diff options
Diffstat (limited to 'src/ChunkMap.cpp')
-rw-r--r-- | src/ChunkMap.cpp | 17 |
1 files changed, 4 insertions, 13 deletions
diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp index 14d0d0d94..92cce9b55 100644 --- a/src/ChunkMap.cpp +++ b/src/ChunkMap.cpp @@ -909,21 +909,12 @@ void cChunkMap::AddEntity(OwnedEntity a_Entity) -void cChunkMap::AddEntityIfNotPresent(OwnedEntity a_Entity) +void cChunkMap::AddPlayer(std::unique_ptr<cPlayer> a_Player) { cCSLock Lock(m_CSChunks); - const auto Chunk = FindChunk(a_Entity->GetChunkX(), a_Entity->GetChunkZ()); - if (Chunk == nullptr) - { - LOGWARNING("Entity at %p (%s, ID %d) spawning in a non-existent chunk, the entity is lost.", - static_cast<void *>(a_Entity.get()), a_Entity->GetClass(), a_Entity->GetUniqueID() - ); - return; - } - if (!Chunk->HasEntity(a_Entity->GetUniqueID())) - { - Chunk->AddEntity(std::move(a_Entity)); - } + auto & Chunk = ConstructChunk(a_Player->GetChunkX(), a_Player->GetChunkZ()); // Always construct the chunk for players + ASSERT(!Chunk.HasEntity(a_Player->GetUniqueID())); + Chunk.AddEntity(std::move(a_Player)); } |