diff options
Diffstat (limited to 'src/Blocks/BlockTrapdoor.h')
-rw-r--r-- | src/Blocks/BlockTrapdoor.h | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/src/Blocks/BlockTrapdoor.h b/src/Blocks/BlockTrapdoor.h new file mode 100644 index 000000000..58d770d23 --- /dev/null +++ b/src/Blocks/BlockTrapdoor.h @@ -0,0 +1,108 @@ + +#pragma once + +#include "BlockHandler.h" + + + + + +class cBlockTrapdoorHandler : + public cBlockHandler +{ +public: + cBlockTrapdoorHandler(BLOCKTYPE a_BlockType) + : cBlockHandler(a_BlockType) + { + } + + virtual const char * GetStepSound(void) override + { + return "step.wood"; + } + + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override + { + // Reset meta to 0 + a_Pickups.push_back(cItem(m_BlockType, 1, 0)); + } + + virtual bool IsUseable(void) override + { + return true; + } + + void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) + { + // Flip the ON bit on/off using the XOR bitwise operation + NIBBLETYPE Meta = (a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x04); + + a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta); + } + + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override + { + a_BlockType = m_BlockType; + a_BlockMeta = BlockFaceToMetaData(a_BlockFace); + + /* TODO: fix CursorY issues and uncomment this + if (a_CursorY > 7) + { + a_BlockMeta |= 0x8; + } + */ + return true; + } + + inline static NIBBLETYPE BlockFaceToMetaData(char a_BlockFace) + { + switch (a_BlockFace) + { + case BLOCK_FACE_ZP: return 0x1; + case BLOCK_FACE_ZM: return 0x0; + case BLOCK_FACE_XP: return 0x3; + case BLOCK_FACE_XM: return 0x2; + default: + { + ASSERT(!"Unhandled block face!"); + return 0x0; + } + } + } + + inline static NIBBLETYPE BlockMetaDataToBlockFace(NIBBLETYPE a_Meta) + { + switch (a_Meta & 0x3) + { + case 0x0: return BLOCK_FACE_ZM; + case 0x1: return BLOCK_FACE_ZP; + case 0x2: return BLOCK_FACE_XM; + case 0x3: return BLOCK_FACE_XP; + default: + { + ASSERT(!"Unhandled block meta!"); + return BLOCK_FACE_NONE; + } + } + } + + virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + { + NIBBLETYPE Meta; + a_Chunk.UnboundedRelGetBlockMeta(a_RelX, a_RelY, a_RelZ, Meta); + + AddFaceDirection(a_RelX, a_RelY, a_RelZ, BlockMetaDataToBlockFace(Meta), true); + BLOCKTYPE BlockIsOn; a_Chunk.UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ, BlockIsOn); + + return (a_RelY > 0) && (g_BlockIsSolid[BlockIsOn]); + } +}; + + + + |