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-rw-r--r--src/ChunkMap.cpp376
1 files changed, 7 insertions, 369 deletions
diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp
index dbd6f8cf3..7bdd1c649 100644
--- a/src/ChunkMap.cpp
+++ b/src/ChunkMap.cpp
@@ -11,7 +11,6 @@
#include "Generating/Trees.h" // used in cChunkMap::ReplaceTreeBlocks() for tree block discrimination
#include "BlockArea.h"
#include "Bindings/PluginManager.h"
-#include "Entities/TNTEntity.h"
#include "Blocks/BlockHandler.h"
#include "MobCensus.h"
#include "MobSpawner.h"
@@ -20,7 +19,6 @@
#include "Blocks/ChunkInterface.h"
#include "Entities/Pickup.h"
#include "DeadlockDetect.h"
-#include "BlockEntities/BlockEntity.h"
@@ -840,8 +838,8 @@ void cChunkMap::CompareChunkClients(int a_ChunkX1, int a_ChunkZ1, int a_ChunkX2,
void cChunkMap::CompareChunkClients(cChunk * a_Chunk1, cChunk * a_Chunk2, cClientDiffCallback & a_Callback)
{
- auto Clients1 = a_Chunk1->GetAllClients();
- auto Clients2 = a_Chunk2->GetAllClients();
+ const auto & Clients1 = a_Chunk1->GetAllClients();
+ const auto & Clients2 = a_Chunk2->GetAllClients();
// Find "removed" clients:
for (auto * Client : Clients1)
@@ -1074,360 +1072,17 @@ bool cChunkMap::ForEachBlockEntityInChunk(int a_ChunkX, int a_ChunkZ, cBlockEnti
-bool cChunkMap::ForEachBrewingstandInChunk(int a_ChunkX, int a_ChunkZ, cBrewingstandCallback a_Callback)
+bool cChunkMap::DoWithBlockEntityAt(const Vector3i a_Position, cBlockEntityCallback a_Callback)
{
+ const auto ChunkPosition = cChunkDef::BlockToChunk(a_Position);
+ const auto Relative = cChunkDef::AbsoluteToRelative(a_Position, ChunkPosition);
cCSLock Lock(m_CSChunks);
- const auto Chunk = FindChunk(a_ChunkX, a_ChunkZ);
- if ((Chunk == nullptr) || !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->ForEachBrewingstand(a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::ForEachChestInChunk(int a_ChunkX, int a_ChunkZ, cChestCallback a_Callback)
-{
- cCSLock Lock(m_CSChunks);
- const auto Chunk = FindChunk(a_ChunkX, a_ChunkZ);
- if ((Chunk == nullptr) || !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->ForEachChest(a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::ForEachDispenserInChunk(int a_ChunkX, int a_ChunkZ, cDispenserCallback a_Callback)
-{
- cCSLock Lock(m_CSChunks);
- const auto Chunk = FindChunk(a_ChunkX, a_ChunkZ);
- if ((Chunk == nullptr) || !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->ForEachDispenser(a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::ForEachDropperInChunk(int a_ChunkX, int a_ChunkZ, cDropperCallback a_Callback)
-{
- cCSLock Lock(m_CSChunks);
- const auto Chunk = FindChunk(a_ChunkX, a_ChunkZ);
- if ((Chunk == nullptr) || !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->ForEachDropper(a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::ForEachDropSpenserInChunk(int a_ChunkX, int a_ChunkZ, cDropSpenserCallback a_Callback)
-{
- cCSLock Lock(m_CSChunks);
- const auto Chunk = FindChunk(a_ChunkX, a_ChunkZ);
- if ((Chunk == nullptr) || !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->ForEachDropSpenser(a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::ForEachFurnaceInChunk(int a_ChunkX, int a_ChunkZ, cFurnaceCallback a_Callback)
-{
- cCSLock Lock(m_CSChunks);
- const auto Chunk = FindChunk(a_ChunkX, a_ChunkZ);
- if ((Chunk == nullptr) || !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->ForEachFurnace(a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBlockEntityCallback a_Callback)
-{
- int ChunkX, ChunkZ;
- int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
- cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
- cCSLock Lock(m_CSChunks);
- const auto Chunk = FindChunk(ChunkX, ChunkZ);
- if ((Chunk == nullptr) || !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->DoWithBlockEntityAt({ BlockX, BlockY, BlockZ }, a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::DoWithBeaconAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBeaconCallback a_Callback)
-{
- int ChunkX, ChunkZ;
- int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
- cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
- cCSLock Lock(m_CSChunks);
- const auto Chunk = FindChunk(ChunkX, ChunkZ);
- if ((Chunk == nullptr) || !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->DoWithBeaconAt({ BlockX, BlockY, BlockZ }, a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::DoWithBedAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBedCallback a_Callback)
-{
- int ChunkX, ChunkZ;
- int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
- cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
- cCSLock Lock(m_CSChunks);
- const auto Chunk = FindChunk(ChunkX, ChunkZ);
- if ((Chunk == nullptr) || !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->DoWithBedAt({ BlockX, BlockY, BlockZ }, a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::DoWithBrewingstandAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBrewingstandCallback a_Callback)
-{
- int ChunkX, ChunkZ;
- int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
- cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
- cCSLock Lock(m_CSChunks);
- const auto Chunk = FindChunk(ChunkX, ChunkZ);
- if ((Chunk == nullptr) || !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->DoWithBrewingstandAt({ BlockX, BlockY, BlockZ }, a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::DoWithChestAt(int a_BlockX, int a_BlockY, int a_BlockZ, cChestCallback a_Callback)
-{
- int ChunkX, ChunkZ;
- int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
- cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
- cCSLock Lock(m_CSChunks);
