diff options
Diffstat (limited to '')
-rw-r--r-- | src/Chunk.cpp | 58 |
1 files changed, 51 insertions, 7 deletions
diff --git a/src/Chunk.cpp b/src/Chunk.cpp index 1c937c894..7e71e9ea7 100644 --- a/src/Chunk.cpp +++ b/src/Chunk.cpp @@ -682,17 +682,17 @@ void cChunk::ProcessQueuedSetBlocks(void) Int64 CurrTick = m_World->GetWorldAge(); for (sSetBlockQueueVector::iterator itr = m_SetBlockQueue.begin(); itr != m_SetBlockQueue.end();) { - if (itr->m_Tick < CurrTick) + if (itr->m_Tick <= CurrTick) { - // Not yet - ++itr; - continue; + // Current world age is bigger than/equal to target world age - delay time reached + SetBlock(itr->m_RelX, itr->m_RelY, itr->m_RelZ, itr->m_BlockType, itr->m_BlockMeta); + itr = m_SetBlockQueue.erase(itr); } else { - // Now is the time to set the block - SetBlock(itr->m_RelX, itr->m_RelY, itr->m_RelZ, itr->m_BlockType, itr->m_BlockMeta); - itr = m_SetBlockQueue.erase(itr); + // Not yet + ++itr; + continue; } } // for itr - m_SetBlockQueue[] } @@ -1840,6 +1840,24 @@ bool cChunk::DoWithEntityByID(int a_EntityID, cEntityCallback & a_Callback, bool +bool cChunk::ForEachBlockEntity(cBlockEntityCallback & a_Callback) +{ + // The blockentity list is locked by the parent chunkmap's CS + for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2) + { + ++itr2; + if (a_Callback.Item(*itr)) + { + return false; + } + } // for itr - m_BlockEntitites[] + return true; +} + + + + + bool cChunk::ForEachChest(cChestCallback & a_Callback) { // The blockentity list is locked by the parent chunkmap's CS @@ -1958,6 +1976,32 @@ bool cChunk::ForEachFurnace(cFurnaceCallback & a_Callback) +bool cChunk::DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBlockEntityCallback & a_Callback) +{ + // The blockentity list is locked by the parent chunkmap's CS + for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2) + { + ++itr2; + if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ)) + { + continue; + } + + if (a_Callback.Item(*itr)) + { + return false; + } + return true; + } // for itr - m_BlockEntitites[] + + // Not found: + return false; +} + + + + + bool cChunk::DoWithChestAt(int a_BlockX, int a_BlockY, int a_BlockZ, cChestCallback & a_Callback) { // The blockentity list is locked by the parent chunkmap's CS |