diff options
Diffstat (limited to 'src/Blocks')
-rw-r--r-- | src/Blocks/BlockComparator.h | 3 | ||||
-rw-r--r-- | src/Blocks/BlockDoor.cpp | 8 | ||||
-rw-r--r-- | src/Blocks/BlockFenceGate.h | 2 | ||||
-rw-r--r-- | src/Blocks/BlockHandler.h | 2 | ||||
-rw-r--r-- | src/Blocks/BlockRedstoneRepeater.h | 3 | ||||
-rw-r--r-- | src/Blocks/BlockTNT.h | 2 | ||||
-rw-r--r-- | src/Blocks/BlockTrapdoor.h | 3 | ||||
-rw-r--r-- | src/Blocks/WorldInterface.h | 3 |
8 files changed, 17 insertions, 9 deletions
diff --git a/src/Blocks/BlockComparator.h b/src/Blocks/BlockComparator.h index b0ac75aaf..cea35a864 100644 --- a/src/Blocks/BlockComparator.h +++ b/src/Blocks/BlockComparator.h @@ -28,7 +28,8 @@ public: virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override { - a_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); + UNUSED(a_ChunkInterface); + a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); } diff --git a/src/Blocks/BlockDoor.cpp b/src/Blocks/BlockDoor.cpp index 6c51feab3..0acf04852 100644 --- a/src/Blocks/BlockDoor.cpp +++ b/src/Blocks/BlockDoor.cpp @@ -57,18 +57,20 @@ void cBlockDoorHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterfac void cBlockDoorHandler::OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) { + UNUSED(a_ChunkInterface); + + a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); - a_Player->GetClientHandle()->SendBlockChange(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, Meta); if (Meta & 8) { // Current block is top of the door - a_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY - 1, a_BlockZ, a_Player); + a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY - 1, a_BlockZ, a_Player); } else { // Current block is bottom of the door - a_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY + 1, a_BlockZ, a_Player); + a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY + 1, a_BlockZ, a_Player); } } diff --git a/src/Blocks/BlockFenceGate.h b/src/Blocks/BlockFenceGate.h index a14510724..1abe1eecf 100644 --- a/src/Blocks/BlockFenceGate.h +++ b/src/Blocks/BlockFenceGate.h @@ -50,7 +50,7 @@ public: virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override { - a_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); + a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); } diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h index fbb36d96a..50c2e2ad5 100644 --- a/src/Blocks/BlockHandler.h +++ b/src/Blocks/BlockHandler.h @@ -83,7 +83,7 @@ public: /// Checks if the block can stay at the specified relative coords in the chunk virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk); - + /** Checks if the block can be placed at this point. Default: CanBeAt(...) NOTE: This call doesn't actually place the block diff --git a/src/Blocks/BlockRedstoneRepeater.h b/src/Blocks/BlockRedstoneRepeater.h index 81e3f2b8f..1e2a86949 100644 --- a/src/Blocks/BlockRedstoneRepeater.h +++ b/src/Blocks/BlockRedstoneRepeater.h @@ -39,7 +39,8 @@ public: virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override { - a_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); + UNUSED(a_ChunkInterface); + a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); } diff --git a/src/Blocks/BlockTNT.h b/src/Blocks/BlockTNT.h index f5cdecb9a..283a03730 100644 --- a/src/Blocks/BlockTNT.h +++ b/src/Blocks/BlockTNT.h @@ -23,7 +23,7 @@ public: virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override { - a_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); + a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); } }; diff --git a/src/Blocks/BlockTrapdoor.h b/src/Blocks/BlockTrapdoor.h index ffeebd647..9bae92c4d 100644 --- a/src/Blocks/BlockTrapdoor.h +++ b/src/Blocks/BlockTrapdoor.h @@ -44,7 +44,8 @@ public: virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override { - a_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); + UNUSED(a_ChunkInterface); + a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); } virtual bool GetPlacementBlockTypeMeta( diff --git a/src/Blocks/WorldInterface.h b/src/Blocks/WorldInterface.h index b6f2f55a7..c38ffc6db 100644 --- a/src/Blocks/WorldInterface.h +++ b/src/Blocks/WorldInterface.h @@ -27,4 +27,7 @@ public: /** Spawns a mob of the specified type. Returns the mob's EntityID if recognized and spawned, <0 otherwise */ virtual int SpawnMob(double a_PosX, double a_PosY, double a_PosZ, cMonster::eType a_MonsterType) = 0; + + /** If there is a block entity at the specified coords, sends it to the client specified */ + virtual void SendBlockTo(int a_BlockX, int a_BlockY, int a_BlockZ, cPlayer * a_Player) = 0; }; |