- const auto Chunk = FindChunk(ChunkX, ChunkZ);
- if ((Chunk == nullptr) || !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->DoWithChestAt({ BlockX, BlockY, BlockZ }, a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::DoWithDispenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDispenserCallback a_Callback)
-{
- int ChunkX, ChunkZ;
- int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
- cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
- cCSLock Lock(m_CSChunks);
- const auto Chunk = FindChunk(ChunkX, ChunkZ);
- if ((Chunk == nullptr) || !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->DoWithDispenserAt({ BlockX, BlockY, BlockZ }, a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::DoWithDropperAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropperCallback a_Callback)
-{
- int ChunkX, ChunkZ;
- int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
- cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
- cCSLock Lock(m_CSChunks);
- const auto Chunk = FindChunk(ChunkX, ChunkZ);
- if ((Chunk == nullptr) || !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->DoWithDropperAt({ BlockX, BlockY, BlockZ }, a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::DoWithDropSpenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserCallback a_Callback)
-{
- int ChunkX, ChunkZ;
- int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
- cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
- cCSLock Lock(m_CSChunks);
- const auto Chunk = FindChunk(ChunkX, ChunkZ);
- if ((Chunk == nullptr) || !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->DoWithDropSpenserAt({ BlockX, BlockY, BlockZ }, a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceCallback a_Callback)
-{
- int ChunkX, ChunkZ;
- int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
- cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
- cCSLock Lock(m_CSChunks);
- const auto Chunk = FindChunk(ChunkX, ChunkZ);
- if ((Chunk == nullptr) || !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->DoWithFurnaceAt({ BlockX, BlockY, BlockZ }, a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::DoWithHopperAt(int a_BlockX, int a_BlockY, int a_BlockZ, cHopperCallback a_Callback)
-{
- int ChunkX, ChunkZ;
- int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
- cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
- cCSLock Lock(m_CSChunks);
- const auto Chunk = FindChunk(ChunkX, ChunkZ);
- if ((Chunk == nullptr) || !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->DoWithHopperAt({ BlockX, BlockY, BlockZ }, a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBlockCallback a_Callback)
-{
- int ChunkX, ChunkZ;
- int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
- cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
- cCSLock Lock(m_CSChunks);
- const auto Chunk = FindChunk(ChunkX, ChunkZ);
- if ((Chunk == nullptr) || !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->DoWithNoteBlockAt({ BlockX, BlockY, BlockZ }, a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCommandBlockCallback a_Callback)
-{
- int ChunkX, ChunkZ;
- int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
- cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
- cCSLock Lock(m_CSChunks);
- const auto Chunk = FindChunk(ChunkX, ChunkZ);
- if ((Chunk == nullptr) || !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->DoWithCommandBlockAt({ BlockX, BlockY, BlockZ }, a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::DoWithMobHeadAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadCallback a_Callback)
-{
- int ChunkX, ChunkZ;
- int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
- cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
- cCSLock Lock(m_CSChunks);
- const auto Chunk = FindChunk(ChunkX, ChunkZ);
- if ((Chunk == nullptr) || !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->DoWithMobHeadAt({ BlockX, BlockY, BlockZ }, a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::DoWithFlowerPotAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFlowerPotCallback a_Callback)
-{
- int ChunkX, ChunkZ;
- int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
- cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
- cCSLock Lock(m_CSChunks);
- const auto Chunk = FindChunk(ChunkX, ChunkZ);
- if ((Chunk == nullptr) || !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->DoWithFlowerPotAt({ BlockX, BlockY, BlockZ }, a_Callback);
-}
-
-
-
-
-
-bool cChunkMap::GetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4)
-{
- int ChunkX, ChunkZ;
- int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
- cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
- cCSLock Lock(m_CSChunks);
- const auto Chunk = FindChunk(ChunkX, ChunkZ);
+ const auto Chunk = FindChunk(ChunkPosition.m_ChunkX, ChunkPosition.m_ChunkZ);
if ((Chunk == nullptr) || !Chunk->IsValid())
{
return false;
}
- return Chunk->GetSignLines({ BlockX, BlockY, BlockZ }, a_Line1, a_Line2, a_Line3, a_Line4);
+ return Chunk->DoWithBlockEntityAt(Relative, a_Callback);
}
@@ -1479,23 +1134,6 @@ void cChunkMap::ChunkLoadFailed(int a_ChunkX, int a_ChunkZ)
-bool cChunkMap::SetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4)
-{
- cCSLock Lock(m_CSChunks);
- int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(a_BlockX, a_BlockZ, ChunkX, ChunkZ);
- const auto Chunk = FindChunk(ChunkX, ChunkZ);
- if ((Chunk == nullptr) || !Chunk->IsValid())
- {
- return false;
- }
- return Chunk->SetSignLines(a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4);
-}
-
-
-
-
-
void cChunkMap::MarkChunkRegenerating(int a_ChunkX, int a_ChunkZ)
{
cCSLock Lock(m_CSChunks);