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-rw-r--r--src/Chunk.cpp25
1 files changed, 25 insertions, 0 deletions
diff --git a/src/Chunk.cpp b/src/Chunk.cpp
index 95b8c8e5e..9fb178bc3 100644
--- a/src/Chunk.cpp
+++ b/src/Chunk.cpp
@@ -37,6 +37,7 @@
#include "MobSpawner.h"
#include "BlockInServerPluginInterface.h"
#include "SetChunkData.h"
+#include "BoundingBox.h"
#include "json/json.h"
@@ -1959,6 +1960,30 @@ bool cChunk::ForEachEntity(cEntityCallback & a_Callback)
+bool cChunk::ForEachEntityInBox(const cBoundingBox & a_Box, cEntityCallback & a_Callback)
+{
+ // The entity list is locked by the parent chunkmap's CS
+ for (cEntityList::iterator itr = m_Entities.begin(), itr2 = itr; itr != m_Entities.end(); itr = itr2)
+ {
+ ++itr2;
+ cBoundingBox EntBox((*itr)->GetPosition(), (*itr)->GetWidth() / 2, (*itr)->GetHeight());
+ if (!EntBox.DoesIntersect(a_Box))
+ {
+ // The entity is not in the specified box
+ continue;
+ }
+ if (a_Callback.Item(*itr))
+ {
+ return false;
+ }
+ } // for itr - m_Entitites[]
+ return true;
+}
+
+
+
+
+
bool cChunk::DoWithEntityByID(int a_EntityID, cEntityCallback & a_Callback, bool & a_CallbackResult)
{
// The entity list is locked by the parent chunkmap's CS