diff options
Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockVine.h | 115 |
1 files changed, 49 insertions, 66 deletions
diff --git a/src/Blocks/BlockVine.h b/src/Blocks/BlockVine.h index 51f6112bc..da4d6dfc3 100644 --- a/src/Blocks/BlockVine.h +++ b/src/Blocks/BlockVine.h @@ -17,33 +17,14 @@ public: private: - virtual bool GetPlacementBlockTypeMeta( - cChunkInterface & a_ChunkInterface, - cPlayer & a_Player, - const Vector3i a_PlacedBlockPos, - eBlockFace a_ClickedBlockFace, - const Vector3i a_CursorPos, - BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta - ) const override - { - // TODO: Disallow placement where the vine doesn't attach to something properly - BLOCKTYPE BlockType = 0; - NIBBLETYPE BlockMeta; - a_ChunkInterface.GetBlockTypeMeta(a_PlacedBlockPos, BlockType, BlockMeta); - if (BlockType == m_BlockType) - { - a_BlockMeta = BlockMeta | DirectionToMetaData(a_ClickedBlockFace); - } - else - { - a_BlockMeta = DirectionToMetaData(a_ClickedBlockFace); - } - a_BlockType = m_BlockType; - return true; - } - + static const NIBBLETYPE VINE_LOST_SUPPORT = 16; + static const NIBBLETYPE VINE_UNCHANGED = 17; + virtual bool CanBeAt(const cChunk & a_Chunk, const Vector3i a_Position, const NIBBLETYPE a_Meta) const override + { + return GetMaxMeta(a_Chunk, a_Position, a_Meta) != VINE_LOST_SUPPORT; + } virtual cItems ConvertToPickups(const NIBBLETYPE a_BlockMeta, const cItem * const a_Tool) const override @@ -60,22 +41,6 @@ private: - static NIBBLETYPE DirectionToMetaData(char a_BlockFace) - { - switch (a_BlockFace) - { - case BLOCK_FACE_NORTH: return 0x1; - case BLOCK_FACE_SOUTH: return 0x4; - case BLOCK_FACE_WEST: return 0x8; - case BLOCK_FACE_EAST: return 0x2; - default: return 0x0; - } - } - - - - - static char MetaDataToDirection(NIBBLETYPE a_MetaData) { switch (a_MetaData) @@ -122,8 +87,9 @@ private: - /** Returns the meta that has the maximum allowable sides of the vine, given the surroundings */ - static NIBBLETYPE GetMaxMeta(cChunk & a_Chunk, Vector3i a_RelPos) + /** Returns the meta that has the maximum allowable sides of the vine, given the surroundings and current vine meta. + Returns special values for a vine that can continue to exist unchanged, or must die completely. */ + static NIBBLETYPE GetMaxMeta(const cChunk & a_Chunk, const Vector3i a_Position, const NIBBLETYPE a_CurrentMeta) { static const struct { @@ -136,21 +102,41 @@ private: { 0, -1, 4}, // north, ZM { 1, 0, 8}, // east, XP } ; - NIBBLETYPE res = 0; + + NIBBLETYPE MaxMeta = 0; for (auto & Coord : Coords) { BLOCKTYPE BlockType; NIBBLETYPE BlockMeta; - auto checkPos = a_RelPos.addedXZ(Coord.x, Coord.z); + auto checkPos = a_Position.addedXZ(Coord.x, Coord.z); if ( a_Chunk.UnboundedRelGetBlock(checkPos.x, checkPos.y, checkPos.z, BlockType, BlockMeta) && IsBlockAttachable(BlockType) ) { - res |= Coord.Bit; + MaxMeta |= Coord.Bit; } } - return res; + + // Check if vine above us, add its meta to MaxMeta: + if ((a_Position.y < cChunkDef::Height - 1) && (a_Chunk.GetBlock(a_Position.addedY(1)) == E_BLOCK_VINES)) + { + MaxMeta |= a_Chunk.GetMeta(a_Position.addedY(1)); + } + + NIBBLETYPE Common = a_CurrentMeta & MaxMeta; // Neighbors that we have and are legal. + if (Common != a_CurrentMeta) + { + bool HasTop = (a_Position.y < (cChunkDef::Height - 1)) && IsBlockAttachable(a_Chunk.GetBlock(a_Position.addedY(1))); + if ((Common == 0) && !HasTop) // Meta equals 0 also means top. Make a last-ditch attempt to save the vine. + { + return VINE_LOST_SUPPORT; + } + + return Common; + } + + return VINE_UNCHANGED; } @@ -162,28 +148,25 @@ private: a_ChunkInterface.DoWithChunkAt(a_BlockPos, [&](cChunk & a_Chunk) { - const auto a_RelPos = cChunkDef::AbsoluteToRelative(a_BlockPos); - NIBBLETYPE CurMeta = a_Chunk.GetMeta(a_RelPos); - NIBBLETYPE MaxMeta = GetMaxMeta(a_Chunk, a_RelPos); + const auto Position = cChunkDef::AbsoluteToRelative(a_BlockPos); + const auto MaxMeta = GetMaxMeta(a_Chunk, Position, a_Chunk.GetMeta(Position)); - // Check if vine above us, add its meta to MaxMeta - if ((a_RelPos.y < cChunkDef::Height - 1) && (a_Chunk.GetBlock(a_RelPos.addedY(1)) == m_BlockType)) + if (MaxMeta == VINE_UNCHANGED) { - MaxMeta |= a_Chunk.GetMeta(a_RelPos.addedY(1)); + return false; } - NIBBLETYPE Common = CurMeta & MaxMeta; // Neighbors that we have and are legal - if (Common != CurMeta) + // There is a neighbor missing, need to update the meta or even destroy the block. + + if (MaxMeta == VINE_LOST_SUPPORT) { - // There is a neighbor missing, need to update the meta or even destroy the block - bool HasTop = (a_RelPos.y < cChunkDef::Height - 1) && IsBlockAttachable(a_Chunk.GetBlock(a_RelPos.addedY(1))); - if ((Common == 0) && !HasTop) - { - // The vine just lost all its support, destroy the block: - a_Chunk.SetBlock(a_RelPos, E_BLOCK_AIR, 0); - return false; - } - a_Chunk.SetBlock(a_RelPos, m_BlockType, Common); + // The vine just lost all its support, destroy the block: + a_Chunk.SetBlock(Position, E_BLOCK_AIR, 0); + } + else + { + // It lost some of its support, set it to what remains (SetBlock to notify neighbors): + a_Chunk.SetBlock(Position, E_BLOCK_VINES, MaxMeta); } return false; @@ -194,9 +177,9 @@ private: - virtual bool DoesIgnoreBuildCollision(cChunkInterface & a_ChunkInterface, Vector3i a_Pos, cPlayer & a_Player, NIBBLETYPE a_Meta) const override + virtual bool DoesIgnoreBuildCollision(const cWorld & a_World, const cItem & a_HeldItem, const Vector3i a_Position, const NIBBLETYPE a_Meta, const eBlockFace a_ClickedBlockFace, const bool a_ClickedDirectly) const override { - return true; + return !a_ClickedDirectly || (a_HeldItem.m_ItemType != m_BlockType); } |