diff options
Diffstat (limited to 'src/Chunk.h')
-rw-r--r-- | src/Chunk.h | 21 |
1 files changed, 9 insertions, 12 deletions
diff --git a/src/Chunk.h b/src/Chunk.h index e88e72bdc..b525fbb82 100644 --- a/src/Chunk.h +++ b/src/Chunk.h @@ -9,7 +9,9 @@ #include "Simulator/SandSimulator.h" #include "Simulator/IncrementalRedstoneSimulator.h" +#include "Blocks/GetHandlerCompileTimeTemplate.h" +#include "ChunkMap.h" @@ -29,7 +31,10 @@ class MTRand; class cPlayer; class cChunkMap; class cBeaconEntity; +class cBoundingBox; class cChestEntity; +class cCHunkDataCallback; +class cCommandBlockEntity; class cDispenserEntity; class cFurnaceEntity; class cNoteEntity; @@ -44,6 +49,7 @@ class cFluidSimulatorData; class cMobCensus; class cMobSpawner; class cRedstonePoweredEntity; +class cSetChunkData; typedef std::list<cClientHandle *> cClientHandleList; typedef cItemCallback<cEntity> cEntityCallback; @@ -414,12 +420,7 @@ public: cFluidSimulatorData * GetLavaSimulatorData (void) { return m_LavaSimulatorData; } cSandSimulatorChunkData & GetSandSimulatorData (void) { return m_SandSimulatorData; } - cRedstoneSimulatorChunkData * GetRedstoneSimulatorData(void) { return &m_RedstoneSimulatorData; } - cRedstoneSimulatorChunkData * GetRedstoneSimulatorQueuedData(void) { return &m_RedstoneSimulatorQueuedData; } - cIncrementalRedstoneSimulator::PoweredBlocksList * GetRedstoneSimulatorPoweredBlocksList(void) { return &m_RedstoneSimulatorPoweredBlocksList; } - cIncrementalRedstoneSimulator::LinkedBlocksList * GetRedstoneSimulatorLinkedBlocksList(void) { return &m_RedstoneSimulatorLinkedBlocksList; } - cIncrementalRedstoneSimulator::SimulatedPlayerToggleableList * GetRedstoneSimulatorSimulatedPlayerToggleableList(void) { return &m_RedstoneSimulatorSimulatedPlayerToggleableList; } - cIncrementalRedstoneSimulator::RepeatersDelayList * GetRedstoneSimulatorRepeatersDelayList(void) { return &m_RedstoneSimulatorRepeatersDelayList; } + cRedstoneSimulatorChunkData * GetRedstoneSimulatorData(void) { return m_RedstoneSimulatorData; } bool IsRedstoneDirty(void) const { return m_IsRedstoneDirty; } void SetIsRedstoneDirty(bool a_Flag) { m_IsRedstoneDirty = a_Flag; } @@ -504,12 +505,8 @@ private: cFluidSimulatorData * m_LavaSimulatorData; cSandSimulatorChunkData m_SandSimulatorData; - cRedstoneSimulatorChunkData m_RedstoneSimulatorData; - cRedstoneSimulatorChunkData m_RedstoneSimulatorQueuedData; - cIncrementalRedstoneSimulator::PoweredBlocksList m_RedstoneSimulatorPoweredBlocksList; - cIncrementalRedstoneSimulator::LinkedBlocksList m_RedstoneSimulatorLinkedBlocksList; - cIncrementalRedstoneSimulator::SimulatedPlayerToggleableList m_RedstoneSimulatorSimulatedPlayerToggleableList; - cIncrementalRedstoneSimulator::RepeatersDelayList m_RedstoneSimulatorRepeatersDelayList; + cRedstoneSimulatorChunkData * m_RedstoneSimulatorData; + /** Indicates if simulate-once blocks should be updated by the redstone simulator */ bool m_IsRedstoneDirty; |