diff options
Diffstat (limited to 'src/ChunkMap.cpp')
-rw-r--r-- | src/ChunkMap.cpp | 40 |
1 files changed, 31 insertions, 9 deletions
diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp index b84b8dc3d..44acc2013 100644 --- a/src/ChunkMap.cpp +++ b/src/ChunkMap.cpp @@ -65,7 +65,7 @@ cChunkMap::~cChunkMap() -void cChunkMap::RemoveLayer( cChunkLayer* a_Layer) +void cChunkMap::RemoveLayer(cChunkLayer * a_Layer) { cCSLock Lock(m_CSLayers); m_Layers.remove(a_Layer); @@ -791,6 +791,28 @@ bool cChunkMap::DoWithChunk(int a_ChunkX, int a_ChunkZ, cChunkCallback & a_Callb } +bool cChunkMap::DoWithChunkAt(Vector3i a_BlockPos, std::function<bool(cChunk &)> a_Callback) +{ + int ChunkX, ChunkZ; + cChunkDef::BlockToChunk(a_BlockPos.x, a_BlockPos.z, ChunkX, ChunkZ); + struct cCallBackWrapper : cChunkCallback + { + cCallBackWrapper(std::function<bool(cChunk &)> a_InnerCallback) : + m_Callback(a_InnerCallback) + { + } + + virtual bool Item(cChunk * a_Chunk) + { + return m_Callback(*a_Chunk); + } + + private: + std::function<bool(cChunk &)> m_Callback; + } callback(a_Callback); + return DoWithChunk(ChunkX, ChunkZ, callback); +} + @@ -2694,12 +2716,12 @@ void cChunkMap::SetNextBlockTick(int a_BlockX, int a_BlockY, int a_BlockZ) -void cChunkMap::CollectMobCensus(cMobCensus& a_ToFill) +void cChunkMap::CollectMobCensus(cMobCensus & a_ToFill) { cCSLock Lock(m_CSLayers); - for (cChunkLayerList::iterator itr = m_Layers.begin(); itr != m_Layers.end(); ++itr) + for (auto && layer: m_Layers) { - (*itr)->CollectMobCensus(a_ToFill); + layer->CollectMobCensus(a_ToFill); } // for itr - m_Layers } @@ -2708,12 +2730,12 @@ void cChunkMap::CollectMobCensus(cMobCensus& a_ToFill) -void cChunkMap::SpawnMobs(cMobSpawner& a_MobSpawner) +void cChunkMap::SpawnMobs(cMobSpawner & a_MobSpawner) { cCSLock Lock(m_CSLayers); - for (cChunkLayerList::iterator itr = m_Layers.begin(); itr != m_Layers.end(); ++itr) + for (auto && layer: m_Layers) { - (*itr)->SpawnMobs(a_MobSpawner); + layer->SpawnMobs(a_MobSpawner); } // for itr - m_Layers } @@ -2914,7 +2936,7 @@ cChunk * cChunkMap::cChunkLayer::FindChunk(int a_ChunkX, int a_ChunkZ) -void cChunkMap::cChunkLayer::CollectMobCensus(cMobCensus& a_ToFill) +void cChunkMap::cChunkLayer::CollectMobCensus(cMobCensus & a_ToFill) { for (size_t i = 0; i < ARRAYCOUNT(m_Chunks); i++) { @@ -2933,7 +2955,7 @@ void cChunkMap::cChunkLayer::CollectMobCensus(cMobCensus& a_ToFill) -void cChunkMap::cChunkLayer::SpawnMobs(cMobSpawner& a_MobSpawner) +void cChunkMap::cChunkLayer::SpawnMobs(cMobSpawner & a_MobSpawner) { for (size_t i = 0; i < ARRAYCOUNT(m_Chunks); i++) { |