a_Exclude = nullptr);
+ void BroadcastBlockEntity(Vector3i a_BlockPos, const cClientHandle * a_Exclude);
void BroadcastCollectEntity(const cEntity & a_Entity, const cPlayer & a_Player, int a_Count, const cClientHandle * a_Exclude = nullptr);
void BroadcastDestroyEntity(const cEntity & a_Entity, const cClientHandle * a_Exclude = nullptr);
void BroadcastDetachEntity(const cEntity & a_Entity, const cEntity & a_PreviousVehicle);