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-rw-r--r--src/Blocks/BlockSnow.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Blocks/BlockSnow.h b/src/Blocks/BlockSnow.h
index b21995d3c..977f19a16 100644
--- a/src/Blocks/BlockSnow.h
+++ b/src/Blocks/BlockSnow.h
@@ -19,7 +19,7 @@ public:
virtual bool GetPlacementBlockTypeMeta(
cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
+ int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
) override
@@ -33,8 +33,8 @@ public:
if ((BlockBeforePlacement == E_BLOCK_SNOW) && (MetaBeforePlacement < 7))
{
// Only increment if:
- // A snow block was already there (not first time placement) AND
- // Height is smaller than 7, the maximum possible height
+ // - A snow block was already there (not first time placement) AND
+ // - Height is smaller than 7, the maximum possible height
MetaBeforePlacement++;
}
@@ -47,12 +47,12 @@ public:
{
if ((a_Player->GetEquippedItem().m_ItemType == E_BLOCK_SNOW) && (a_Meta < 7))
{
- return true; // If a player is holding a (thin) snow block and it's size can be increased, return collision ignored
+ return true; // If a player is holding a (thin) snow block and it's size can be increased, return collision ignored
}
if (a_Meta == 0)
{
- return true; // If at normal snowfall height (lowest), we ignore collision
+ return true; // If at normal snowfall height (lowest), we ignore collision
}
return false;