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-rw-r--r--src/Chunk.h7
1 files changed, 1 insertions, 6 deletions
diff --git a/src/Chunk.h b/src/Chunk.h
index d0283f3e4..ec5407480 100644
--- a/src/Chunk.h
+++ b/src/Chunk.h
@@ -45,10 +45,7 @@ typedef std::list<cClientHandle *> cClientHandleList;
#define PREPARE_REL_AND_CHUNK(Position, OriginalChunk) cChunk * Chunk; Vector3i Rel; bool RelSuccess = (OriginalChunk).GetChunkAndRelByAbsolute(Position, &Chunk, Rel)
-// This class is not to be used directly
-// Instead, call actions on cChunkMap (such as cChunkMap::SetBlock() etc.)
-class cChunk :
- public cChunkDef // The inheritance is "misused" here only to inherit the functions and constants defined in cChunkDef
+class cChunk
{
public:
@@ -347,8 +344,6 @@ public:
returns true if the use was successful, return false to use the block as a "normal" block */
bool UseBlockEntity(cPlayer * a_Player, int a_X, int a_Y, int a_Z); // [x, y, z] in world block coords
- void CalculateHeightmap(const BLOCKTYPE * a_BlockTypes);
-
void SendBlockEntity (int a_BlockX, int a_BlockY, int a_BlockZ, cClientHandle & a_Client);
Vector3i PositionToWorldPosition(Vector3i a_RelPos)