diff options
Diffstat (limited to 'src/Blocks/BlockTallGrass.h')
-rw-r--r-- | src/Blocks/BlockTallGrass.h | 69 |
1 files changed, 30 insertions, 39 deletions
diff --git a/src/Blocks/BlockTallGrass.h b/src/Blocks/BlockTallGrass.h index aa369f0cf..c4b7194b5 100644 --- a/src/Blocks/BlockTallGrass.h +++ b/src/Blocks/BlockTallGrass.h @@ -8,64 +8,51 @@ -class cBlockTallGrassHandler : +class cBlockTallGrassHandler: public cBlockHandler { - typedef cBlockHandler super; + using super = cBlockHandler; + public: - cBlockTallGrassHandler(BLOCKTYPE a_BlockType) - : cBlockHandler(a_BlockType) + + cBlockTallGrassHandler(BLOCKTYPE a_BlockType): + super(a_BlockType) { } + + + + virtual bool DoesIgnoreBuildCollision(cChunkInterface & a_ChunkInterface, Vector3i a_Pos, cPlayer & a_Player, NIBBLETYPE a_Meta) override { return true; } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override + + + + + virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) override { - // Drop seeds, sometimes - if (GetRandomProvider().RandBool(0.125)) + // If using shears, drop self: + if ((a_Tool != nullptr) && (a_Tool->m_ItemType == E_ITEM_SHEARS)) { - a_Pickups.push_back(cItem(E_ITEM_SEEDS, 1, 0)); + return cItem(m_BlockType, 1, a_BlockMeta); } - } - virtual void DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop) override - { - if (a_CanDrop && (a_Digger != nullptr) && (a_Digger->GetEquippedWeapon().m_ItemType == E_ITEM_SHEARS)) + // Drop seeds, sometimes: + if (GetRandomProvider().RandBool(0.125)) { - NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta({a_BlockX, a_BlockY, a_BlockZ}); - cItems Drops; - Drops.Add(m_BlockType, 1, Meta); - - // Allow plugins to modify the pickups: - a_BlockPluginInterface.CallHookBlockToPickups(a_Digger, a_BlockX, a_BlockY, a_BlockZ, m_BlockType, Meta, Drops); - - // Spawn the pickups: - if (!Drops.empty()) - { - auto & r1 = GetRandomProvider(); - - // Mid-block position first - double MicroX, MicroY, MicroZ; - MicroX = a_BlockX + 0.5; - MicroY = a_BlockY + 0.5; - MicroZ = a_BlockZ + 0.5; - - // Add random offset second - MicroX += r1.RandReal<double>(-0.5, 0.5); - MicroZ += r1.RandReal<double>(-0.5, 0.5); - - a_WorldInterface.SpawnItemPickups(Drops, MicroX, MicroY, MicroZ); - } - return; + return cItem(E_ITEM_SEEDS); } - - super::DropBlock(a_ChunkInterface, a_WorldInterface, a_BlockPluginInterface, a_Digger, a_BlockX, a_BlockY, a_BlockZ, a_CanDrop); + return {}; } + + + + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override { if (a_RelY <= 0) @@ -77,6 +64,10 @@ public: return IsBlockTypeOfDirt(BelowBlock); } + + + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override { UNUSED(a_Meta); |