diff options
Diffstat (limited to '')
-rw-r--r-- | src/Chunk.cpp | 137 |
1 files changed, 66 insertions, 71 deletions
diff --git a/src/Chunk.cpp b/src/Chunk.cpp index 6fb615f1c..10bc2ff23 100644 --- a/src/Chunk.cpp +++ b/src/Chunk.cpp @@ -34,6 +34,7 @@ #include "MobCensus.h" #include "MobSpawner.h" #include "BlockInServerPluginInterface.h" +#include "SetChunkData.h" #include "json/json.h" @@ -44,12 +45,12 @@ //////////////////////////////////////////////////////////////////////////////// // sSetBlock: -sSetBlock::sSetBlock( int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta ) // absolute block position - : x( a_BlockX ) - , y( a_BlockY ) - , z( a_BlockZ ) - , BlockType( a_BlockType ) - , BlockMeta( a_BlockMeta ) +sSetBlock::sSetBlock( int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) // absolute block position + : x( a_BlockX) + , y( a_BlockY) + , z( a_BlockZ) + , BlockType( a_BlockType) + , BlockMeta( a_BlockMeta) { cChunkDef::AbsoluteToRelative(x, y, z, ChunkX, ChunkZ); } @@ -116,7 +117,7 @@ cChunk::~cChunk() { cPluginManager::Get()->CallHookChunkUnloaded(m_World, m_PosX, m_PosZ); - // LOGINFO("### delete cChunk() (%i, %i) from %p, thread 0x%x ###", m_PosX, m_PosZ, this, GetCurrentThreadId() ); + // LOGINFO("### delete cChunk() (%i, %i) from %p, thread 0x%x ###", m_PosX, m_PosZ, this, GetCurrentThreadId()); for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr) { @@ -265,41 +266,34 @@ void cChunk::GetAllData(cChunkDataCallback & a_Callback) -void cChunk::SetAllData( - const BLOCKTYPE * a_BlockTypes, - const NIBBLETYPE * a_BlockMeta, - const NIBBLETYPE * a_BlockLight, - const NIBBLETYPE * a_BlockSkyLight, - const HeightMap * a_HeightMap, - const BiomeMap & a_BiomeMap, - cBlockEntityList & a_BlockEntities -) +void cChunk::SetAllData(cSetChunkData & a_SetChunkData) { - memcpy(m_BiomeMap, a_BiomeMap, sizeof(m_BiomeMap)); + ASSERT(a_SetChunkData.IsHeightMapValid()); + ASSERT(a_SetChunkData.AreBiomesValid()); + + memcpy(m_BiomeMap, a_SetChunkData.GetBiomes(), sizeof(m_BiomeMap)); + memcpy(m_HeightMap, a_SetChunkData.GetHeightMap(), sizeof(m_HeightMap)); - if (a_HeightMap != NULL) + m_ChunkData.SetBlockTypes(a_SetChunkData.GetBlockTypes()); + m_ChunkData.SetMetas(a_SetChunkData.GetBlockMetas()); + if (a_SetChunkData.IsLightValid()) { - memcpy(m_HeightMap, a_HeightMap, sizeof(m_HeightMap)); + m_ChunkData.SetBlockLight(a_SetChunkData.GetBlockLight()); + m_ChunkData.SetSkyLight(a_SetChunkData.GetSkyLight()); + m_IsLightValid = true; } - - if (a_HeightMap == NULL) + else { - CalculateHeightmap(a_BlockTypes); + m_IsLightValid = false; } - m_ChunkData.SetBlockTypes(a_BlockTypes); - m_ChunkData.SetMetas(a_BlockMeta); - m_ChunkData.SetBlockLight(a_BlockLight); - m_ChunkData.SetSkyLight(a_BlockSkyLight); - - m_IsLightValid = (a_BlockLight != NULL) && (a_BlockSkyLight != NULL); - // Clear the block entities present - either the loader / saver has better, or we'll create empty ones: for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr) { delete *itr; } - std::swap(a_BlockEntities, m_BlockEntities); + m_BlockEntities.clear(); + std::swap(a_SetChunkData.GetBlockEntities(), m_BlockEntities); // Set all block entities' World variable: for (cBlockEntityList::iterator itr = m_BlockEntities.begin(); itr != m_BlockEntities.end(); ++itr) @@ -455,7 +449,7 @@ void cChunk::CollectMobCensus(cMobCensus& toFill) currentPosition = Monster.GetPosition(); for (std::list<const Vector3d*>::const_iterator itr2 = playerPositions.begin(); itr2 != playerPositions.end(); ++itr2) { - toFill.CollectMob(Monster,*this,(currentPosition-**itr2).SqrLength()); + toFill.CollectMob(Monster, *this, (currentPosition - **itr2).SqrLength()); } } } // for itr - m_Entitites[] @@ -464,7 +458,7 @@ void cChunk::CollectMobCensus(cMobCensus& toFill) -void cChunk::GetThreeRandomNumbers(int & a_X, int & a_Y, int & a_Z,int a_MaxX, int a_MaxY, int a_MaxZ) +void cChunk::GetThreeRandomNumbers(int & a_X, int & a_Y, int & a_Z, int a_MaxX, int a_MaxY, int a_MaxZ) { ASSERT(a_MaxX * a_MaxY * a_MaxZ * 8 < 0x00ffffff); int Random = m_World->GetTickRandomNumber(0x00ffffff); @@ -638,7 +632,7 @@ void cChunk::TickBlock(int a_RelX, int a_RelY, int a_RelZ) ASSERT(Handler != NULL); // Happenned on server restart, FS #243 cChunkInterface ChunkInterface(this->GetWorld()->GetChunkMap()); cBlockInServerPluginInterface PluginInterface(*this->GetWorld()); - Handler->OnUpdate(ChunkInterface, *this->GetWorld(), PluginInterface,*this, a_RelX, a_RelY, a_RelZ); + Handler->OnUpdate(ChunkInterface, *this->GetWorld(), PluginInterface, *this, a_RelX, a_RelY, a_RelZ); } @@ -781,7 +775,7 @@ void cChunk::CheckBlocks() void cChunk::TickBlocks(void) { // Tick dem blocks - // _X: We must limit the random number or else we get a nasty int overflow bug ( http://forum.mc-server.org/showthread.php?tid=457 ) + // _X: We must limit the random number or else we get a nasty int overflow bug - http://forum.mc-server.org/showthread.php?tid=457 int RandomX = m_World->GetTickRandomNumber(0x00ffffff); int RandomY = m_World->GetTickRandomNumber(0x00ffffff); int RandomZ = m_World->GetTickRandomNumber(0x00ffffff); @@ -1394,7 +1388,7 @@ void cChunk::CalculateHeightmap(const BLOCKTYPE * a_BlockTypes) { for (int y = Height - 1; y > -1; y--) { - int index = MakeIndex( x, y, z ); + int index = MakeIndex( x, y, z); if (a_BlockTypes[index] != E_BLOCK_AIR) { m_HeightMap[x + z * Width] = (HEIGHTTYPE)y; @@ -1530,11 +1524,12 @@ void cChunk::FastSetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockT m_ChunkData.SetBlock(a_RelX, a_RelY, a_RelZ, a_BlockType); - if ( // Queue block to be sent only if ... + // Queue block to be sent only if ... + if ( a_SendToClients && // ... we are told to do so AND ... ( (OldBlockMeta != a_BlockMeta) || // ... the meta value is different OR ... - !( // ... the old and new blocktypes AREN'T liquids (because client doesn't need to distinguish betwixt them); see below for specifics: + !( // ... the old and new blocktypes AREN'T liquids (because client doesn't need to distinguish betwixt them): ((OldBlockType == E_BLOCK_STATIONARY_WATER) && (a_BlockType == E_BLOCK_WATER)) || // Replacing stationary water with water ((OldBlockType == E_BLOCK_WATER) && (a_BlockType == E_BLOCK_STATIONARY_WATER)) || // Replacing water with stationary water ((OldBlockType == E_BLOCK_STATIONARY_LAVA) && (a_BlockType == E_BLOCK_LAVA)) || // Replacing stationary water with water @@ -1729,9 +1724,9 @@ void cChunk::CollectPickupsByPlayer(cPlayer * a_Player) { continue; // Only pickups and projectiles can be picked up } - float DiffX = (float)((*itr)->GetPosX() - PosX ); - float DiffY = (float)((*itr)->GetPosY() - PosY ); - float DiffZ = (float)((*itr)->GetPosZ() - PosZ ); + float DiffX = (float)((*itr)->GetPosX() - PosX); + float DiffY = (float)((*itr)->GetPosY() - PosY); + float DiffZ = (float)((*itr)->GetPosZ() - PosZ); float SqrDist = DiffX * DiffX + DiffY * DiffY + DiffZ * DiffZ; if (SqrDist < 1.5f * 1.5f) // 1.5 block { @@ -1793,7 +1788,7 @@ bool cChunk::SetSignLines(int a_PosX, int a_PosY, int a_PosZ, const AString & a_ -void cChunk::RemoveBlockEntity( cBlockEntity* a_BlockEntity ) +void cChunk::RemoveBlockEntity( cBlockEntity* a_BlockEntity) { MarkDirty(); m_BlockEntities.remove(a_BlockEntity); @@ -1813,9 +1808,9 @@ bool cChunk::AddClient(cClientHandle* a_Client) return false; } } - m_LoadedByClient.push_back( a_Client ); + m_LoadedByClient.push_back( a_Client); - for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr ) + for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr) { /* // DEBUG: @@ -1834,7 +1829,7 @@ bool cChunk::AddClient(cClientHandle* a_Client) -void cChunk::RemoveClient( cClientHandle* a_Client ) +void cChunk::RemoveClient( cClientHandle* a_Client) { for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { @@ -1847,7 +1842,7 @@ void cChunk::RemoveClient( cClientHandle* a_Client ) if (!a_Client->IsDestroyed()) { - for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr ) + for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr) { /* // DEBUG: @@ -1867,7 +1862,7 @@ void cChunk::RemoveClient( cClientHandle* a_Client ) -bool cChunk::HasClient( cClientHandle* a_Client ) +bool cChunk::HasClient( cClientHandle* a_Client) { for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { @@ -2652,7 +2647,7 @@ cChunk * cChunk::GetRelNeighborChunkAdjustCoords(int & a_RelX, int & a_RelZ) con void cChunk::BroadcastAttachEntity(const cEntity & a_Entity, const cEntity * a_Vehicle) { - for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { (*itr)->SendAttachEntity(a_Entity, a_Vehicle); } // for itr - LoadedByClient[] @@ -2664,7 +2659,7 @@ void cChunk::BroadcastAttachEntity(const cEntity & a_Entity, const cEntity * a_V void cChunk::BroadcastBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude) { - for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2680,7 +2675,7 @@ void cChunk::BroadcastBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char void cChunk::BroadcastBlockBreakAnimation(int a_entityID, int a_blockX, int a_blockY, int a_blockZ, char a_stage, const cClientHandle * a_Exclude) { - for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2702,7 +2697,7 @@ void cChunk::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cons { return; } - for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2718,7 +2713,7 @@ void cChunk::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cons void cChunk::BroadcastChunkData(cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude) { - for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2734,7 +2729,7 @@ void cChunk::BroadcastChunkData(cChunkDataSerializer & a_Serializer, const cClie void cChunk::BroadcastCollectEntity(const cEntity & a_Entity, const cPlayer & a_Player, const cClientHandle * a_Exclude) { - for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2750,7 +2745,7 @@ void cChunk::BroadcastCollectEntity(const cEntity & a_Entity, const cPlayer & a_ void cChunk::BroadcastDestroyEntity(const cEntity & a_Entity, const cClientHandle * a_Exclude) { - for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2766,7 +2761,7 @@ void cChunk::BroadcastDestroyEntity(const cEntity & a_Entity, const cClientHandl void cChunk::BroadcastEntityEffect(const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration, const cClientHandle * a_Exclude) { - for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2782,7 +2777,7 @@ void cChunk::BroadcastEntityEffect(const cEntity & a_Entity, int a_EffectID, int void cChunk::BroadcastEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item, const cClientHandle * a_Exclude) { - for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2798,7 +2793,7 @@ void cChunk::BroadcastEntityEquipment(const cEntity & a_Entity, short a_SlotNum, void cChunk::BroadcastEntityHeadLook(const cEntity & a_Entity, const cClientHandle * a_Exclude) { - for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2814,7 +2809,7 @@ void cChunk::BroadcastEntityHeadLook(const cEntity & a_Entity, const cClientHand void cChunk::BroadcastEntityLook(const cEntity & a_Entity, const cClientHandle * a_Exclude) { - for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2830,7 +2825,7 @@ void cChunk::BroadcastEntityLook(const cEntity & a_Entity, const cClientHandle * void cChunk::BroadcastEntityMetadata(const cEntity & a_Entity, const cClientHandle * a_Exclude) { - for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2846,7 +2841,7 @@ void cChunk::BroadcastEntityMetadata(const cEntity & a_Entity, const cClientHand void cChunk::BroadcastEntityRelMove(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude) { - for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2862,7 +2857,7 @@ void cChunk::BroadcastEntityRelMove(const cEntity & a_Entity, char a_RelX, char void cChunk::BroadcastEntityRelMoveLook(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude) { - for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2878,7 +2873,7 @@ void cChunk::BroadcastEntityRelMoveLook(const cEntity & a_Entity, char a_RelX, c void cChunk::BroadcastEntityStatus(const cEntity & a_Entity, char a_Status, const cClientHandle * a_Exclude) { - for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2894,7 +2889,7 @@ void cChunk::BroadcastEntityStatus(const cEntity & a_Entity, char a_Status, cons void cChunk::BroadcastEntityVelocity(const cEntity & a_Entity, const cClientHandle * a_Exclude) { - for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2910,7 +2905,7 @@ void cChunk::BroadcastEntityVelocity(const cEntity & a_Entity, const cClientHand void cChunk::BroadcastEntityAnimation(const cEntity & a_Entity, char a_Animation, const cClientHandle * a_Exclude) { - for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::const_iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2926,7 +2921,7 @@ void cChunk::BroadcastEntityAnimation(const cEntity & a_Entity, char a_Animation void cChunk::BroadcastParticleEffect(const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount, cClientHandle * a_Exclude) { - for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2942,7 +2937,7 @@ void cChunk::BroadcastParticleEffect(const AString & a_ParticleName, float a_Src void cChunk::BroadcastRemoveEntityEffect(const cEntity & a_Entity, int a_EffectID, const cClientHandle * a_Exclude) { - for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2958,7 +2953,7 @@ void cChunk::BroadcastRemoveEntityEffect(const cEntity & a_Entity, int a_EffectI void cChunk::BroadcastSoundEffect(const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude) { - for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2974,7 +2969,7 @@ void cChunk::BroadcastSoundEffect(const AString & a_SoundName, double a_X, doubl void cChunk::BroadcastSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data, const cClientHandle * a_Exclude) { - for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -2990,7 +2985,7 @@ void cChunk::BroadcastSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY void cChunk::BroadcastSpawnEntity(cEntity & a_Entity, const cClientHandle * a_Exclude) { - for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -3006,7 +3001,7 @@ void cChunk::BroadcastSpawnEntity(cEntity & a_Entity, const cClientHandle * a_Ex void cChunk::BroadcastThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude) { - for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { if (*itr == a_Exclude) { @@ -3020,9 +3015,9 @@ void cChunk::BroadcastThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ, cons -void cChunk::BroadcastUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) +void cChunk::BroadcastUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ) { - for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr ) + for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { (*itr)->SendUseBed(a_Entity, a_BlockX, a_BlockY, a_BlockZ); } // for itr - LoadedByClient[] |