diff options
Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockHandler.cpp | 39 | ||||
-rw-r--r-- | src/Blocks/BlockIce.h | 22 | ||||
-rw-r--r-- | src/Blocks/BlockLeaves.h | 2 |
3 files changed, 49 insertions, 14 deletions
diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp index 028277e4c..6767d4de4 100644 --- a/src/Blocks/BlockHandler.cpp +++ b/src/Blocks/BlockHandler.cpp @@ -431,10 +431,45 @@ void cBlockHandler::DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterfac else { // TODO: Add a proper overridable function for this - Pickups.Add(m_BlockType, 1, Meta); + if (a_Digger != NULL) + { + cEnchantments Enchantments = a_Digger->GetEquippedWeapon().m_Enchantments; + if ((Enchantments.GetLevel(cEnchantments::enchSilkTouch) > 0) && a_Digger->IsPlayer()) + { + switch (m_BlockType) + { + case E_BLOCK_CAKE: + case E_BLOCK_CARROTS: + case E_BLOCK_COCOA_POD: + case E_BLOCK_DOUBLE_STONE_SLAB: + case E_BLOCK_DOUBLE_WOODEN_SLAB: + case E_BLOCK_FIRE: + case E_BLOCK_FARMLAND: + case E_BLOCK_MELON_STEM: + case E_BLOCK_MOB_SPAWNER: + case E_BLOCK_NETHER_WART: + case E_BLOCK_POTATOES: + case E_BLOCK_PUMPKIN_STEM: + case E_BLOCK_SNOW: + case E_BLOCK_SUGARCANE: + case E_BLOCK_TALL_GRASS: + case E_BLOCK_CROPS: + { + // Silktouch can't be used for this blocks + ConvertToPickups(Pickups, Meta); + break; + }; + default: Pickups.Add(m_BlockType, 1, Meta); + } + } + else + { + Pickups.Add(m_BlockType, 1, Meta); + } + } } } - + // Allow plugins to modify the pickups: a_BlockPluginInterface.CallHookBlockToPickups(a_Digger, a_BlockX, a_BlockY, a_BlockZ, m_BlockType, Meta, Pickups); diff --git a/src/Blocks/BlockIce.h b/src/Blocks/BlockIce.h index c38630fe3..47a84e5a7 100644 --- a/src/Blocks/BlockIce.h +++ b/src/Blocks/BlockIce.h @@ -30,18 +30,18 @@ public: { return; } - - BLOCKTYPE BlockBelow = a_ChunkInterface.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ); - if (!cBlockInfo::FullyOccupiesVoxel(BlockBelow) && !IsBlockLiquid(BlockBelow)) + + cEnchantments Enchantments = a_Player->GetInventory().GetEquippedItem().m_Enchantments; + if (Enchantments.GetLevel(cEnchantments::enchSilkTouch) == 0) { - return; + BLOCKTYPE BlockBelow = a_ChunkInterface.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ); + if (!cBlockInfo::FullyOccupiesVoxel(BlockBelow) && !IsBlockLiquid(BlockBelow)) + { + return; + } + + a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_WATER, 0); + // This is called later than the real destroying of this ice block } - - a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_WATER, 0); - // This is called later than the real destroying of this ice block } } ; - - - - diff --git a/src/Blocks/BlockLeaves.h b/src/Blocks/BlockLeaves.h index 972dd6232..a8aa28a0f 100644 --- a/src/Blocks/BlockLeaves.h +++ b/src/Blocks/BlockLeaves.h @@ -152,7 +152,7 @@ bool HasNearLog(cBlockArea & a_Area, int a_BlockX, int a_BlockY, int a_BlockZ) a_Area.SetBlockType(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_SPONGE); for (int i = 0; i < LEAVES_CHECK_DISTANCE; i++) { - for (int y = a_BlockY - i; y <= a_BlockY + i; y++) + for (int y = std::max(a_BlockY - i, 0); y <= std::min(a_BlockY + i, 255); y++) { for (int z = a_BlockZ - i; z <= a_BlockZ + i; z++) { |